AD Bradley Speedbump - Combat Mission: Black Sea

Rating: | 7.66 (5) |
Games Played: | 4 |
SM: | 6 |
Turns: | 90 |
Type: | Stock |
First Side: | Russia |
Second Side: | US |
Designed as scenario vs AI, this can be converted to H2H pretty easily in the editor (you can even add Russian artillery if you like). It provides a good tactical challenge and a good way to learn how to Russian armour can potentially defeat US mech infantry using terrain.
Gaming Records | |||||||||
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1st Side Player | 2nd Side Player | Result | Score | ||||||
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cargol | vs. | s_cm | ![]() |
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US Major Victory | 60 | 12 |
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Manzcaser | vs. | Comdr | ![]() |
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Russia Minor Victory | 48 | 24 |
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Tumatauenga | vs. | GAZNZ | ![]() |
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Russia Minor Victory | 48 | 24 |
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Tumatauenga | vs. | GAZNZ | ![]() |
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US Tactical Defeat | 18 | 54 |
The US forces can be very tenacious, but I found that the Russians had a few too many tanks/AFVs for the limited number of US anti-tank weapons.
Points are awarded based on casualties inflicted. It would have been good to have an objective on the map...something to fight over :).