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	<channel>
		<title><![CDATA[Forums - Musket & Pike Series]]></title>
		<link>https://www.theblitz.club/message_boards/</link>
		<description><![CDATA[Forums - https://www.theblitz.club/message_boards]]></description>
		<pubDate>Thu, 07 May 2026 22:06:19 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[2D/3D Map Mod]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76304</link>
			<pubDate>Fri, 15 Dec 2023 22:42:16 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=12405">bigus</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76304</guid>
			<description><![CDATA[Here is a map mod for M&amp;P.<br />
I only have the demo so this is not guaranteed to work with the other titles.<br />
feedback on other titles would be helpful.<br />
Use JSGME for easy installation and removal.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u">JmodM&amp;P v1.2 for Versions 4.05.1+</span></span></span></span></span><br />
<a href="https://drive.google.com/file/d/1-7ChOOo5y6R_rOk9ykDuH6oUmoUnUKQ4/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1-7ChOOo...sp=sharing</a><br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">JmodM&amp;P v1.1</span></span><br />
<a href="https://drive.google.com/file/d/1OX14qmw7NcWadaX6E0FLWpn1KOfzJkSw/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1OX14qmw...sp=sharing</a><br />
<br />
<br />
<br />
<img src="https://www.theblitz.club/uploads/files/c61/MP1.png" loading="lazy"  alt="[Image: MP1.png]" class="mycode_img" /><br />
<br />
<br />
<br />
<img src="https://www.theblitz.club/uploads/files/23b/MP2.png" loading="lazy"  alt="[Image: MP2.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Here is a map mod for M&amp;P.<br />
I only have the demo so this is not guaranteed to work with the other titles.<br />
feedback on other titles would be helpful.<br />
Use JSGME for easy installation and removal.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font"><span style="text-decoration: underline;" class="mycode_u">JmodM&amp;P v1.2 for Versions 4.05.1+</span></span></span></span></span><br />
<a href="https://drive.google.com/file/d/1-7ChOOo5y6R_rOk9ykDuH6oUmoUnUKQ4/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1-7ChOOo...sp=sharing</a><br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">JmodM&amp;P v1.1</span></span><br />
<a href="https://drive.google.com/file/d/1OX14qmw7NcWadaX6E0FLWpn1KOfzJkSw/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1OX14qmw...sp=sharing</a><br />
<br />
<br />
<br />
<img src="https://www.theblitz.club/uploads/files/c61/MP1.png" loading="lazy"  alt="[Image: MP1.png]" class="mycode_img" /><br />
<br />
<br />
<br />
<img src="https://www.theblitz.club/uploads/files/23b/MP2.png" loading="lazy"  alt="[Image: MP2.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mod "Ferraris Map" for JTS Seven Years War]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=74500</link>
			<pubDate>Sat, 06 Mar 2021 19:20:32 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=14924">Aoi99</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=74500</guid>
			<description><![CDATA[This new mod is based on a true marvel of cartography, the 1777 Ferraris map of Belgium. A map of impressive detail and accuracy, said to have been used by Napoleon during the Waterloo campaign. <br />
<br />
I have tried to adapt the aesthetics of the map, within the great limitations of the game's graphics engine and my limited competence in graphic design, seeking to improve the appearance and readability of the game's maps. I have also taken the opportunity to improve the units mod, adding the missing view. I hope you like it and do not hesitate to comment on the aspects that could be improved.<br />
<br />
EDITED:<br />
<br />
I have updated the "Seven Years War Ferraris mod" to be compatible with the new version 4.02.<br />
I also include a trial version for "The Great Northern War" and "Renaissance". Unfortunately, since I don't have the games, I haven't been able to check if they work. I await your comments to make the corrections of errors.<br />
<br />
In all cases, the mod is installed by copying the corresponding Map folder to the chosen game directory. In SYW they replace Unit symbols<br />
Block. In GNW and Renassaince they replace the unit symbol "Alt". This is a purely personal decision. it can be changed by renaming the drive files.<br />
<br />
<br />
Link: <a href="https://www.dropbox.com/s/u6xdisgbfd4y5b1/Mod%20Ferraris%20M%26P%204.02.zip?dl=0" target="_blank" rel="noopener" class="mycode_url">Ferraris Mod M&amp;P 4.02</a><br />
<br />
<br />
<img src="https://dl.dropbox.com/s/1gx12ont5ezdscb/SYW%201.jpg?dl=0" loading="lazy"  alt="[Image: SYW%201.jpg?dl=0]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropbox.com/s/a5zy00l6y9w986d/SYW%202.jpg?dl=0" loading="lazy"  alt="[Image: SYW%202.jpg?dl=0]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropbox.com/s/8uvshc26ovj8wvm/SYW%203.jpg?dl=0" loading="lazy"  alt="[Image: SYW%203.jpg?dl=0]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[This new mod is based on a true marvel of cartography, the 1777 Ferraris map of Belgium. A map of impressive detail and accuracy, said to have been used by Napoleon during the Waterloo campaign. <br />
<br />
I have tried to adapt the aesthetics of the map, within the great limitations of the game's graphics engine and my limited competence in graphic design, seeking to improve the appearance and readability of the game's maps. I have also taken the opportunity to improve the units mod, adding the missing view. I hope you like it and do not hesitate to comment on the aspects that could be improved.<br />
<br />
EDITED:<br />
<br />
I have updated the "Seven Years War Ferraris mod" to be compatible with the new version 4.02.<br />
I also include a trial version for "The Great Northern War" and "Renaissance". Unfortunately, since I don't have the games, I haven't been able to check if they work. I await your comments to make the corrections of errors.<br />
<br />
In all cases, the mod is installed by copying the corresponding Map folder to the chosen game directory. In SYW they replace Unit symbols<br />
Block. In GNW and Renassaince they replace the unit symbol "Alt". This is a purely personal decision. it can be changed by renaming the drive files.<br />
<br />
<br />
Link: <a href="https://www.dropbox.com/s/u6xdisgbfd4y5b1/Mod%20Ferraris%20M%26P%204.02.zip?dl=0" target="_blank" rel="noopener" class="mycode_url">Ferraris Mod M&amp;P 4.02</a><br />
<br />
<br />
<img src="https://dl.dropbox.com/s/1gx12ont5ezdscb/SYW%201.jpg?dl=0" loading="lazy"  alt="[Image: SYW%201.jpg?dl=0]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropbox.com/s/a5zy00l6y9w986d/SYW%202.jpg?dl=0" loading="lazy"  alt="[Image: SYW%202.jpg?dl=0]" class="mycode_img" /><br />
<br />
<img src="https://dl.dropbox.com/s/8uvshc26ovj8wvm/SYW%203.jpg?dl=0" loading="lazy"  alt="[Image: SYW%203.jpg?dl=0]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mod 2D Units and Map JTS Seven Years War]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=74018</link>
			<pubDate>Sun, 08 Nov 2020 18:18:28 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=14924">Aoi99</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=74018</guid>
			<description><![CDATA[Mod 2D Units and Map for JTS Seven Years War. <br />
<br />
It is similar to the mod already uploaded for the Napoleonic games. it is an attempt to reproduce vintage maps.<br />
<br />
(2-12-2020) New versión. Fixed bugs and improved graphics.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Important!</span></span><br />
<br />
The updated version of this mod is in this post:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Mod "Ferraris Map" for JTS Seven Years War</span><br />
<br />
<a href="https://www.theblitz.club/message_boards/showthread.php?tid=74500" target="_blank" rel="noopener" class="mycode_url">https://www.theblitz.club/message_boards...?tid=74500</a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
2D Normal View<br />
<br />
<img src="https://www.theblitz.club/uploads/files/bb3/7YW%202.jpg" loading="lazy"  alt="[Image: 7YW%202.jpg]" class="mycode_img" /><br />
<br />
<br />
<br />
2D Normal Mag<br />
<br />
<img src="https://www.theblitz.club/uploads/files/f02/7YW.jpg" loading="lazy"  alt="[Image: 7YW.jpg]" class="mycode_img" /><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=4995" target="_blank" title="">Mod Mapa Antiguo  JTS 7YW.zip</a> (Size: 3.25 MB / Downloads: 42)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Mod 2D Units and Map for JTS Seven Years War. <br />
<br />
It is similar to the mod already uploaded for the Napoleonic games. it is an attempt to reproduce vintage maps.<br />
<br />
(2-12-2020) New versión. Fixed bugs and improved graphics.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Important!</span></span><br />
<br />
The updated version of this mod is in this post:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Mod "Ferraris Map" for JTS Seven Years War</span><br />
<br />
<a href="https://www.theblitz.club/message_boards/showthread.php?tid=74500" target="_blank" rel="noopener" class="mycode_url">https://www.theblitz.club/message_boards...?tid=74500</a><br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
2D Normal View<br />
<br />
<img src="https://www.theblitz.club/uploads/files/bb3/7YW%202.jpg" loading="lazy"  alt="[Image: 7YW%202.jpg]" class="mycode_img" /><br />
<br />
<br />
<br />
2D Normal Mag<br />
<br />
<img src="https://www.theblitz.club/uploads/files/f02/7YW.jpg" loading="lazy"  alt="[Image: 7YW.jpg]" class="mycode_img" /><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=4995" target="_blank" title="">Mod Mapa Antiguo  JTS 7YW.zip</a> (Size: 3.25 MB / Downloads: 42)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[2d unit icon mod for SYW With Zip file]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=73372</link>
			<pubDate>Mon, 20 Apr 2020 17:18:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=11247">O.Schmidt</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=73372</guid>
			<description><![CDATA[[attachment=4872][attachment=4872]See Attachment<br />
<br />
Excuse me! Attached the zip file! Have problems getting it right here!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/image.gif" title="JPEG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=4873" target="_blank" title="">Pice4.jpg</a> (Size: 135.18 KB / Downloads: 77)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=4874" target="_blank" title="">2dSymbols to Map.zip</a> (Size: 37.7 KB / Downloads: 31)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[[attachment=4872][attachment=4872]See Attachment<br />
<br />
Excuse me! Attached the zip file! Have problems getting it right here!<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/image.gif" title="JPEG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=4873" target="_blank" title="">Pice4.jpg</a> (Size: 135.18 KB / Downloads: 77)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=4874" target="_blank" title="">2dSymbols to Map.zip</a> (Size: 37.7 KB / Downloads: 31)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Renaissance new flags and 3d unit art mod (updated to v1.3.1)]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=72775</link>
			<pubDate>Thu, 29 Aug 2019 02:04:08 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=13199">Ivenend</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=72775</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Download:</span>  <a href="https://drive.google.com/file/d/1v5G6UI-d2jne8Uvot09wgd1a_aWK4HgV/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1v5G6UI-...sp=sharing</a><br />
<br />
I made this mod based on JTS 1.05 version of Renaissance, but it should be useable on any version after 1.01. <br />
This mod includes two parts, which can be used separately:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">1. the flags</span><br />
In this pack:<br />
   (1) pre 1.05 style unitbox and leaderbox<br />
   (2) new flags for Imperial, Hungary, Netherland, Ferrara <span style="color: #333333;" class="mycode_color">(2D, 3D, unitbox)</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">2. the units</span><br />
In this pack:<br />
   (1) <span style="color: #333333;" class="mycode_color">Fix misalignment of ALL vanilla infantry unit 3D graphics, and part of artillery unit 3D graphics.</span><br />
   (2) new 3D unit graphic: <span style="font-weight: bold;" class="mycode_b">Landsknecht Zweihander</span>. It is suppose to be a Light or Guard infantry unit, colume graphic, line graphic and skirmisher graphic are included. Its 3d art number in OOB file is <span style="font-weight: bold;" class="mycode_b">57</span>.<br />
   (3) new 3D unit graphic: <span style="font-weight: bold;" class="mycode_b">Armoured </span><span style="font-weight: bold;" class="mycode_b">Roundsheer/Rodeleros</span>. It is suppose to be a Light or Guard infantry unit, colume graphic, line graphic and skirmisher graphic are included. Its 3d art number in OOB file is <span style="font-weight: bold;" class="mycode_b">58</span>.<br />
   (4) new 3D unit graphic: <span style="font-weight: bold;" class="mycode_b">Sword and buckler man</span>. It is suppose to be a Light or Guard infantry unit, colume graphic, line graphic and skirmisher graphic are included. Its 3d art number in OOB file is <span style="font-weight: bold;" class="mycode_b">59</span>.<br />
   (5) a new Units.bmp file, which is a modified version of <span style="font-style: italic;" class="mycode_i">Juan Jose Pineda</span>'s Garellano scenario Units.bmp, adding 15 new unit portraits, portrait number in OOB file is 110-124.<br />
   (6) as I did not changed existed unit graphics but add two new ones for modders/designers to make their own scenario, I also include a new scenario <span style="font-weight: bold;" class="mycode_b">Garellano </span>(a modified version of <span style="font-style: italic;" class="mycode_i">Juan Jose Pineda</span>'s Garellano scenario) to show the new unit arts, you can find the new units in the Imperial side of this scenario.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Screenshots:</span><br />
<img src="https://i.imgur.com/BA1jBPH.png" loading="lazy"  alt="[Image: BA1jBPH.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/gyflNAg.png" loading="lazy"  alt="[Image: gyflNAg.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/1O0WYWe.png" loading="lazy"  alt="[Image: 1O0WYWe.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/xbzae2K.jpg" loading="lazy"  alt="[Image: xbzae2K.jpg]" class="mycode_img" /><br />
<img src="https://i.imgur.com/dZjHZ7b.png" loading="lazy"  alt="[Image: dZjHZ7b.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/SAbK2K7.jpg" loading="lazy"  alt="[Image: SAbK2K7.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Credits:</span><br />
-<span style="font-style: italic;" class="mycode_i">Juan Jose Pineda</span>, for making the Garellano scenario (and its Units.bmp), and inspiring me making the new unit 3d graphics.<br />
<span style="font-style: italic;" class="mycode_i">-Kinboat</span>, for the Poser model of Landsknecht Zweihander<br />
<span style="font-style: italic;" class="mycode_i">-T-mun</span>, for the civ3 graphic of Armoured Roundsheer/Rodeleros<br />
<br />
P.S. the 3D terrain art in the screenshots are not part of this mod, you can find them <a href="https://www.theblitz.club/message_boards/showthread.php?tid=62891" target="_blank" rel="noopener" class="mycode_url">here</a>.<br />
<br />
P.S.2 I'm still going to make more new flags and 3D units, please give me suggestions if you have idea.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Download:</span>  <a href="https://drive.google.com/file/d/1v5G6UI-d2jne8Uvot09wgd1a_aWK4HgV/view?usp=sharing" target="_blank" rel="noopener" class="mycode_url">https://drive.google.com/file/d/1v5G6UI-...sp=sharing</a><br />
<br />
I made this mod based on JTS 1.05 version of Renaissance, but it should be useable on any version after 1.01. <br />
This mod includes two parts, which can be used separately:<br />
<br />
<span style="font-weight: bold;" class="mycode_b">1. the flags</span><br />
In this pack:<br />
   (1) pre 1.05 style unitbox and leaderbox<br />
   (2) new flags for Imperial, Hungary, Netherland, Ferrara <span style="color: #333333;" class="mycode_color">(2D, 3D, unitbox)</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">2. the units</span><br />
In this pack:<br />
   (1) <span style="color: #333333;" class="mycode_color">Fix misalignment of ALL vanilla infantry unit 3D graphics, and part of artillery unit 3D graphics.</span><br />
   (2) new 3D unit graphic: <span style="font-weight: bold;" class="mycode_b">Landsknecht Zweihander</span>. It is suppose to be a Light or Guard infantry unit, colume graphic, line graphic and skirmisher graphic are included. Its 3d art number in OOB file is <span style="font-weight: bold;" class="mycode_b">57</span>.<br />
   (3) new 3D unit graphic: <span style="font-weight: bold;" class="mycode_b">Armoured </span><span style="font-weight: bold;" class="mycode_b">Roundsheer/Rodeleros</span>. It is suppose to be a Light or Guard infantry unit, colume graphic, line graphic and skirmisher graphic are included. Its 3d art number in OOB file is <span style="font-weight: bold;" class="mycode_b">58</span>.<br />
   (4) new 3D unit graphic: <span style="font-weight: bold;" class="mycode_b">Sword and buckler man</span>. It is suppose to be a Light or Guard infantry unit, colume graphic, line graphic and skirmisher graphic are included. Its 3d art number in OOB file is <span style="font-weight: bold;" class="mycode_b">59</span>.<br />
   (5) a new Units.bmp file, which is a modified version of <span style="font-style: italic;" class="mycode_i">Juan Jose Pineda</span>'s Garellano scenario Units.bmp, adding 15 new unit portraits, portrait number in OOB file is 110-124.<br />
   (6) as I did not changed existed unit graphics but add two new ones for modders/designers to make their own scenario, I also include a new scenario <span style="font-weight: bold;" class="mycode_b">Garellano </span>(a modified version of <span style="font-style: italic;" class="mycode_i">Juan Jose Pineda</span>'s Garellano scenario) to show the new unit arts, you can find the new units in the Imperial side of this scenario.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Screenshots:</span><br />
<img src="https://i.imgur.com/BA1jBPH.png" loading="lazy"  alt="[Image: BA1jBPH.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/gyflNAg.png" loading="lazy"  alt="[Image: gyflNAg.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/1O0WYWe.png" loading="lazy"  alt="[Image: 1O0WYWe.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/xbzae2K.jpg" loading="lazy"  alt="[Image: xbzae2K.jpg]" class="mycode_img" /><br />
<img src="https://i.imgur.com/dZjHZ7b.png" loading="lazy"  alt="[Image: dZjHZ7b.png]" class="mycode_img" /><br />
<img src="https://i.imgur.com/SAbK2K7.jpg" loading="lazy"  alt="[Image: SAbK2K7.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Credits:</span><br />
-<span style="font-style: italic;" class="mycode_i">Juan Jose Pineda</span>, for making the Garellano scenario (and its Units.bmp), and inspiring me making the new unit 3d graphics.<br />
<span style="font-style: italic;" class="mycode_i">-Kinboat</span>, for the Poser model of Landsknecht Zweihander<br />
<span style="font-style: italic;" class="mycode_i">-T-mun</span>, for the civ3 graphic of Armoured Roundsheer/Rodeleros<br />
<br />
P.S. the 3D terrain art in the screenshots are not part of this mod, you can find them <a href="https://www.theblitz.club/message_boards/showthread.php?tid=62891" target="_blank" rel="noopener" class="mycode_url">here</a>.<br />
<br />
P.S.2 I'm still going to make more new flags and 3D units, please give me suggestions if you have idea.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Seven Years War mod]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=72047</link>
			<pubDate>Sun, 04 Nov 2018 19:10:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=7849">Philippe</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=72047</guid>
			<description><![CDATA[I've decided I don't like the 2D terrain in JTS Seven Years War so I've put together a little mod that harmonizes it with my Napoleonic mods.<br />
<br />
The problem with the terrain in the release version is that although it's readily apparent that hexes are at different elevations, it's hard tell which ones are higher and lower.<br />
<br />
This mod uses most of the symbols from the Napoleonic mod.  Apart from slight repaint of the unlimbered artillery symbol, the only innovation is the infantry marching column symbol (looks very similar to the infantry line symbol, only grey).<br />
<br />
The mod also replaces the game's Musket and Pike victory music with something a little more appropriate to the period.  I've also included two desktop icons that can be used to distinguish battle scenarios from campaign games.<br />
<br />
A few screenshots:<br />
<br />
<br />
Lobositz<br />
<br />
<img src="https://i.imgur.com/A4RXDtY.jpg" loading="lazy"  alt="[Image: A4RXDtY.jpg]" class="mycode_img" /><br />
<br />
<br />
Kolin<br />
<br />
<img src="https://i.imgur.com/cjFzXtv.jpg" loading="lazy"  alt="[Image: cjFzXtv.jpg]" class="mycode_img" /><br />
<br />
<br />
Prague<br />
<br />
<img src="https://i.imgur.com/ZyuynIM.jpg" loading="lazy"  alt="[Image: ZyuynIM.jpg]" class="mycode_img" /><br />
<br />
<br />
Zorndorf<br />
<br />
<img src="https://i.imgur.com/d5tq4b8.jpg" loading="lazy"  alt="[Image: d5tq4b8.jpg]" class="mycode_img" /><br />
<br />
<br />
Rossbach<br />
<br />
<img src="https://i.imgur.com/kIBXtPH.jpg" loading="lazy"  alt="[Image: kIBXtPH.jpg]" class="mycode_img" /><br />
<br />
 <br />
Shortcut icons<br />
<br />
<br />
<img src="https://i.imgur.com/paAi3hG.jpg" loading="lazy"  alt="[Image: paAi3hG.jpg]" class="mycode_img" /><br />
<br />
<br />
<br />
I've added a link for downloading this mod to the complete list of links for my Napoleonic mods.  <br />
<br />
In addition, the mod can be downloaded from here:<br />
<br />
<br />
<a href="https://app.box.com/s/8jd0zaiayh4w13pjx440qx95g833265u?fbclid=IwAR11iof5S4zYhkjKh5oCeOSYd6JBeaYGpGUknPqa2HHBra9xp9sZOcQvrXM" target="_blank" rel="noopener" class="mycode_url">https://app.box.com/s/8jd0zaiayh4w13pjx4...9sZOcQvrXM</a>]]></description>
			<content:encoded><![CDATA[I've decided I don't like the 2D terrain in JTS Seven Years War so I've put together a little mod that harmonizes it with my Napoleonic mods.<br />
<br />
The problem with the terrain in the release version is that although it's readily apparent that hexes are at different elevations, it's hard tell which ones are higher and lower.<br />
<br />
This mod uses most of the symbols from the Napoleonic mod.  Apart from slight repaint of the unlimbered artillery symbol, the only innovation is the infantry marching column symbol (looks very similar to the infantry line symbol, only grey).<br />
<br />
The mod also replaces the game's Musket and Pike victory music with something a little more appropriate to the period.  I've also included two desktop icons that can be used to distinguish battle scenarios from campaign games.<br />
<br />
A few screenshots:<br />
<br />
<br />
Lobositz<br />
<br />
<img src="https://i.imgur.com/A4RXDtY.jpg" loading="lazy"  alt="[Image: A4RXDtY.jpg]" class="mycode_img" /><br />
<br />
<br />
Kolin<br />
<br />
<img src="https://i.imgur.com/cjFzXtv.jpg" loading="lazy"  alt="[Image: cjFzXtv.jpg]" class="mycode_img" /><br />
<br />
<br />
Prague<br />
<br />
<img src="https://i.imgur.com/ZyuynIM.jpg" loading="lazy"  alt="[Image: ZyuynIM.jpg]" class="mycode_img" /><br />
<br />
<br />
Zorndorf<br />
<br />
<img src="https://i.imgur.com/d5tq4b8.jpg" loading="lazy"  alt="[Image: d5tq4b8.jpg]" class="mycode_img" /><br />
<br />
<br />
Rossbach<br />
<br />
<img src="https://i.imgur.com/kIBXtPH.jpg" loading="lazy"  alt="[Image: kIBXtPH.jpg]" class="mycode_img" /><br />
<br />
 <br />
Shortcut icons<br />
<br />
<br />
<img src="https://i.imgur.com/paAi3hG.jpg" loading="lazy"  alt="[Image: paAi3hG.jpg]" class="mycode_img" /><br />
<br />
<br />
<br />
I've added a link for downloading this mod to the complete list of links for my Napoleonic mods.  <br />
<br />
In addition, the mod can be downloaded from here:<br />
<br />
<br />
<a href="https://app.box.com/s/8jd0zaiayh4w13pjx440qx95g833265u?fbclid=IwAR11iof5S4zYhkjKh5oCeOSYd6JBeaYGpGUknPqa2HHBra9xp9sZOcQvrXM" target="_blank" rel="noopener" class="mycode_url">https://app.box.com/s/8jd0zaiayh4w13pjx4...9sZOcQvrXM</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[REN Sound Mod Pack]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=70869</link>
			<pubDate>Tue, 20 Jun 2017 21:37:02 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=8365">Pepe Botijo</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=70869</guid>
			<description><![CDATA[Includes units &amp; nature background sounds. Also 16th century music. You can use it with JSGME. Almost seven hours of music from Spain, Italy, Flanders, Turkey, France and England.<br />
<br />
<a href="https://mega.nz/#!8S40UQia!3OblxYoMM8ux_0e4h9eeN3D-2ocHFyK5m7iPB7eqelU" target="_blank" rel="noopener" class="mycode_url">https://mega.nz/#!8S40UQia!3OblxYoMM8ux_...7iPB7eqelU</a>]]></description>
			<content:encoded><![CDATA[Includes units &amp; nature background sounds. Also 16th century music. You can use it with JSGME. Almost seven hours of music from Spain, Italy, Flanders, Turkey, France and England.<br />
<br />
<a href="https://mega.nz/#!8S40UQia!3OblxYoMM8ux_0e4h9eeN3D-2ocHFyK5m7iPB7eqelU" target="_blank" rel="noopener" class="mycode_url">https://mega.nz/#!8S40UQia!3OblxYoMM8ux_...7iPB7eqelU</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Renaissance Terrain Mod by Philippe]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=62891</link>
			<pubDate>Sat, 06 Oct 2012 02:35:21 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=6407">Compass Rose</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=62891</guid>
			<description><![CDATA[Philippe just released a REN Terrain Only Mod.<br />
<br />
<img src="https://www.theblitz.club/uploads/users/7c9fc01bb3The%20Renaissance%20in%202D.JPG" loading="lazy"  alt="[Image: 7c9fc01bb3The%20Renaissance%20in%202D.JPG]" class="mycode_img" /><br />
<br />
<img src="https://www.theblitz.club/uploads/users/6aefe222deThe%20Renaissance%20in%203D.JPG" loading="lazy"  alt="[Image: 6aefe222deThe%20Renaissance%20in%203D.JPG]" class="mycode_img" /><br />
<br />
The Mod can be found here: <a href="https://app.box.com/s/8jd0zaiayh4w13pjx440qx95g833265u?fbclid=IwAR26xm3KT_-wsvS1qzbLlqwvPuoA3qrc2Fm3nz_aPtO6K-I_MiOKuDHud9Q" target="_blank" rel="noopener" class="mycode_url">https://app.box.com/s/8jd0zaiayh4w13pjx4...iOKuDHud9Q</a>]]></description>
			<content:encoded><![CDATA[Philippe just released a REN Terrain Only Mod.<br />
<br />
<img src="https://www.theblitz.club/uploads/users/7c9fc01bb3The%20Renaissance%20in%202D.JPG" loading="lazy"  alt="[Image: 7c9fc01bb3The%20Renaissance%20in%202D.JPG]" class="mycode_img" /><br />
<br />
<img src="https://www.theblitz.club/uploads/users/6aefe222deThe%20Renaissance%20in%203D.JPG" loading="lazy"  alt="[Image: 6aefe222deThe%20Renaissance%20in%203D.JPG]" class="mycode_img" /><br />
<br />
The Mod can be found here: <a href="https://app.box.com/s/8jd0zaiayh4w13pjx440qx95g833265u?fbclid=IwAR26xm3KT_-wsvS1qzbLlqwvPuoA3qrc2Fm3nz_aPtO6K-I_MiOKuDHud9Q" target="_blank" rel="noopener" class="mycode_url">https://app.box.com/s/8jd0zaiayh4w13pjx4...iOKuDHud9Q</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[REN Terrain Files by Compass Rose]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=61346</link>
			<pubDate>Wed, 14 Mar 2012 17:28:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=6407">Compass Rose</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=61346</guid>
			<description><![CDATA[Here is my own version of the REN terrain files since the originals were too cluttered for my liking.<br />
<br />
<img src="https://www.theblitz.club/uploads/users/a3d7bac463REN%20Terrain%20Files%20Pic.jpg" loading="lazy"  alt="[Image: a3d7bac463REN%20Terrain%20Files%20Pic.jpg]" class="mycode_img" /><br />
<br />
Below is a zip download of both files.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3500" target="_blank" title="">REN Terrain Files.zip</a> (Size: 9.2 KB / Downloads: 34)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Here is my own version of the REN terrain files since the originals were too cluttered for my liking.<br />
<br />
<img src="https://www.theblitz.club/uploads/users/a3d7bac463REN%20Terrain%20Files%20Pic.jpg" loading="lazy"  alt="[Image: a3d7bac463REN%20Terrain%20Files%20Pic.jpg]" class="mycode_img" /><br />
<br />
Below is a zip download of both files.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3500" target="_blank" title="">REN Terrain Files.zip</a> (Size: 9.2 KB / Downloads: 34)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[REN Art Mods By Atle]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=60496</link>
			<pubDate>Fri, 16 Dec 2011 17:05:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=6407">Compass Rose</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=60496</guid>
			<description><![CDATA[The following REN art mods are from the work of our very own Atle. <br />
<br />
<br />
<img src="https://www.theblitz.club/uploads/users/2d57f95decImage-1.bmp" loading="lazy"  alt="[Image: 2d57f95decImage-1.bmp]" class="mycode_img" /><br />
<br />
<img src="https://www.theblitz.club/uploads/users/ae52f31b85Image-2.bmp" loading="lazy"  alt="[Image: ae52f31b85Image-2.bmp]" class="mycode_img" /><br />
<br />
<img src="https://www.theblitz.club/uploads/users/859ce56051Image-3.bmp" loading="lazy"  alt="[Image: 859ce56051Image-3.bmp]" class="mycode_img" /><br />
<br />
<img src="https://www.theblitz.club/uploads/users/4530620cc0Image-4.bmp" loading="lazy"  alt="[Image: 4530620cc0Image-4.bmp]" class="mycode_img" /><br />
<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3371" target="_blank" title="">REN_Graphics.zip</a> (Size: 3.99 MB / Downloads: 96)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[The following REN art mods are from the work of our very own Atle. <br />
<br />
<br />
<img src="https://www.theblitz.club/uploads/users/2d57f95decImage-1.bmp" loading="lazy"  alt="[Image: 2d57f95decImage-1.bmp]" class="mycode_img" /><br />
<br />
<img src="https://www.theblitz.club/uploads/users/ae52f31b85Image-2.bmp" loading="lazy"  alt="[Image: ae52f31b85Image-2.bmp]" class="mycode_img" /><br />
<br />
<img src="https://www.theblitz.club/uploads/users/859ce56051Image-3.bmp" loading="lazy"  alt="[Image: 859ce56051Image-3.bmp]" class="mycode_img" /><br />
<br />
<img src="https://www.theblitz.club/uploads/users/4530620cc0Image-4.bmp" loading="lazy"  alt="[Image: 4530620cc0Image-4.bmp]" class="mycode_img" /><br />
<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=3371" target="_blank" title="">REN_Graphics.zip</a> (Size: 3.99 MB / Downloads: 96)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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	</channel>
</rss>