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0510_01: The Invasion of France and Belgium_Alt - PzC 12 France '40

0510_01: The Invasion of France and Belgium_Alt Image
Tiller Operational Campaigns Ladder

0510_01: The Invasion of France and Belgium_Alt

By Guégan, Saunders & Blackie (edited: Williams)
Axis 1 - 0 - 1 Allies
Rating: 6.55 (2)
Games Played: 2
SM: 8
Turns: 140
Type: Custom
First Side: Axis
Second Side: Allies
Expeditionary Force, along with the French 1ère Armée on its right, advanced to a small river - the Dyle River - in central Belgium. However, the Germans were not coming through central Belgium, at least not with the bulk of their forces. They were coming through the Ardennes, where they broke out over the Meuse River five days later, pinning the most mobile elements of the French Army and the BEF to the coast, leaving the French with virtually no reserves to stave off the disaster. ** Designer Note: For more historical results, particularly with Human vs. Human play, refer to scenario #0510_02_Campaign. Or, for Historical Allied play in this scenario, all French and British units that are not fixed would move into Belgium and continue moving east for 25 turns. Exceptions would be the French 1e DLC, 3e Bde de Spahis, 1e Bde de Cavalerie and 5e DLC. All units entering Belgium would stay north of the Meuse River.
Player Voting Stats
Member Balance Enjoyment
jonnymacbrown's Profilejonnymacbrown Well Balanced 10
Rev Rico's ProfileRev Rico Totally Pro Axis 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis alaric99x's Profile alaric99x vs. Rev Rico Rev Rico's Profile Allies Axis Major Victory 144 16
Allies jonnymacbrown's Profile jonnymacbrown vs. Brammer Brammer's Profile Axis Allies Minor Victory 112 48
jonnymacbrown
Giving the Germans carpet bombing has the consequence of the air interdiction phase acting as long-range recon, with the carpet bombers following up the initial attack.