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1914_0822_01s: Home Before the Leaves Fall - FWWC 01 France '14

1914_0822_01s: Home Before the Leaves Fall Image
Tiller Operational Campaigns Ladder

1914_0822_01s: Home Before the Leaves Fall

By Edward Williams
Central Powers 11 - 4 - 9 Allied Powers
Rating: 9.17 (20)
Games Played: 24
SM: 8
Turns: 158
Type: Stock
First Side: Central Powers
Second Side: Allied Powers
France, 22th August 1914: Germany invaded France in the first week of August, 1914. This invasion was neither sudden nor rapid since both sides needed weeks to fully mobilize for war. The initial German invasion primarily consisted of attacks into Belgium to reduce the fortress city of Liège. Weeks following these initial attacks, the German armies were fully mobilized and marching across the border in accordance with a modified version of the Schlieffen Plan. By mid August, France was fully mobilized and ready to meet the German threat. The French had concentrated their armies in respect to their own plan, Plan XVII, which called for a concentration of armies along the French border with Germany and an all out offensive into Germany once mobilization was complete. On the 22nd of August, Germany and the Allies collided head long into battle across hundreds of kilometers of front. It was on that day that both sides were fully committed to their respective plans beyond the point of no return. The stage was set for both sides to strike their unrestrained blows upon each other, and bring about a decisive and quick victory and be home by Christmas. [Size: huge] *See the notes document for information on scenario design decisions and historical notes.
Player Voting Stats
Member Balance Enjoyment
jonnymacbrown's Profilejonnymacbrown Well Balanced 10
jonnymacbrown's Profilejonnymacbrown Well Balanced 10
jonnymacbrown's Profilejonnymacbrown Slightly Pro Allied Powers 10
tquinn's Profiletquinn Slightly Pro Allied Powers 10
jonnymacbrown's Profilejonnymacbrown Well Balanced 10
jonnymacbrown
Can be played again and again.
jonnymacbrown
Both sides have major firepower.
jonnymacbrown
The Germans need to keep moving.
tquinn
MGs should have no ZOC to balance play. Also, Volcanoman's changes to Objectives VPs should be made the norm
zorak
1st Lieutenant
zorak Mon Jun 24, 2019 12:53 am
It's a tough go for the Allied side in this, particularly if facing a relentless and skilled opponent as I had in Mr. Quinn. My advice for the Allied side would be to run early and fast and stand your ground only when necessary or clearly advantageous.
tquinn
Master Sergeant
tquinn Thu Aug 26, 2021 3:22 am
After many improvements since its release over ten years ago, France '14 is my favorite JT game. As good as EP'14 and S'14 are, this is still the best. We took about a year and a half to play this beast. This scenario is like playing about a half dozen mini games all at once. There are so many strategic decisions and tactical innovations to employ. Never had so much fun.
tquinn
Master Sergeant
tquinn Sat Aug 28, 2021 2:56 am
This is the best scenario of the best game Tiller game. It has everything.
Gamergeist
Private 1st Class
Gamergeist Sun Dec 26, 2021 7:48 pm
I found movement to be rather slow and ponderous. This can be quite tedious and irksome when having to move numerous units. Also baffled as to why light field gun and machine gun units can not be deployed after movement when there are still enough movement points left to do so. Should be the same as in Black Powder games. Last thing, PLEASE upgrade the 3D map!!!
tquinn
Master Sergeant
tquinn Thu Mar 03, 2022 10:48 pm
Allies did not give ground strategically or tactically. This resulted in brutal losses, many due to surrounding.
jonnymacbrown
1st Lieutenant
jonnymacbrown Mon Jun 26, 2023 12:53 pm
GamergeistI found movement to be rather slow and ponderous. This can be quite tedious and irksome when having to move numerous units. Also baffled as to why light field gun and machine gun units can not be deployed after movement when there are still enough movement points left to do so. Should be the same as in Black Powder games. Last thing, PLEASE upgrade the 3D map!!!

"why light field gun and machine gun units can not be deployed after movement?"

This is the design genius of the game. Could they deploy and shoot they'd be used as assault funs and tanks. WWI Campaign games would be PZC games with a different date. The FWWC is slower. It took 5 men to move and deploy those German MG units. You can't use them as tanks. You have to figure out another approach; and there are other approaches. You can't expect breakthroughs and pursuit.
devoncop
Warrant Officer
devoncop Sat Oct 28, 2023 5:14 pm
Fog of war makes this a really interesting scenario as uncertainty about the German direction of assault can be maintained for quite a while
"I may not agree with what you say but will defend to the death your right to say it"
Steel God
General
Steel God Mon Dec 18, 2023 1:08 am
What an absolute non-stop thrill ride of a scenario this is. As others before have reported the Germans must make hay while they have the upper hand, but not at the expense of maintaining proper C&C and troop rotations.
devoncop
Warrant Officer
devoncop Mon Dec 18, 2023 8:28 am
Truly excellent scenario with lots of choices for both players and interesting variety of units and unit quality.

I got hammered in this game as the Entente and am dominating another game so far as the same side.

An excellent testament to the scenario.
"I may not agree with what you say but will defend to the death your right to say it"
devoncop
Warrant Officer
devoncop Sun Dec 31, 2023 6:19 am
I had lost my last game in this scenario as the Entente due to my opponent pushing very hard from turn one and continuing to do so and never letting the French get into organised dug in positions. My opponent here was a little more cautious initially and I had time to organised.

Not a lot of room for error in this scenario despite it's size I think.
"I may not agree with what you say but will defend to the death your right to say it"
Old Man 67
Private
Old Man 67 Sun Dec 31, 2023 9:20 am
I enjoyed the scenario, it should explained early termination better in the scenario description