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#00: Getting Started - For The Fatherland - PzC 05 Bulge '44

#00: Getting Started - For The Fatherland Image
Tiller Operational Campaigns Ladder

#00: Getting Started - For The Fatherland

By Saunders & Blackie
Axis 1 - 0 - 7 Allies
Rating: 7.47 (6)
Games Played: 8
SM: 1
Turns: 14
Type: Stock
First Side: Axis
Second Side: Allies
Player Voting Stats
Member Balance Enjoyment
Tlotsi's ProfileTlotsi Moderately Pro Allies 8
Marquo's ProfileMarquo Slightly Pro Allies 7
Marquo's ProfileMarquo Slightly Pro Allies 7
timshin42's Profiletimshin42 Well Balanced 4
timshin42's Profiletimshin42 Well Balanced 4
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies Maarten's Profile Maarten vs. Warhorse Warhorse's Profile Axis Allies Minor Victory 14 6
Axis Maarten's Profile Maarten vs. Warhorse Warhorse's Profile Allies Axis Major Loss 2 18
Axis VonGump's Profile VonGump vs. timshin42 timshin42's Profile Allies Axis Minor Victory 14 6
Axis Marquo's Profile Marquo vs. TJones TJones's Profile Allies Axis Major Loss 2 18
Axis Marquo's Profile Marquo vs. TJones TJones's Profile Allies Axis Major Loss 2 18
Warhorse
Captain
Warhorse Frid Feb 10, 2017 8:52 pm
Seemed too hard for the Germans to get a victory. I played the Allies, and it was pretty easy to keep them away from all but the forward-most VH, which changed hands quite a few times.
Meine Ehre heisst Treue



http://www.cslegion.com/
tonyhernandez
Recruit
tonyhernandez Tue Apr 23, 2024 10:49 pm
Here's what i'm looking at. Historically, the Golden Lions lose but as the Axis player i get DESTROYED. And this is just the Getting Started scenario!

Screenshot%202024-04-23%20at%2011.13.35.

I put the four VPs in stars (the top left gives you VPs if you leave the board). The blue line is where the image at the end of this message ends, the historical way.

I also have the Fixed Units on as you can see by the yellow squares.

My inclination is to go around the Schnee Eifel even though history says to go straight at it.

How do you beat this scenario? One of the trickiest things is moving then setting up artillery in a timely manner. 14 turns is QUICK. I can't even imagine having one unit reach Amel (Ambleve)!

WHAT DO I DO?!

W-Oct22-106th-ID-MAP-1final-1150x878.jpg
“Lafayette, we are here!”
Colonel Charles Stanton
tonyhernandez
Recruit
tonyhernandez Tue Apr 23, 2024 10:53 pm
Here's what i'm looking at. Historically, the Golden Lions lose but as the Axis player i get DESTROYED. And this is just the Getting Started scenario!

https://www.dropbox.com/s/n3xqvh286rle9r3/Screenshot%202024-04-23%20at%2011.13.35.png?st=b9d67xmi&dl=0

I put the four VPs in stars (the top left gives you VPs if you leave the board). The blue line is where the image at the end of this message ends, the historical way.

I also have the Fixed Units on as you can see by the yellow squares.

My inclination is to go around the Schnee Eifel even though history says to go straight at it.

How do you beat this scenario? One of the trickiest things is moving then setting up artillery in a timely manner. 14 turns is QUICK. I can't even imagine having one unit reach Amel (Ambleve)!

WHAT DO I DO?!

https://www.dropbox.com/scl/fi/jg1bsnobn3fb9v650p32a/W-Oct22-106th-ID-MAP-1final-1150x878.jpg?rlkey=qovf0z6u7u93tzbsfuu7bi84o&st=jt36f8zv&dl=0
“Lafayette, we are here!”
Colonel Charles Stanton