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0901_10_South - Allied AI - PzC 31 Poland '39

0901_10_South - Allied AI Image
Tiller Operational Campaigns Ladder

0901_10_South - Allied AI

By Mike Prucha
Axis (Poland-39) 0 - 0 - 0 Allies (Poland-39)
Rating: 0 (0)
Games Played: 0
SM: 4
Turns: 48
Type: Stock
First Side: Axis (Poland-39)
Second Side: Allies (Poland-39)
Date: September 1st, 1939 - Size: Medium - Location: Silesia

Intended for play as Axis Human vs Allied AI or Head to Head

Scenario Briefing: While Army Group North seized the Polish corridor and paved the way for an advance into East and Central Poland, Gerd von Runstedt's Army Group South was to make the main push against Warsaw. The powerful 10th Army, with four armored divisions at its disposal, was to drive directly on Warsaw from southwest while the 14th Army outflanked the Katowice fortresses with an attack out of Slovakia. Opposing Von Runstedt were the Lodz and Krakow armies, led by Julius Rommel and Antoni Szylling, respectively. Both were badly outnumbered and there was no real possibility of stopping the invaders at the border. Instead the mission was delay: to slow the German advance and buy time for more Polish divisions to mobilize.

Recommended Rules: (Default)
Alternative Assault Resolution, Artillery Set Up, Recon Spotting, Virtual Supply Trucks, Optional Surrender, Low Visibility Air Effects, Quality Fatigue Modifier, Counter Battery Fire, Night Fatigue, Programmed Weather.

Additionally, Delayed Disruption Reporting will provide a more challenging experience for the attacking player.

Design Notes:

1. The low-value objectives placed near the border expire early in the scenario. These may be very difficult to capture before they expire and are not required for a German victory. Their purpose is to penalize the Polish player somewhat should he choose to abandon the border immediately.

2. This scenario uses conditional reinforcements. The arrival of some Polish reinforcements are tied to control of certain objective hexes.