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	<channel>
		<title><![CDATA[Forums - Musket & Pike]]></title>
		<link>https://www.theblitz.club/message_boards/</link>
		<description><![CDATA[Forums - https://www.theblitz.club/message_boards]]></description>
		<pubDate>Wed, 29 Apr 2026 18:57:40 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Musket & Pike: American Revolutionary War Released]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=77307</link>
			<pubDate>Fri, 17 Apr 2026 15:37:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=6407">Compass Rose</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=77307</guid>
			<description><![CDATA[<img src="https://www.theblitz.club/uploads/files/a3d/ARW_Cover.jpg" loading="lazy"  alt="[Image: ARW_Cover.jpg]" class="mycode_img" /><br />
<br />
WDS just released <span style="font-weight: bold;" class="mycode_b">Musket &amp; Pike: American Revolutionary War</span>.<br />
<br />
After many long hours of work, we are pleased to release the newest title in the Musket &amp; Pike series, now available in our store. With 148 scenarios, 37 additional campaign scenarios, and 4 linked campaigns, this is a deep and wide-ranging treatment of the conflict, covering everything from small skirmishes to the largest battles. Whether you want to revisit the war’s most famous actions or dig into lesser-known engagements, there is a great deal here to explore.<br />
<br />
More information can be found directly at the WDS store:  <a href="https://wargameds.com/products/american-revolutionary-war" target="_blank" rel="noopener" class="mycode_url">https://wargameds.com/products/american-...ionary-war</a>]]></description>
			<content:encoded><![CDATA[<img src="https://www.theblitz.club/uploads/files/a3d/ARW_Cover.jpg" loading="lazy"  alt="[Image: ARW_Cover.jpg]" class="mycode_img" /><br />
<br />
WDS just released <span style="font-weight: bold;" class="mycode_b">Musket &amp; Pike: American Revolutionary War</span>.<br />
<br />
After many long hours of work, we are pleased to release the newest title in the Musket &amp; Pike series, now available in our store. With 148 scenarios, 37 additional campaign scenarios, and 4 linked campaigns, this is a deep and wide-ranging treatment of the conflict, covering everything from small skirmishes to the largest battles. Whether you want to revisit the war’s most famous actions or dig into lesser-known engagements, there is a great deal here to explore.<br />
<br />
More information can be found directly at the WDS store:  <a href="https://wargameds.com/products/american-revolutionary-war" target="_blank" rel="noopener" class="mycode_url">https://wargameds.com/products/american-...ionary-war</a>]]></content:encoded>
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			<title><![CDATA[Looking for opponent for War of Austrian Succession]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=77295</link>
			<pubDate>Sun, 29 Mar 2026 08:36:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=22331">General J</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=77295</guid>
			<description><![CDATA[Want to play 074 Battle of Culloden (Reinforce variant).<br />
<br />
I would like to play as Pragmatic forces (British).<br />
<br />
Welcome to message me here or via email at joshuapearce603@gmail.com]]></description>
			<content:encoded><![CDATA[Want to play 074 Battle of Culloden (Reinforce variant).<br />
<br />
I would like to play as Pragmatic forces (British).<br />
<br />
Welcome to message me here or via email at joshuapearce603@gmail.com]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Seven Years War Mod - Leaders + Unit Graphics]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=77182</link>
			<pubDate>Fri, 21 Nov 2025 18:58:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=1989">Alpha Zwo</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=77182</guid>
			<description><![CDATA[For anyone interested:<br />
<br />
<a href="https://forum.wargameds.com/viewtopic.php?t=4156" target="_blank" rel="noopener" class="mycode_url">https://forum.wargameds.com/viewtopic.php?t=4156</a><br />
<br />
Glad someone worked on this!]]></description>
			<content:encoded><![CDATA[For anyone interested:<br />
<br />
<a href="https://forum.wargameds.com/viewtopic.php?t=4156" target="_blank" rel="noopener" class="mycode_url">https://forum.wargameds.com/viewtopic.php?t=4156</a><br />
<br />
Glad someone worked on this!]]></content:encoded>
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			<title><![CDATA[Vienna 1683 - Vienna (unfixed) - Closed]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76923</link>
			<pubDate>Fri, 16 May 2025 23:19:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=22799">xyrg888</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76923</guid>
			<description><![CDATA[Hi guys!<br />
<br />
I'm looking for an experienced opponent for Vienna scenario (unfixed).  I prefer to play for the Alliance side. <br />
I would like to exchange 4-6 turns per week. Also I'm negotiable on optional rules.]]></description>
			<content:encoded><![CDATA[Hi guys!<br />
<br />
I'm looking for an experienced opponent for Vienna scenario (unfixed).  I prefer to play for the Alliance side. <br />
I would like to exchange 4-6 turns per week. Also I'm negotiable on optional rules.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Looking for opponents (Renaissance)]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76848</link>
			<pubDate>Wed, 09 Apr 2025 22:15:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=21319">La_Due0085</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76848</guid>
			<description><![CDATA[Hi, commanders, <br />
<br />
I'm <span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">looking for opponents for this game</span></span></span>. <span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">Any scenario is fine</span></span></span>. 4-6 turns a week. <br />
<br />
<span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">PM if interested. <img src="https://www.theblitz.club/uploads/users/1cb26e70fdgob_icon_wink.gif" alt="Helmet Wink" title="Helmet Wink" class="smilie smilie_264" /> </span></span></span>]]></description>
			<content:encoded><![CDATA[Hi, commanders, <br />
<br />
I'm <span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">looking for opponents for this game</span></span></span>. <span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">Any scenario is fine</span></span></span>. 4-6 turns a week. <br />
<br />
<span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">PM if interested. <img src="https://www.theblitz.club/uploads/users/1cb26e70fdgob_icon_wink.gif" alt="Helmet Wink" title="Helmet Wink" class="smilie smilie_264" /> </span></span></span>]]></content:encoded>
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		<item>
			<title><![CDATA[PBEM opponent wanted]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76843</link>
			<pubDate>Tue, 08 Apr 2025 03:47:45 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=22331">General J</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76843</guid>
			<description><![CDATA[Hi there,<br />
<br />
Looking for a PBEM opponent. I have the Great Northern War, Seven and Thirty Years War games.<br />
<br />
Message me if you're interested.<br />
<br />
Regards,<br />
Josh]]></description>
			<content:encoded><![CDATA[Hi there,<br />
<br />
Looking for a PBEM opponent. I have the Great Northern War, Seven and Thirty Years War games.<br />
<br />
Message me if you're interested.<br />
<br />
Regards,<br />
Josh]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Great Northern War]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76816</link>
			<pubDate>Sun, 02 Mar 2025 01:23:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=16908">stormTs2</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76816</guid>
			<description><![CDATA[Hi,<br />
<br />
I'm looking for a Northern Alliance opponent and can be pretty consistent with turns.<br />
<br />
Default Rules on except Optional fire and melee results. <br />
<br />
Let me know]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I'm looking for a Northern Alliance opponent and can be pretty consistent with turns.<br />
<br />
Default Rules on except Optional fire and melee results. <br />
<br />
Let me know]]></content:encoded>
		</item>
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			<title><![CDATA[War of the Austrian Succession to Ladder Game list?]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76811</link>
			<pubDate>Sun, 23 Feb 2025 00:49:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=7528">panther421</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76811</guid>
			<description><![CDATA[Request for this game to be added to game list so completed scenarios can be added to results.]]></description>
			<content:encoded><![CDATA[Request for this game to be added to game list so completed scenarios can be added to results.]]></content:encoded>
		</item>
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			<title><![CDATA[Adding Vienna 1683 to ladder games list?]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76809</link>
			<pubDate>Sat, 22 Feb 2025 16:09:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=22450">Antonius67</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76809</guid>
			<description><![CDATA[I'm not sure how it works, but would it be possible to add WDS Vienna 1683 and its scenarios to the list of games for the purposed of registering games played with this game?  Many thanks.]]></description>
			<content:encoded><![CDATA[I'm not sure how it works, but would it be possible to add WDS Vienna 1683 and its scenarios to the list of games for the purposed of registering games played with this game?  Many thanks.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Vienna 1683 - 006.Vienna (unfixed).scn [CLOSED]]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76801</link>
			<pubDate>Sat, 15 Feb 2025 18:11:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=22450">Antonius67</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76801</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Vienna 1683 - 006.Vienna (unfixed).scn</span><br />
<br />
Would anyone like to try 006.Vienna (unfixed).scn? This one gives the Ottoman side some options...<br />
<br />
I'd prefer to take the Alliance side.<br />
<br />
The default optional rules would be fine with me, but definitely with Optional Melee Resolution. Let me know if interested.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Vienna 1683 - 006.Vienna (unfixed).scn</span><br />
<br />
Would anyone like to try 006.Vienna (unfixed).scn? This one gives the Ottoman side some options...<br />
<br />
I'd prefer to take the Alliance side.<br />
<br />
The default optional rules would be fine with me, but definitely with Optional Melee Resolution. Let me know if interested.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[War of the Austrian Succession [CLOSED]]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76779</link>
			<pubDate>Fri, 24 Jan 2025 21:32:19 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=7528">panther421</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76779</guid>
			<description><![CDATA[Looking for opponents for this new game. <br />
<br />
PM if interested.<br />
<br />
Todd]]></description>
			<content:encoded><![CDATA[Looking for opponents for this new game. <br />
<br />
PM if interested.<br />
<br />
Todd]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Vienna 1683]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76758</link>
			<pubDate>Sun, 05 Jan 2025 02:14:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=16574">Captain K</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76758</guid>
			<description><![CDATA[Looking to play the unfixed siege of Vienna.<br />
52 turns I think<br />
Opponent chooses sides.<br />
Opponent chooses if its ladder or not.]]></description>
			<content:encoded><![CDATA[Looking to play the unfixed siege of Vienna.<br />
52 turns I think<br />
Opponent chooses sides.<br />
Opponent chooses if its ladder or not.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Noob Question]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76704</link>
			<pubDate>Sat, 23 Nov 2024 04:13:19 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=2877">Red Bird</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76704</guid>
			<description><![CDATA[I am returning to competitive gaming after about a 20 year absence. I am currently reading the Musket &amp; Pike Rules for the WDS games. I've come across one thing while fiddling around with scenarios and it has brought up a question.<br />
<br />
When I right click on a unit I understand most of the values from my previous experience and reading the rules. All except one, that is.<br />
<br />
One value is "Front XX%". What exactly does that mean. I have been unable to find it and would really like to know. Any help would be appreciated. <br />
<br />
<span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">As soon as I have read the rules and am comfortable with the game I will st</span></span></span><span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">art looking for opponents.</span></span></span>]]></description>
			<content:encoded><![CDATA[I am returning to competitive gaming after about a 20 year absence. I am currently reading the Musket &amp; Pike Rules for the WDS games. I've come across one thing while fiddling around with scenarios and it has brought up a question.<br />
<br />
When I right click on a unit I understand most of the values from my previous experience and reading the rules. All except one, that is.<br />
<br />
One value is "Front XX%". What exactly does that mean. I have been unable to find it and would really like to know. Any help would be appreciated. <br />
<br />
<span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">As soon as I have read the rules and am comfortable with the game I will st</span></span></span><span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size"><span style="font-family: Tahoma, Verdana, Arial, sans-serif;" class="mycode_font">art looking for opponents.</span></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Great Northern War Opponent [CLOSED]]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76617</link>
			<pubDate>Mon, 02 Sep 2024 19:49:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=16908">stormTs2</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76617</guid>
			<description><![CDATA[Hi,<br />
<br />
I'm looking to play any scenario. Few turns a week. Either side is fine with me. <br />
<br />
Let me know if you're interested.]]></description>
			<content:encoded><![CDATA[Hi,<br />
<br />
I'm looking to play any scenario. Few turns a week. Either side is fine with me. <br />
<br />
Let me know if you're interested.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Counterbattery fire in SYW may be too effective....]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=76580</link>
			<pubDate>Wed, 07 Aug 2024 06:53:53 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=20338">hairen064</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=76580</guid>
			<description><![CDATA[Hi Gentlemen,<br />
<br />
I recently played a head-to-head game of SYW (files attached below, Prussian password: Gutt mit uns) where, in the 8th turn, nearly 66 Prussian guns knocked out 9 Russian guns in just one turn (15 minutes of real time). Both sides thought it was quite crazy. <br />
<span style="font-style: italic;" class="mycode_i">Frederick the Great on the Art of War </span>says that <br />
<br />
<span style="font-style: italic;" class="mycode_i">I must mention two other main mistakes common to all artillery: (1) it fires primarily against the opposing artillery and attempts to silence his guns; and (2) it seeks to site its guns on the highest ground found on the battlefield in order to stretch the range. Both are pernicious prejudices, and you<br />
 must in fact do just the opposite.<br />
 In considering the first mistake, you must direct your entire attention and all of your fire on smashing the lines of enemy infantry, throwing them into disorder, delaying their advance, and preventing their orderly movements. When you have ac- complished this, the enemy infantry will soon be defeated and his artillery, left alone, will be silent and will fall into your hands.</span><br />
<br />
Given this historical perspective, I believe that counter-battery fire during that period should not be as effective as it is in the current version of SYW. If it remains as is, the attacker's guns will be knocked out by the defender's before the infantry and cavalry can charge. This issue might stem from the artillery-fire strength parameter being too low (in SYW 4.04, it's 50; in Leipzig 4.08, it's 80) or the Weapon Data of the guns being too high, making the guns in SYW akin to glass cannons and the primary target for enemy artillery fire.<br />
<br />
Is this historically accurate? What's your opinion? Looking forward to your reply <img src="https://forum.wargameds.com/images/smilies/icon_e_smile.gif" loading="lazy"  width="15" height="17" alt="[Image: icon_e_smile.gif]" class="mycode_img" /><br />
<br />
Regards<br />
Hairen<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=5380" target="_blank" title="">SYW 005 H2H Game.zip</a> (Size: 453.89 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hi Gentlemen,<br />
<br />
I recently played a head-to-head game of SYW (files attached below, Prussian password: Gutt mit uns) where, in the 8th turn, nearly 66 Prussian guns knocked out 9 Russian guns in just one turn (15 minutes of real time). Both sides thought it was quite crazy. <br />
<span style="font-style: italic;" class="mycode_i">Frederick the Great on the Art of War </span>says that <br />
<br />
<span style="font-style: italic;" class="mycode_i">I must mention two other main mistakes common to all artillery: (1) it fires primarily against the opposing artillery and attempts to silence his guns; and (2) it seeks to site its guns on the highest ground found on the battlefield in order to stretch the range. Both are pernicious prejudices, and you<br />
 must in fact do just the opposite.<br />
 In considering the first mistake, you must direct your entire attention and all of your fire on smashing the lines of enemy infantry, throwing them into disorder, delaying their advance, and preventing their orderly movements. When you have ac- complished this, the enemy infantry will soon be defeated and his artillery, left alone, will be silent and will fall into your hands.</span><br />
<br />
Given this historical perspective, I believe that counter-battery fire during that period should not be as effective as it is in the current version of SYW. If it remains as is, the attacker's guns will be knocked out by the defender's before the infantry and cavalry can charge. This issue might stem from the artillery-fire strength parameter being too low (in SYW 4.04, it's 50; in Leipzig 4.08, it's 80) or the Weapon Data of the guns being too high, making the guns in SYW akin to glass cannons and the primary target for enemy artillery fire.<br />
<br />
Is this historically accurate? What's your opinion? Looking forward to your reply <img src="https://forum.wargameds.com/images/smilies/icon_e_smile.gif" loading="lazy"  width="15" height="17" alt="[Image: icon_e_smile.gif]" class="mycode_img" /><br />
<br />
Regards<br />
Hairen<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.theblitz.club/message_boards/images/attachtypes/zip.gif" title="Zip File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=5380" target="_blank" title="">SYW 005 H2H Game.zip</a> (Size: 453.89 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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