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0710_02a: 48th Panzer Korps Dual Missions_Alt *H2H Approved* - PzC 07 Kursk '43

0710_02a: 48th Panzer Korps Dual Missions_Alt *H2H Approved* Image
Tiller Operational Campaigns Ladder

0710_02a: 48th Panzer Korps Dual Missions_Alt *H2H Approved*

By Saunders/Blackie (Edited by VM)
Germany 17 - 7 - 10 USSR
H2H Approaved
Rating: 7.84 (30)
Games Played: 34
SM: 2
Turns: 20
Type: Custom
First Side: Germany
Second Side: USSR
Vorohnezh Front on the south face of the Kursk Bulge, July 10th 1943: After five days of fighting, the hard-pressed the Soviet 1st Tank Army was re-organizing the defense line. Although the weakened force held the line, it was backed by a number of fresh rifle divisions. The Germans detected a weakness at the junction of the 6th Tank and 3rd Mechanized Corps and to exploit this decided on a "dual missions". The 11th Panzer Div would continue to drive northward for Oboyan, while the 3rd Panzer Div and Grossdeutschland were to turn west and destroy the Soviet force along its flank. The question was; "Did they have enough force to carry out both missions at the same time in their weakened state." [Size, small] NOTE - same as 0710_02 with easier to reach objectives and victory levels.

*This scenario has been approved at H2H Productions*
Player Voting Stats
Member Balance Enjoyment
SGT Rice's ProfileSGT Rice Slightly Pro USSR 7
SGT Rice's ProfileSGT Rice Slightly Pro USSR 7
Von Pakete's ProfileVon Pakete Well Balanced 0
Von Pakete's ProfileVon Pakete Well Balanced 0
NACBAR2's ProfileNACBAR2 Well Balanced 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Germany danielecote's Profile danielecote vs. smurf309 smurf309's Profile USSR Germany Minor Loss 12 28
USSR AirborneBob's Profile AirborneBob vs. JT1111 JT1111's Profile Germany USSR Minor Victory 28 12
USSR Graeme's Profile Graeme vs. jckerr4 jckerr4's Profile Germany USSR Major Victory 36 4
Germany Juan Manuel's Profile Juan Manuel vs. Graeme Graeme's Profile USSR Draw 20 20
Germany raizer's Profile raizer vs. Hoff Hoff's Profile USSR Draw 20 20
PK Powers
this was round 3 in TIDE's OSTKRIEG TOURNEY
Barbarrossa.
Russians need to be upgraded.

Defensive terrain increased with more bunkers
and victory points for the near objectives reduced
TET2
The Germans can essentially split the Russian forces in two and then roll up the flanks, while the disrupted Russian armor just waits, and waits, and waits to undisrupt.
Airedale
Can be boring for the USSR player
AirborneBob
Corporal
AirborneBob Tue Aug 03, 2021 8:43 pm
All the Russian player has to do is defend and delay, while keeping losses to a minimum