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0718_01: Sicily Dry Feet Campaign - PzC 08 Sicily '43

0718_01: Sicily Dry Feet Campaign Image
Tiller Operational Campaigns Ladder

0718_01: Sicily Dry Feet Campaign

By Robert Mayer\GCS&Blackie
Allies 2 - 2 - 1 Axis
Rating: 8.16 (5)
Games Played: 5
SM: 6
Turns: 172
Type: Stock
First Side: Allies
Second Side: Axis
Sicily, July 18th, 1943: With the beachheads secure, and supplies increasing daily, the Allies on Sicily were ready for the second phase of their efforts to conquer the island. After a great deal of agitation and friction, General George S. Patton's 7th Army received the task of clearing the western half of Sicily and taking the port of Palermo. General Bernard Law Montgomery's 8th Army, meanwhile, had the ostensibly more important, and certainly more glamorous, task of driving up the eastern side of the island towards Messina, the ultimate prize. Despite the fading away of the Italian Army, and the relatively modest number of German forces in Sicily, the "Race to Messina" was going to be no picnic. Sicily's rough terrain and pitiful road network, combined with the efficient work of Axis engineers, and the tenacity of German soldiers, would turn the rest of the campaign into a hot, bloody summer. [Size large]
Player Voting Stats
Member Balance Enjoyment
Cshurts's ProfileCshurts Moderately Pro Allies 7
Kool Kat's ProfileKool Kat Well Balanced 8
Kool Kat's ProfileKool Kat Well Balanced 8
Kool Kat's ProfileKool Kat Slightly Pro Allies 6
The Bishop's ProfileThe Bishop Well Balanced 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Kool Kat's Profile Kool Kat vs. The Bishop The Bishop's Profile Allies Draw 60 60
Axis Kool Kat's Profile Kool Kat vs. Paulinski Paulinski's Profile Allies Axis Major Victory 108 12
Allies Graeme's Profile Graeme vs. wuwu25 wuwu25's Profile Axis Allies Major Victory 108 12
Allies Mr Grumpy's Profile Mr Grumpy vs. Ekan Ekan's Profile Axis Draw 60 60
Allies Cshurts's Profile Cshurts vs. Occam Occam's Profile Axis Allies Minor Victory 84 36
Kool Kat
Lieutenant General
Kool Kat Sat Sep 12, 2015 11:10 am
A real slugfest for both sides.
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
Kool Kat
Lieutenant General
Kool Kat Mon Sep 14, 2015 1:37 pm
Axis player must delay Allies at all opportunities. Engineers need to blow bridges - especially heavy ones to deny use by Allied armor. Palermo and Messina must be heavily defended. Axis player should use Italian Coastal Coy units to build trenches in critical defense locations prior to these units withdrawing. Paved routes (especially the coastal ones (Routes 113 and 114)and the interior roadways (Routes 117, 120 and 121) must be defended. Axis player should anchor his defensive lines around bunkers and garrison troops entrenched in villages. Axis player needs to trade space for time and not try to defend everywhere. Good fatigue and morale management skills are essential in this campaign game! The Dry Feet Campaign (172 turns) is a long game, but well worth the time investment by two dedicated players! Highly recommended!
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
The Bishop
First Sergeant
The Bishop Sat Feb 27, 2016 9:14 pm
This isn't a sweeping flatland campaign. It's a hard, slow fight.