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CSME viewer & handbook unit picture mod version 2 - Campaign Series: Middle East 1948 -1985

CSME viewer & handbook unit picture mod version 2 Image
Campaign Series Ladder

CSME viewer & handbook unit picture mod version 2

By Ian Leask
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Type: Stock
First Side: Force 1
Second Side: Force 2
Downloads: 91
Introduction

This is the second public release version of my Campaign Series Middle East Unit Picture mod. (referred to hereafter as “CSME UPM”). It provides pictures for game units that will show up in the image boxes (that by default have their nationalities, national map and flag in) in the games “Unit Handbook” and its “Unit Viewer”. This second release version provides complete picture sets for both Israel and Syria.

Installation

To install the mod open the zip file called “Pictures” in a secure location, and use Control / A then Control / C to select and copy all the bmp. files in it. Then in the main directory of CSME open the “Pictures” folder and then use control / V to drop the files into it agreeing to overwrite if asked, it is as simple as that.

Picture conventions

In this mod for land units, where photos have not been employed I have used a “Light Yellow” ground. For Air units (including helicopters, drones etc) a “light Sky Blue” ground has been used, again except where I have had to use black and white photographs of the equipment in question. Finally for Naval units, including all boats except where I have had to use black and white photos there is a “Dodger Blue” background with vessels shown as if they are floating on it, the proportion of the hull normally under the water not being visible.

When choosing vehicle, aircraft and weapon images my first preference is to use a full colour illustration of the item in question (or a colour image cut out from a colour photo) in the colours of the Nation being represented, where this is applicable (i.e. not for artillery and mortars etc. where a standard image of the weapon has been employed, unless there is a notion specific one). But where this is not available to use a black and white photo image filling the entire unit portrait box.

For infantry units I have used a full colour illustration image of the troops in question but where this is not available a colour image of the main weapon used, e.g. a AK47 Assault Rifle or a PPSh-41 SMG. The exception here has been a few Israeli infantry units form the 1948 war. Where black and white photos, filling the entire unit portrait box have been employed.

The Unit List

Included with this mod is a separate document giving details of each and every unit picture that comes with it. This is in table form and gives details of the file name, the type of unit represented (and its value in strength points), along where relevant an explanation of the item shown (such as which type of individual weapon has been used for a given infantry unit) and also a comment where I have had to use a less than ideal image. The different units appear in the table in the order they are in the games “Unit Viewer”.

Conclusions

I hope you enjoy playing CSME using this mod with the addition of Israel it should now provide complete coverage for most scenarios set on the Golan Heights etc. Any comments, suggestions or ideas as to where I can find better images for particular weapons, vehicles or units would be gratefully appreciated. If these could be posted in the Matrix games forum please?

In particular for the Israelis images numbers P221045, and P221046 (“Wolf 150mm Rockets” & “Wolf 200mm Rockets” respectively) have been left blank as I have not been able it identify any images or an kind for these weapons systems, (form the research I have done I am not sure they actually existed) while for the Syrians images numbers P269003 and P269004 “Universal Carrier w/25mmAT Gun“ are stand-ins. (using a photo of a version of the vehicle sporting a British 2-lber AT Gun) So any help here would be particularly appreciated.

I am now starting work on Version 3 which will add the Egyptians. With so much of the Eastern block artillery and small arms they used at this time already done for the Syrians Version 3 should take a bit less than the almost 18 months to complete than it took to bring out Version 2.

Ian Leask
September 2020