<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Forums - Market Garden 44 HTH Mods]]></title>
		<link>https://www.theblitz.club/message_boards/</link>
		<description><![CDATA[Forums - https://www.theblitz.club/message_boards]]></description>
		<pubDate>Fri, 15 May 2026 03:49:10 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Blitz Approved H2H scenarios.]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=49089</link>
			<pubDate>Thu, 27 Nov 2008 21:34:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=49089</guid>
			<description><![CDATA[The scenarios in these posts have been optimised for H2H play after having been tested by some of the clubs best players at the Blitz H2H area.<br />
<br />
I believe these scenarios are vast improvement on the stock scenarios for PBEM, i hope you enjoy playing them, each scenario has a entry at the scenario DB and so can be reported the same as a stock scenario and for the same ladder points.]]></description>
			<content:encoded><![CDATA[The scenarios in these posts have been optimised for H2H play after having been tested by some of the clubs best players at the Blitz H2H area.<br />
<br />
I believe these scenarios are vast improvement on the stock scenarios for PBEM, i hope you enjoy playing them, each scenario has a entry at the scenario DB and so can be reported the same as a stock scenario and for the same ladder points.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[H2H-0922_01: Cutting Hell's Highway (B. Balanced Play)_Alt by Volcano Man.]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=49079</link>
			<pubDate>Thu, 27 Nov 2008 20:52:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=49079</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">H2H-0922_01: Cutting Hell's Highway (B. Balanced Play)_Alt </span></span></span>  </div>
Veghel, along Hells Highway, Sept 22nd, 1944: At dawn of the<br />
22nd, the Germans made yet another strong effort to cut the road<br />
north to XXX Corps. Kampfgruppe Walther, supported by the powerful<br />
Panzer Bridge 107 formed up east of the highway in the vicinity<br />
of Erp. They then drove, with some SS Troops, down the Gemert-Veghel<br />
road, while the Panzers moved off through the higher ground to<br />
the north. Their plan was to intercept the main road and drive<br />
on Veghel from the NE. This time the Germans were determined<br />
to cut Hell's Highway once and for all. At this same time, elements<br />
of the "Band of Brothers", 100 men from Easy Company, 506th PIR,<br />
had moved forward with 4 tanks of the 44th Royal Tank Regiment<br />
and were occupying Uden. These were the most northerly troops<br />
of the 101st, as most of the Division were involved with the<br />
containment of Germans troops in the Schjindel Sector, and with<br />
garrison duties along the "Hells Highway" in the Son sector to<br />
the south.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Edited by Volcano Man, size small 17 turns.</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Designer notes</span><br />
I cannot stress enough that the unit ratings are so perticular that the following and <span style="font-weight: bold;" class="mycode_b">exact</span> optional rules must be selected or you could get results that are not intended.<br />
<br />
This is the case if you are playing a _Alt scenario as a ladder game or running a H2H test on a _Alt scenario.<br />
<br />
These optional rules are also found in each notes files in the Alt art / scenario pack.<br />
<br />
Here are the optional rules to be used:<br />
<img src="http://i412.photobucket.com/albums/pp208/Foul66/optrules3.jpg" loading="lazy"  alt="[Image: optrules3.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">*Note*</span> If you are playing an ALT scenario in an older PzC title that does not yet have the Quality Fatigue Modifier optional rule, then just play it without the rule. For the most part, the difference in results are not all that drastic as both sides suffer and benefit equally from the rules use, or non use. <br />
<br />
That said, the ALT scenarios were created with this rule in mind so when it becomes available you should use it.<br />
<br />
Click this link to obtain the scenario files<a href="http://www.volcanomods.com/index.php?option=com_frontpage&amp;Itemid=1" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Volcano Mods</span></span> </a><br />
<br />
<br />
Any comments/feedback on this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">H2H-0922_01: Cutting Hell's Highway (B. Balanced Play)_Alt </span></span></span>  </div>
Veghel, along Hells Highway, Sept 22nd, 1944: At dawn of the<br />
22nd, the Germans made yet another strong effort to cut the road<br />
north to XXX Corps. Kampfgruppe Walther, supported by the powerful<br />
Panzer Bridge 107 formed up east of the highway in the vicinity<br />
of Erp. They then drove, with some SS Troops, down the Gemert-Veghel<br />
road, while the Panzers moved off through the higher ground to<br />
the north. Their plan was to intercept the main road and drive<br />
on Veghel from the NE. This time the Germans were determined<br />
to cut Hell's Highway once and for all. At this same time, elements<br />
of the "Band of Brothers", 100 men from Easy Company, 506th PIR,<br />
had moved forward with 4 tanks of the 44th Royal Tank Regiment<br />
and were occupying Uden. These were the most northerly troops<br />
of the 101st, as most of the Division were involved with the<br />
containment of Germans troops in the Schjindel Sector, and with<br />
garrison duties along the "Hells Highway" in the Son sector to<br />
the south.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Edited by Volcano Man, size small 17 turns.</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Designer notes</span><br />
I cannot stress enough that the unit ratings are so perticular that the following and <span style="font-weight: bold;" class="mycode_b">exact</span> optional rules must be selected or you could get results that are not intended.<br />
<br />
This is the case if you are playing a _Alt scenario as a ladder game or running a H2H test on a _Alt scenario.<br />
<br />
These optional rules are also found in each notes files in the Alt art / scenario pack.<br />
<br />
Here are the optional rules to be used:<br />
<img src="http://i412.photobucket.com/albums/pp208/Foul66/optrules3.jpg" loading="lazy"  alt="[Image: optrules3.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">*Note*</span> If you are playing an ALT scenario in an older PzC title that does not yet have the Quality Fatigue Modifier optional rule, then just play it without the rule. For the most part, the difference in results are not all that drastic as both sides suffer and benefit equally from the rules use, or non use. <br />
<br />
That said, the ALT scenarios were created with this rule in mind so when it becomes available you should use it.<br />
<br />
Click this link to obtain the scenario files<a href="http://www.volcanomods.com/index.php?option=com_frontpage&amp;Itemid=1" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Volcano Mods</span></span> </a><br />
<br />
<br />
Any comments/feedback on this scenario can be posted in this thread.]]></content:encoded>
		</item>
	</channel>
</rss>