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		<title><![CDATA[Forums - Kursk 43 HTH Mods]]></title>
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		<pubDate>Wed, 15 Apr 2026 04:05:40 +0000</pubDate>
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			<title><![CDATA[H2H-Clash of Steel at Prokhorovka (PBEM Scoring)_Alt by Volcano Man.]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=50704</link>
			<pubDate>Thu, 26 Mar 2009 22:32:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=50704</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"> H2H-Clash of Steel at Prokhorovka (PBEM Scoring)_Alt </span></span></span>  </div>
Vorohnezh Front on the south face of the Kursk Bulge, July 10th 1943: After a week of grinding forward through the stifling Soviet defenses, Hausser's II SS Panzer Korps was pressed to begin a hasty attack toward Prokhorovka piecemeal with the forces they had at hand. The German tide at the Battle of Kursk was at hand, coming to a climax when tanks of the 5th Guards Tank Army clashed in a melee of massive scale in what would be the largest tank battle in the world. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Edited by Volcano Man, medium scenario 30 turns.</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Designer notes</span><br />
I cannot stress enough that the unit ratings are so perticular that the following and <span style="font-weight: bold;" class="mycode_b">exact</span> optional rules must be selected or you could get results that are not intended.<br />
<br />
This is the case if you are playing a _Alt scenario as a ladder game or running a H2H test on a _Alt scenario.<br />
<br />
These optional rules are also found in each notes files in the Alt art / scenario pack.<br />
<br />
Here are the optional rules to be used:<br />
<img src="http://i412.photobucket.com/albums/pp208/Foul66/optrules3.jpg" loading="lazy"  alt="[Image: optrules3.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">*Note*</span> If you are playing an ALT scenario in an older PzC title that does not yet have the Quality Fatigue Modifier optional rule, then just play it without the rule. For the most part, the difference in results are not all that drastic as both sides suffer and benefit equally from the rules use, or non use. <br />
<br />
That said, the ALT scenarios were created with this rule in mind so when it becomes available you should use it.<br />
<br />
Click this link to obtain the scenario files<a href="http://www.volcanomods.com/index.php?option=com_frontpage&amp;Itemid=1" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Volcano Mods</span></span> </a><br />
<br />
<br />
Any comments/feedback on this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"> H2H-Clash of Steel at Prokhorovka (PBEM Scoring)_Alt </span></span></span>  </div>
Vorohnezh Front on the south face of the Kursk Bulge, July 10th 1943: After a week of grinding forward through the stifling Soviet defenses, Hausser's II SS Panzer Korps was pressed to begin a hasty attack toward Prokhorovka piecemeal with the forces they had at hand. The German tide at the Battle of Kursk was at hand, coming to a climax when tanks of the 5th Guards Tank Army clashed in a melee of massive scale in what would be the largest tank battle in the world. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Edited by Volcano Man, medium scenario 30 turns.</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Designer notes</span><br />
I cannot stress enough that the unit ratings are so perticular that the following and <span style="font-weight: bold;" class="mycode_b">exact</span> optional rules must be selected or you could get results that are not intended.<br />
<br />
This is the case if you are playing a _Alt scenario as a ladder game or running a H2H test on a _Alt scenario.<br />
<br />
These optional rules are also found in each notes files in the Alt art / scenario pack.<br />
<br />
Here are the optional rules to be used:<br />
<img src="http://i412.photobucket.com/albums/pp208/Foul66/optrules3.jpg" loading="lazy"  alt="[Image: optrules3.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">*Note*</span> If you are playing an ALT scenario in an older PzC title that does not yet have the Quality Fatigue Modifier optional rule, then just play it without the rule. For the most part, the difference in results are not all that drastic as both sides suffer and benefit equally from the rules use, or non use. <br />
<br />
That said, the ALT scenarios were created with this rule in mind so when it becomes available you should use it.<br />
<br />
Click this link to obtain the scenario files<a href="http://www.volcanomods.com/index.php?option=com_frontpage&amp;Itemid=1" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Volcano Mods</span></span> </a><br />
<br />
<br />
Any comments/feedback on this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Blitz Approved H2H scenarios.]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=49088</link>
			<pubDate>Thu, 27 Nov 2008 21:34:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=49088</guid>
			<description><![CDATA[The scenarios in these posts have been optimised for H2H play after having been tested by some of the clubs best players at the Blitz H2H area.<br />
<br />
I believe these scenarios are vast improvement on the stock scenarios for PBEM, i hope you enjoy playing them, each scenario has a entry at the scenario DB and so can be reported the same as a stock scenario and for the same ladder points.]]></description>
			<content:encoded><![CDATA[The scenarios in these posts have been optimised for H2H play after having been tested by some of the clubs best players at the Blitz H2H area.<br />
<br />
I believe these scenarios are vast improvement on the stock scenarios for PBEM, i hope you enjoy playing them, each scenario has a entry at the scenario DB and so can be reported the same as a stock scenario and for the same ladder points.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[H2H-48th Panzer Korps Dual Missions (PBEM Scoring)_Alt by Volcano Man.]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=49078</link>
			<pubDate>Thu, 27 Nov 2008 20:46:30 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=49078</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"> H2H-48th Panzer Korps Dual Missions (PBEM Scoring)_Alt </span></span></span>  </div>
Vorohnezh Front on the south face of the Kursk Bulge, July 10th 1943: After five days of fighting, the hard-pressed the Soviet 1st Tank Army was re-organizing the defense line. Although the weakened force held the line, it was backed by a number of fresh rifle divisions. The Germans detected a weakness at the junction of the 6th Tank and 3rd Mechanized Corps and to exploit this decided on a "dual missions". The 11th Panzer Div would continue to drive northward for Oboyan, while the 3rd Panzer Div and Grossdeutschland were to turn west and destroy the Soviet force along its flank. The question was; "Did they have enough force to carry out both missions at the same time in their weakened state."  NOTE - same as 0710_02 with easier to reach objectives and victory levels.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Edited by Volcano Man, medium scenario 20 turns.</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Designer notes</span><br />
I cannot stress enough that the unit ratings are so perticular that the following and <span style="font-weight: bold;" class="mycode_b">exact</span> optional rules must be selected or you could get results that are not intended.<br />
<br />
This is the case if you are playing a _Alt scenario as a ladder game or running a H2H test on a _Alt scenario.<br />
<br />
These optional rules are also found in each notes files in the Alt art / scenario pack.<br />
<br />
Here are the optional rules to be used:<br />
<img src="http://i412.photobucket.com/albums/pp208/Foul66/optrules3.jpg" loading="lazy"  alt="[Image: optrules3.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">*Note*</span> If you are playing an ALT scenario in an older PzC title that does not yet have the Quality Fatigue Modifier optional rule, then just play it without the rule. For the most part, the difference in results are not all that drastic as both sides suffer and benefit equally from the rules use, or non use. <br />
<br />
That said, the ALT scenarios were created with this rule in mind so when it becomes available you should use it.<br />
<br />
Click this link to obtain the scenario files<a href="http://www.volcanomods.com/index.php?option=com_frontpage&amp;Itemid=1" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Volcano Mods</span></span> </a><br />
<br />
<br />
Any comments/feedback on this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b"> H2H-48th Panzer Korps Dual Missions (PBEM Scoring)_Alt </span></span></span>  </div>
Vorohnezh Front on the south face of the Kursk Bulge, July 10th 1943: After five days of fighting, the hard-pressed the Soviet 1st Tank Army was re-organizing the defense line. Although the weakened force held the line, it was backed by a number of fresh rifle divisions. The Germans detected a weakness at the junction of the 6th Tank and 3rd Mechanized Corps and to exploit this decided on a "dual missions". The 11th Panzer Div would continue to drive northward for Oboyan, while the 3rd Panzer Div and Grossdeutschland were to turn west and destroy the Soviet force along its flank. The question was; "Did they have enough force to carry out both missions at the same time in their weakened state."  NOTE - same as 0710_02 with easier to reach objectives and victory levels.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Edited by Volcano Man, medium scenario 20 turns.</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Designer notes</span><br />
I cannot stress enough that the unit ratings are so perticular that the following and <span style="font-weight: bold;" class="mycode_b">exact</span> optional rules must be selected or you could get results that are not intended.<br />
<br />
This is the case if you are playing a _Alt scenario as a ladder game or running a H2H test on a _Alt scenario.<br />
<br />
These optional rules are also found in each notes files in the Alt art / scenario pack.<br />
<br />
Here are the optional rules to be used:<br />
<img src="http://i412.photobucket.com/albums/pp208/Foul66/optrules3.jpg" loading="lazy"  alt="[Image: optrules3.jpg]" class="mycode_img" /><br />
<br />
<span style="font-weight: bold;" class="mycode_b">*Note*</span> If you are playing an ALT scenario in an older PzC title that does not yet have the Quality Fatigue Modifier optional rule, then just play it without the rule. For the most part, the difference in results are not all that drastic as both sides suffer and benefit equally from the rules use, or non use. <br />
<br />
That said, the ALT scenarios were created with this rule in mind so when it becomes available you should use it.<br />
<br />
Click this link to obtain the scenario files<a href="http://www.volcanomods.com/index.php?option=com_frontpage&amp;Itemid=1" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Volcano Mods</span></span> </a><br />
<br />
<br />
Any comments/feedback on this scenario can be posted in this thread.]]></content:encoded>
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