• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads

#0311_01_Platz der Liebstandarte - Street Fightin' Man - PzC 19 Kharkov 43

#0311_01_Platz der Liebstandarte - Street Fightin' Man Image
Tiller Operational Campaigns Ladder

#0311_01_Platz der Liebstandarte - Street Fightin' Man

By David Freer
Axis 5 - 0 - 1 Russia
Rating: 6.1 (7)
Games Played: 6
SM: 3
Turns: 30
Type: Stock
First Side: Axis
Second Side: Russia
Platz der Liebstandarte - Mar 11th to Mar 13th, 1943. SS Panzer Korp commander Hausser had been directed to take Kharkov if it was evident that the Soviets were abandoning it. Smarting from the loss of the city a month prior he was determined that the SS would be redeemed by the city's recapture. Hausser and his Army superior Hoth clashed after it became obvious that the Soviets were choosing to stand and fight and ultimately Hausser's determination to take the city cost the SS Divisions dearly. (Size, Medium) This is a really interesting city fight that can be played either HTH or against the Soviet AI. For the German, this will be a grinding battle once the city is reached, with strong points having to be overwhelmed individually. The Lopan River flows through the middle of the city and this essentially turns it into a battle of two fronts. Finding a crossing point or bridging the river will be key for clearing the east side of the city. The Soviet player needs to keep the SS out of the city for as long as possible. Don't forget your engineers and look to blow bridges that might help the German cross to the east side of the Lopan. Finally, be careful where you place your AT guns. They are much more difficult to move in the city and should ideally be on a road that allows them an escape path. NOTE ; The Bunkers in Kharkov are lower case bunkers and represent fortified houses. The Soviets prepared these ad hoc fortresses by placing AT guns in basements, bricked up windows or dug multiple gun pits into the floors. The bunkers force the Germans to have to close and assault out the Soviets as they did in real life.
Player Voting Stats
Member Balance Enjoyment
Dirk Gross's ProfileDirk Gross Moderately Pro Axis 7
Many Mariuses's ProfileMany Mariuses Totally Pro Axis 5
larsonney's Profilelarsonney Well Balanced 6
steve's Profilesteve Moderately Pro Russia 5
KG_RangerBooBoo's ProfileKG_RangerBooBoo Slightly Pro Axis 7
KG_RangerBooBoo
Brigadier General
KG_RangerBooBoo Frid Aug 12, 2016 8:59 pm
Tough sledding for the Axis but they have the numbers and artillery to get it done by the end of the game