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		<title><![CDATA[Forums - H2H Productions | CM]]></title>
		<link>https://www.theblitz.club/message_boards/</link>
		<description><![CDATA[Forums - https://www.theblitz.club/message_boards]]></description>
		<pubDate>Sat, 02 May 2026 21:41:49 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[H2H Testing Bonus Points Adjusted]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=64745</link>
			<pubDate>Fri, 02 Aug 2013 10:14:31 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=5417">Kool Kat</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=64745</guid>
			<description><![CDATA[Gents:  <img src="https://www.theblitz.club/uploads/users/515f4ea4cacubainsmiley.gif" alt="Smoke7" title="Smoke7" class="smilie smilie_152" /><br />
<br />
I adjusted the H2H bonus points, for both designers and testers, to 10 bonus points per SM. These changes went into effect on August 1.<br />
<br />
Originally, it was 20 bonus points per SM.<br />
<br />
IMO, test point bonus totals were too high and needed to be brought into line with ladder scores and rankings.<br />
<br />
Thanks!  <img src="https://www.theblitz.club/message_boards/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Gents:  <img src="https://www.theblitz.club/uploads/users/515f4ea4cacubainsmiley.gif" alt="Smoke7" title="Smoke7" class="smilie smilie_152" /><br />
<br />
I adjusted the H2H bonus points, for both designers and testers, to 10 bonus points per SM. These changes went into effect on August 1.<br />
<br />
Originally, it was 20 bonus points per SM.<br />
<br />
IMO, test point bonus totals were too high and needed to be brought into line with ladder scores and rankings.<br />
<br />
Thanks!  <img src="https://www.theblitz.club/message_boards/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
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			<title><![CDATA[NEW SCENARIO: THE ROSLAVL GAP (CMBB)]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=62746</link>
			<pubDate>Tue, 11 Sep 2012 01:34:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=62746</guid>
			<description><![CDATA[<span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">THE ROSLAVL GAP<br />
Kazaki, Russia, Central Front<br />
5 August 1941</span><br />
<br />
The German encirclement at Roslavl (actually consisted of three pockets) was having great difficulties. The Soviet forces in the northern part of this trap, reacted by driving Northwest towards the Moscow Highway and the Desna River Crossing.  Here at Kazaki, the retreating Soviet Army found the 292.Infantry Division and it's headquarters and overwhelmed them.  The 292. was over extended and engaged in heavy defensive fighting to close the encirclement that they failed.  The Soviets were pouring through this widening gap -- supplies, infantry, artillery.  Guderian himself and personally ordered several units to form up into a battle group at Kazaki.  A tank company, self propelled guns and artillery under General Martinek, artillery commander of 7 Corps were ordered to close this gap. But the weather has delayed their arrival.</span></span><br />
]]></description>
			<content:encoded><![CDATA[<span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: medium;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">THE ROSLAVL GAP<br />
Kazaki, Russia, Central Front<br />
5 August 1941</span><br />
<br />
The German encirclement at Roslavl (actually consisted of three pockets) was having great difficulties. The Soviet forces in the northern part of this trap, reacted by driving Northwest towards the Moscow Highway and the Desna River Crossing.  Here at Kazaki, the retreating Soviet Army found the 292.Infantry Division and it's headquarters and overwhelmed them.  The 292. was over extended and engaged in heavy defensive fighting to close the encirclement that they failed.  The Soviets were pouring through this widening gap -- supplies, infantry, artillery.  Guderian himself and personally ordered several units to form up into a battle group at Kazaki.  A tank company, self propelled guns and artillery under General Martinek, artillery commander of 7 Corps were ordered to close this gap. But the weather has delayed their arrival.</span></span><br />
]]></content:encoded>
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			<title><![CDATA[THE FRENCH FIRE on the U.S.  (H2H Approved)]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=62497</link>
			<pubDate>Sat, 11 Aug 2012 21:41:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=62497</guid>
			<description><![CDATA[THE FRENCH FIRE ON U.S.<br />
LYAUTEY AIR FIELD, PORT-LYAUTEY, MOROCCO<br />
<br />
This scenario (CMAK) has passed play testing and is good to go. <br />
A unique battle (using Italian O.B. for Vichy French) for an airfield during Operation Torch.  ]]></description>
			<content:encoded><![CDATA[THE FRENCH FIRE ON U.S.<br />
LYAUTEY AIR FIELD, PORT-LYAUTEY, MOROCCO<br />
<br />
This scenario (CMAK) has passed play testing and is good to go. <br />
A unique battle (using Italian O.B. for Vichy French) for an airfield during Operation Torch.  ]]></content:encoded>
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			<title><![CDATA[ATTENTION - CM H2H Scenario Developers!]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=62382</link>
			<pubDate>Fri, 27 Jul 2012 10:30:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=5417">Kool Kat</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=62382</guid>
			<description><![CDATA[Gents:  <img src="https://www.theblitz.club/uploads/users/515f4ea4cacubainsmiley.gif" alt="Smoke7" title="Smoke7" class="smilie smilie_152" /><br />
<br />
Please note that I have sent all CM H2H scenario developers a :pm:  ...and I'm posting this public notice here too.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Please send me the status of your H2H submitted scenarios by August 10th.</span><br />
<br />
I need to know if you are still actively testing your scenarios.<br />
<br />
If I don't receive communications from the CM scenario developers by this date... I will consider your scenarios to have been "abandoned"... and I will delete the scenarios and all associated test reports from the CM H2H testing area.<br />
<br />
Thanks for your cooperation in this matter.  <img src="https://www.theblitz.club/message_boards/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
]]></description>
			<content:encoded><![CDATA[Gents:  <img src="https://www.theblitz.club/uploads/users/515f4ea4cacubainsmiley.gif" alt="Smoke7" title="Smoke7" class="smilie smilie_152" /><br />
<br />
Please note that I have sent all CM H2H scenario developers a :pm:  ...and I'm posting this public notice here too.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Please send me the status of your H2H submitted scenarios by August 10th.</span><br />
<br />
I need to know if you are still actively testing your scenarios.<br />
<br />
If I don't receive communications from the CM scenario developers by this date... I will consider your scenarios to have been "abandoned"... and I will delete the scenarios and all associated test reports from the CM H2H testing area.<br />
<br />
Thanks for your cooperation in this matter.  <img src="https://www.theblitz.club/message_boards/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
]]></content:encoded>
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			<title><![CDATA[11 NOVEMBER 1942 (CMBB)]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=60758</link>
			<pubDate>Mon, 09 Jan 2012 01:52:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=60758</guid>
			<description><![CDATA[<span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: large;" class="mycode_size">New scenario nearly complete for testing here. <br />
<br />
Velovich</span></span> ]]></description>
			<content:encoded><![CDATA[<span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: large;" class="mycode_size">New scenario nearly complete for testing here. <br />
<br />
Velovich</span></span> ]]></content:encoded>
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			<title><![CDATA[New CMBB Scenarios in Final Play Test Game]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=59068</link>
			<pubDate>Sun, 12 Jun 2011 01:35:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=59068</guid>
			<description><![CDATA[Sorry for delay, moved to Phoenix, Arizona.<br />
<br />
Testing of "French Fire on U.S." is going on (CMAK).<br />
<br />
Will release several CMBB 1941 scenarios for H2H Testing sooner than later.<br />
<br />
]]></description>
			<content:encoded><![CDATA[Sorry for delay, moved to Phoenix, Arizona.<br />
<br />
Testing of "French Fire on U.S." is going on (CMAK).<br />
<br />
Will release several CMBB 1941 scenarios for H2H Testing sooner than later.<br />
<br />
]]></content:encoded>
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			<title><![CDATA[THE FRENCH FIRE ON U.S.]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=58536</link>
			<pubDate>Sun, 03 Apr 2011 18:34:43 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=58536</guid>
			<description><![CDATA[New CMAK scenario for H2H Play Testing.<br />
<br />
10 November 1942<br />
This is an historical scenario of the assault on a French air base.<br />
(Italians used as French [Vichy?] forces in Morocco)<br />
<br />
Been busy looking for work, not much time for design and developing CM scenarios...]]></description>
			<content:encoded><![CDATA[New CMAK scenario for H2H Play Testing.<br />
<br />
10 November 1942<br />
This is an historical scenario of the assault on a French air base.<br />
(Italians used as French [Vichy?] forces in Morocco)<br />
<br />
Been busy looking for work, not much time for design and developing CM scenarios...]]></content:encoded>
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			<title><![CDATA[THANK YOU PLAY TESTERS]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=57808</link>
			<pubDate>Wed, 05 Jan 2011 16:28:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=57808</guid>
			<description><![CDATA[<span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: large;" class="mycode_size">My sincerest thanks to you all.<br />
<br />
For your time, thoughtfulness and dedication to the Combat Mission simulation.  Your contribution to the honor and memory of the dark days in the past cannot be calculated.  <br />
The most important thing is that these scenarios are small "memorials" to the past that reminds us and others that these men, represented in the scenarios, and the war will not be forgotten.<br />
<br />
Bear aka William Velovich</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Times New Roman;" class="mycode_font"><span style="font-size: large;" class="mycode_size">My sincerest thanks to you all.<br />
<br />
For your time, thoughtfulness and dedication to the Combat Mission simulation.  Your contribution to the honor and memory of the dark days in the past cannot be calculated.  <br />
The most important thing is that these scenarios are small "memorials" to the past that reminds us and others that these men, represented in the scenarios, and the war will not be forgotten.<br />
<br />
Bear aka William Velovich</span></span>]]></content:encoded>
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			<title><![CDATA['41;Brit and Polish Commandos?]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=57588</link>
			<pubDate>Sat, 11 Dec 2010 05:48:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=57588</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size">Raid on German occupied Norway is in the works...map and OB done...test driving now...not sure if  enough player interest for H2H.  <br />
<br />
Any member interest?<br />
</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size">Raid on German occupied Norway is in the works...map and OB done...test driving now...not sure if  enough player interest for H2H.  <br />
<br />
Any member interest?<br />
</span>]]></content:encoded>
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			<title><![CDATA[Marjamaki - disussions SPOILER ALERT]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=57571</link>
			<pubDate>Thu, 09 Dec 2010 19:17:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4575">Ratzki</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=57571</guid>
			<description><![CDATA[I am in the middle of the playtest for this scenario. I would like to add a few comments to this point.<br />
First, the map is great. Very interesting, with lots of little holes to concern yourself with as the attacker. Lots of goo ways to get to the flags, and I don't mean lots of cover, but you have provided the Fin side with multiple ways to each flag.<br />
Second, I am an infantry nut so I do not mind all the infantry that I have to move around, but more importantly you have provided enough to be able to put pressure on each flag with about a company in strength. This is about the right feel for attacking where you have the ability to find the enemy, engage and move another platoon to flanking positions. With alot of the Fin attacks comming while crossing very open ground. I love it. Moving to engage the enemy through some rather heavy fire in no cover all while trying to flank him is worth it. And you get to practice it again and again.<br />
Third, the amount of armour that the Fins have seems very good, it does not overpower the game at all, and I fi9nd myself trying to have enough ammo to make it to the end of the battle and still provide enough support for the action at hand.<br />
Fourth, I am thinking that it might be very tough to make it to the farthest flags, but the jury is still out on this one. I am making some good headway but I will need to have everything go well or I will run out of time. The group that I have moving to these far away flags have met not enemies yet so they have been moving constantly through trees towards the farthest flags, It will be close to see if I have enough time.<br />
Well that is all for now, enjoying the battle, and will be updating this as the battle nears it's completion.]]></description>
			<content:encoded><![CDATA[I am in the middle of the playtest for this scenario. I would like to add a few comments to this point.<br />
First, the map is great. Very interesting, with lots of little holes to concern yourself with as the attacker. Lots of goo ways to get to the flags, and I don't mean lots of cover, but you have provided the Fin side with multiple ways to each flag.<br />
Second, I am an infantry nut so I do not mind all the infantry that I have to move around, but more importantly you have provided enough to be able to put pressure on each flag with about a company in strength. This is about the right feel for attacking where you have the ability to find the enemy, engage and move another platoon to flanking positions. With alot of the Fin attacks comming while crossing very open ground. I love it. Moving to engage the enemy through some rather heavy fire in no cover all while trying to flank him is worth it. And you get to practice it again and again.<br />
Third, the amount of armour that the Fins have seems very good, it does not overpower the game at all, and I fi9nd myself trying to have enough ammo to make it to the end of the battle and still provide enough support for the action at hand.<br />
Fourth, I am thinking that it might be very tough to make it to the farthest flags, but the jury is still out on this one. I am making some good headway but I will need to have everything go well or I will run out of time. The group that I have moving to these far away flags have met not enemies yet so they have been moving constantly through trees towards the farthest flags, It will be close to see if I have enough time.<br />
Well that is all for now, enjoying the battle, and will be updating this as the battle nears it's completion.]]></content:encoded>
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			<title><![CDATA[SOVIET STAND AT ZHLOBIN H2H APPROVED]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=57554</link>
			<pubDate>Tue, 07 Dec 2010 20:13:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=57554</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size">New version available.<br />
<br />
Send email if you want it (new versions cannot be posted at H2H while there is a Play Test in progress).<br />
<br />
The game in progress is in "over time" if you want to stand by.<br />
</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size">New version available.<br />
<br />
Send email if you want it (new versions cannot be posted at H2H while there is a Play Test in progress).<br />
<br />
The game in progress is in "over time" if you want to stand by.<br />
</span>]]></content:encoded>
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			<title><![CDATA[Putting Hill Elevations on the Map using the Landmarks Function]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=57552</link>
			<pubDate>Tue, 07 Dec 2010 14:18:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=1320">Balkan Warrior</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=57552</guid>
			<description><![CDATA[Hi! :)<br />
I am testing the  scenario "Allied Defense of Greece" and noticed that the designer, Bear, put the elevation of hill tops on the map so that you could see them when you use the "Landmarks Function"! Since contour lines are not on the CM Maps, this is a great way to see where the high ground is located! I was going to suggest that all scenario designers think about adopting this technique to facilitate fighting on the CM Battlefield! Have a good one! <img src="https://www.theblitz.club/uploads/users/9dec8829cfcheers41.gif" alt="cheers" title="cheers" class="smilie smilie_15" />]]></description>
			<content:encoded><![CDATA[Hi! :)<br />
I am testing the  scenario "Allied Defense of Greece" and noticed that the designer, Bear, put the elevation of hill tops on the map so that you could see them when you use the "Landmarks Function"! Since contour lines are not on the CM Maps, this is a great way to see where the high ground is located! I was going to suggest that all scenario designers think about adopting this technique to facilitate fighting on the CM Battlefield! Have a good one! <img src="https://www.theblitz.club/uploads/users/9dec8829cfcheers41.gif" alt="cheers" title="cheers" class="smilie smilie_15" />]]></content:encoded>
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			<title><![CDATA[COUNTERATTACK DAS REICH (41) H2H APPROVED]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=57064</link>
			<pubDate>Fri, 15 Oct 2010 04:33:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=57064</guid>
			<description><![CDATA[Briefings being prepared...]]></description>
			<content:encoded><![CDATA[Briefings being prepared...]]></content:encoded>
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			<title><![CDATA[SS camouflage uniforms = +1 Stealth?]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=57057</link>
			<pubDate>Thu, 14 Oct 2010 16:37:03 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=57057</guid>
			<description><![CDATA[<span style="font-size: medium;" class="mycode_size">Curious to know what you guys think.<br />
Should  SS infantry with camouflage uniforms get +1 Stealth?<br />
<br />
</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: medium;" class="mycode_size">Curious to know what you guys think.<br />
Should  SS infantry with camouflage uniforms get +1 Stealth?<br />
<br />
</span>]]></content:encoded>
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			<title><![CDATA[French Fire on U.S.]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=57020</link>
			<pubDate>Sat, 09 Oct 2010 15:03:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=4655">Bear</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=57020</guid>
			<description><![CDATA[<span style="font-size: large;" class="mycode_size"><span style="font-family: Times New Roman;" class="mycode_font">Wondering if players would be terribly turned off at playing a scenario using Italians for Vichy French to combat U.S. in Morocco, North Africa?<br />
<br />
Your comments are welcome.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: large;" class="mycode_size"><span style="font-family: Times New Roman;" class="mycode_font">Wondering if players would be terribly turned off at playing a scenario using Italians for Vichy French to combat U.S. in Morocco, North Africa?<br />
<br />
Your comments are welcome.</span></span>]]></content:encoded>
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