<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Forums - Kharkov 42 Mods]]></title>
		<link>https://www.theblitz.club/message_boards/</link>
		<description><![CDATA[Forums - https://www.theblitz.club/message_boards]]></description>
		<pubDate>Sun, 05 Apr 2026 17:16:05 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Kharkov '43:Manstein Strikes Back (Alt)(jazman version) by jazman.]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=48840</link>
			<pubDate>Sun, 09 Nov 2008 23:13:25 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=48840</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Kharkov '43:Manstein Strikes Back (Alt) (jazman version)</span></span></span> </div>
Kharkov area, 15 February, 1943. Following the Soviet successes at Stalingrad, STAVKA continues the pressure in the South. The Soviet operations 'Star' and 'Gallop' are on the verge of massive success, with Kharkov about to fall with parts of two SS (Das Reich, LAH), and one Heer (GroßDeutschland) Panzer Grenadier divisions nearly trapped in it, and the last rail lines to Army Group South within a few days of being cut at the Dnepr river. Hitler has ordered that Kharkov be held at all costs, in which case the only strong mobile reserves available to Manstein will be destroyed. Manstein has been planning a counterstroke using the SS Panzer Korps, but this will be impossible if the forces in Kharkov do not escape from the burning city. NOTE: This scenario is best played as Axis human against AI, or human vs. human. Also, best played with VST supply rules and programmed weather. <br />
<br />
Modified by Gintas 'jazman' Jazbutis to implement Ed 'Volcano Man' Williams' Alt System (unit images and McNamara DB Values).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 293 turns, Designer Rick Bancroft, edited by jazman.</span><br />
<br />
Download<a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Manstein-Strikes-Back-%28jazman-version%29/action=scenario_details&amp;sid=195&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="text-decoration: underline;" class="mycode_u"><span style="font-weight: bold;" class="mycode_b">Kharkov '43:Manstein Strikes Back (Alt) (jazman version)</span></span></span> </div>
Kharkov area, 15 February, 1943. Following the Soviet successes at Stalingrad, STAVKA continues the pressure in the South. The Soviet operations 'Star' and 'Gallop' are on the verge of massive success, with Kharkov about to fall with parts of two SS (Das Reich, LAH), and one Heer (GroßDeutschland) Panzer Grenadier divisions nearly trapped in it, and the last rail lines to Army Group South within a few days of being cut at the Dnepr river. Hitler has ordered that Kharkov be held at all costs, in which case the only strong mobile reserves available to Manstein will be destroyed. Manstein has been planning a counterstroke using the SS Panzer Korps, but this will be impossible if the forces in Kharkov do not escape from the burning city. NOTE: This scenario is best played as Axis human against AI, or human vs. human. Also, best played with VST supply rules and programmed weather. <br />
<br />
Modified by Gintas 'jazman' Jazbutis to implement Ed 'Volcano Man' Williams' Alt System (unit images and McNamara DB Values).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 293 turns, Designer Rick Bancroft, edited by jazman.</span><br />
<br />
Download<a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Manstein-Strikes-Back-%28jazman-version%29/action=scenario_details&amp;sid=195&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Velikaya Bereka, 6 day operation by Lawrence Richards]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47197</link>
			<pubDate>Wed, 30 Jul 2008 19:05:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47197</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Velikaya Bereka, 6 day operation  </span></span></span></div>
This scenario is based on the work of Glen Saunders and Wig Graves. It focuses on the 6 day offensive by Soviet 6th Army and Army Group Bobkin out of the Barenkovo bridgehead.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 60 turns, Designer Lawrence Richards </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Velikaya-Bereka-6-day-operation/action=scenario_details&amp;sid=186&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Scenario Files </span> </span></a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Velikaya Bereka, 6 day operation  </span></span></span></div>
This scenario is based on the work of Glen Saunders and Wig Graves. It focuses on the 6 day offensive by Soviet 6th Army and Army Group Bobkin out of the Barenkovo bridgehead.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 60 turns, Designer Lawrence Richards </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Velikaya-Bereka-6-day-operation/action=scenario_details&amp;sid=186&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Scenario Files </span> </span></a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Rebels by Bas Kreuger]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47196</link>
			<pubDate>Wed, 30 Jul 2008 19:01:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47196</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Rebels </span></span></span></div>
Summer 2001. The economic situation in Russia and the way the world treats Russia is intolerable in the eyes of the Communist Party and some Generals of the Army. They find General Rostropovich willing to replace the current democratic gouvernment of Russia with a Communist one, by force. Unfortunately for the rebels, a mixed German-US army training command is in Russia for exercises in the PFP Program. They are the last obstacle between Rostropovich forces and the Kremlin. Can they halt Rostropovich on his march to the north, to Moscow?<br />
 PBEM or human axis against computer allies.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Small Scenario 15 turns, Designer Bas Kreuger </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/The-Rebels/action=scenario_details&amp;sid=183&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Rebels </span></span></span></div>
Summer 2001. The economic situation in Russia and the way the world treats Russia is intolerable in the eyes of the Communist Party and some Generals of the Army. They find General Rostropovich willing to replace the current democratic gouvernment of Russia with a Communist one, by force. Unfortunately for the rebels, a mixed German-US army training command is in Russia for exercises in the PFP Program. They are the last obstacle between Rostropovich forces and the Kremlin. Can they halt Rostropovich on his march to the north, to Moscow?<br />
 PBEM or human axis against computer allies.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Small Scenario 15 turns, Designer Bas Kreuger </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/The-Rebels/action=scenario_details&amp;sid=183&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Flashing Sword of Retribution by Marquo]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47195</link>
			<pubDate>Wed, 30 Jul 2008 18:58:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47195</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Flashing Sword of Retribution </span></span></span></div>
January 29th, 1943. The final death rattles of the German 6th Army can still be faintly heard in the frigid winds blowing over the frozen steppes. The distance between Stalingrad and the retreating southern wing of OKH increases daily. The Hungarian, Italian and Rumanian Armies have been reduced to fleeing mobs...afflicted by what Hoth described as "indescribable tank panic." Stalwart German units, stretched way too thin, are trying to vainly to stem the rout caused by the vengeful Soviets. The end, so it seems, is near. Stalin and Stavka are certain that one final push is all that is need to end the war. Filled with dreams of glory, they exhort their field commanders to push tired, undersupplied troops to make one more super effort for Rodina. Operation Star calls for the Voronezh Front to capture Kharkov. Operation Gallop prods the Southwestern Front to capture the bridges over the Dnepr, thus cutting off the entire 1st and 4th Panzerarmies, thereby amputating the entire southern wing of the German Army. Generalfeldmarschall Erich von Manstein has other ideas. The SS-Panzer Corps will be formed. SS-Obergruppenfuhrer Paul Hausser will defy a direct order from Hitler and abandon Kharkov, and in the days to follow, the exhausted, overly ambitious, over-extended Russians will suffer their final humiliation in the blood-drenched snow between the Dnepr and the Donetz Rivers. House Rules and Comments: 1. Use artillery setup, night fatigue, virtual supply trucks, and locking ZOC "OFF." Use programmed weather - a must. No aerial attacks on fixed units until they are released. 2. The PDT file has been edited to account for historical conditions. The Russians are poorly supplied but get frequent replacements. As the Russian advances he will be able to capture supplies, and he must act quickly. The Germans are better-supplied but get few replacements. Given the awful weather, it is hard to dig-in and entrench. 3. By February 20th. 1943 the Luftwaffe is at it's peak, and for the last time in Russia, rules the air. The Russian better move quickly. 4.You must play with Locking ZOC OFF. If you read about these campaigns, you will be amazed to learn of whole German divisions which were surrounded but managed to keep on retreating in a coherent fashion. I can guarantee that if the Soviet spends too much time reducing scattered Axis units, that he is doomed. Keep the strategic picture in focus; get to the Dnepr and Krasnograd and cut off the Axis supplies. Also, when the Axis had reversed the tables and whole Soviet armies were cutoff, many men escaped to fight again because the Axis had too few men to contain them all. 5.Fixed units may not entrench. They are detraining and forming up after a long trip from Germany. They are not just sitting around building breastworks and trenches. Also, please no aerial attacks allowed on these units until they are released. 6.A word to the wise: do not play too close to the map edges. Units appear with high protection values (5). For historical continuity they must be allowed to appear, and do so at the proper moments; retreating Axis troops appear and followed by Soviet pursuers in the North. Soviet units also appear along the South edge as the "off board" formations advance into place. Axis reinforcements appear in the West and South. 7. Hitler will visit the Front at Dnepropetrovsk and try to meddle. He will hang around for a few days...if he is captured the campaign is over, the war is over and the Soviets win a major victory. 8. Because of constraints of the map, I have bent history a bit, and here are the details. Hitler really visited Zaporozh'ye, not Dnepropetrovsk. Further, the Soviet 38th Army and German 2nd Army were really engaged a bit off the map to the Northwest, but not by much. I added them so that the final battle of Kharkov and Belgorod will be more exciting. 9. The OOB is not perfectly historically correct but much research has been done and the major units are there. There are holes and few stretches of the imagination, especially in regards to Soviet artillery formations and the air OOB. Any help filling in the holes will be greatly appreciated. Much thanks to Color for OOB editing, Volcano for all sorts of advice and allowing us to use his great artwork, Richard Bancroft and Richard Warren for OOB suggetions, and John Tiller for creating these games, his encouragement and allowing us to mix and match the Icons of the PzC series. I also was inspired by Laurent Favre's "Manstein's Last Victory" scenario in TOAW-CW. In the end I hope that this campaign will benefit from the continued input of many of the list members, and time will see upgrades based on your collective input. As commander of either side, you may now wield the "Flashing Sword of Retribution." Enjoy!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 421 turns, Designer Marquo </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/The-Flashing-Sword-of-Retribution/action=scenario_details&amp;sid=190&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"> Scenario Files</span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Flashing Sword of Retribution </span></span></span></div>
January 29th, 1943. The final death rattles of the German 6th Army can still be faintly heard in the frigid winds blowing over the frozen steppes. The distance between Stalingrad and the retreating southern wing of OKH increases daily. The Hungarian, Italian and Rumanian Armies have been reduced to fleeing mobs...afflicted by what Hoth described as "indescribable tank panic." Stalwart German units, stretched way too thin, are trying to vainly to stem the rout caused by the vengeful Soviets. The end, so it seems, is near. Stalin and Stavka are certain that one final push is all that is need to end the war. Filled with dreams of glory, they exhort their field commanders to push tired, undersupplied troops to make one more super effort for Rodina. Operation Star calls for the Voronezh Front to capture Kharkov. Operation Gallop prods the Southwestern Front to capture the bridges over the Dnepr, thus cutting off the entire 1st and 4th Panzerarmies, thereby amputating the entire southern wing of the German Army. Generalfeldmarschall Erich von Manstein has other ideas. The SS-Panzer Corps will be formed. SS-Obergruppenfuhrer Paul Hausser will defy a direct order from Hitler and abandon Kharkov, and in the days to follow, the exhausted, overly ambitious, over-extended Russians will suffer their final humiliation in the blood-drenched snow between the Dnepr and the Donetz Rivers. House Rules and Comments: 1. Use artillery setup, night fatigue, virtual supply trucks, and locking ZOC "OFF." Use programmed weather - a must. No aerial attacks on fixed units until they are released. 2. The PDT file has been edited to account for historical conditions. The Russians are poorly supplied but get frequent replacements. As the Russian advances he will be able to capture supplies, and he must act quickly. The Germans are better-supplied but get few replacements. Given the awful weather, it is hard to dig-in and entrench. 3. By February 20th. 1943 the Luftwaffe is at it's peak, and for the last time in Russia, rules the air. The Russian better move quickly. 4.You must play with Locking ZOC OFF. If you read about these campaigns, you will be amazed to learn of whole German divisions which were surrounded but managed to keep on retreating in a coherent fashion. I can guarantee that if the Soviet spends too much time reducing scattered Axis units, that he is doomed. Keep the strategic picture in focus; get to the Dnepr and Krasnograd and cut off the Axis supplies. Also, when the Axis had reversed the tables and whole Soviet armies were cutoff, many men escaped to fight again because the Axis had too few men to contain them all. 5.Fixed units may not entrench. They are detraining and forming up after a long trip from Germany. They are not just sitting around building breastworks and trenches. Also, please no aerial attacks allowed on these units until they are released. 6.A word to the wise: do not play too close to the map edges. Units appear with high protection values (5). For historical continuity they must be allowed to appear, and do so at the proper moments; retreating Axis troops appear and followed by Soviet pursuers in the North. Soviet units also appear along the South edge as the "off board" formations advance into place. Axis reinforcements appear in the West and South. 7. Hitler will visit the Front at Dnepropetrovsk and try to meddle. He will hang around for a few days...if he is captured the campaign is over, the war is over and the Soviets win a major victory. 8. Because of constraints of the map, I have bent history a bit, and here are the details. Hitler really visited Zaporozh'ye, not Dnepropetrovsk. Further, the Soviet 38th Army and German 2nd Army were really engaged a bit off the map to the Northwest, but not by much. I added them so that the final battle of Kharkov and Belgorod will be more exciting. 9. The OOB is not perfectly historically correct but much research has been done and the major units are there. There are holes and few stretches of the imagination, especially in regards to Soviet artillery formations and the air OOB. Any help filling in the holes will be greatly appreciated. Much thanks to Color for OOB editing, Volcano for all sorts of advice and allowing us to use his great artwork, Richard Bancroft and Richard Warren for OOB suggetions, and John Tiller for creating these games, his encouragement and allowing us to mix and match the Icons of the PzC series. I also was inspired by Laurent Favre's "Manstein's Last Victory" scenario in TOAW-CW. In the end I hope that this campaign will benefit from the continued input of many of the list members, and time will see upgrades based on your collective input. As commander of either side, you may now wield the "Flashing Sword of Retribution." Enjoy!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 421 turns, Designer Marquo </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/The-Flashing-Sword-of-Retribution/action=scenario_details&amp;sid=190&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"> Scenario Files</span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Soviet Spring Offensive (SW Front only) by Lawrence Richards]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47194</link>
			<pubDate>Wed, 30 Jul 2008 18:55:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47194</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soviet Spring Offensive, SW Front only</span> </span></span></div>
This scenario is based on the 80 turn Soviet Spring Offensive designed by Glen Saunders and Wig Graves. Its purpose is to provide players with a smaller version of the larger original. It eliminates all Soviet Southern Front forces, as well as most reserve forces. It also eliminates all the German 17th Army and 1st Panzer Army units. In addition, the southern third of the campaign map has been eliminated, and the number of turns reduced to 60. A small reduction in the number of planes available to the Axis player was also made.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 60 turns, Designer Lawrence Richards </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Soviet-Spring-Offensive-SW-Front-only/action=scenario_details&amp;sid=184&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="font-weight: bold;" class="mycode_b"> <span style="color: #FF0000;" class="mycode_color">Scenario Files </span></span></a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soviet Spring Offensive, SW Front only</span> </span></span></div>
This scenario is based on the 80 turn Soviet Spring Offensive designed by Glen Saunders and Wig Graves. Its purpose is to provide players with a smaller version of the larger original. It eliminates all Soviet Southern Front forces, as well as most reserve forces. It also eliminates all the German 17th Army and 1st Panzer Army units. In addition, the southern third of the campaign map has been eliminated, and the number of turns reduced to 60. A small reduction in the number of planes available to the Axis player was also made.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 60 turns, Designer Lawrence Richards </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Soviet-Spring-Offensive-SW-Front-only/action=scenario_details&amp;sid=184&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="font-weight: bold;" class="mycode_b"> <span style="color: #FF0000;" class="mycode_color">Scenario Files </span></span></a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[#02 Second Battle of Kharkov-Explicit Supply by Rick Bancroft]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47192</link>
			<pubDate>Wed, 30 Jul 2008 17:18:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47192</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">#02 Second Battle of Kharkov-Explicit Supply</span></span> </span></div>
Kharkov, May 12th, 1942: In 1941, the first year of war in Russia, the German Army plowed their way across much of the Soviet Union and was stopped at the very approaches of Moscow by the Soviet winter offensive. Much has been written of this Moscow counteroffensive, but a lessor known, but rather successful Russian Winter Offense also occurred near Kharkov and resulted in the formation of the Iyzum Bulge. Both of these successes led Stalin to feel that the momentum was his. It turns out he was wrong in both cases. Nevertheless, by the spring of 1942 he was planning a bold move to encircle Kharkov and surround the German Army in the Ukraine with a two-pronged attack. His attack was also to preempt the German summer offensive that was expected to happen in the Moscow region. This Soviet Summer Offense was known as the Second Battle of Kharkov. This version has had supply units added in for explicit supply, and the terrain defensive modifiers adjusted higher for some terrain. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 140 turns, Designer Adj by Rick Bancroft </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Second-Battle-of-Kharkov-Explicit-Supply/action=scenario_details&amp;sid=193&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a> <br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">#02 Second Battle of Kharkov-Explicit Supply</span></span> </span></div>
Kharkov, May 12th, 1942: In 1941, the first year of war in Russia, the German Army plowed their way across much of the Soviet Union and was stopped at the very approaches of Moscow by the Soviet winter offensive. Much has been written of this Moscow counteroffensive, but a lessor known, but rather successful Russian Winter Offense also occurred near Kharkov and resulted in the formation of the Iyzum Bulge. Both of these successes led Stalin to feel that the momentum was his. It turns out he was wrong in both cases. Nevertheless, by the spring of 1942 he was planning a bold move to encircle Kharkov and surround the German Army in the Ukraine with a two-pronged attack. His attack was also to preempt the German summer offensive that was expected to happen in the Moscow region. This Soviet Summer Offense was known as the Second Battle of Kharkov. This version has had supply units added in for explicit supply, and the terrain defensive modifiers adjusted higher for some terrain. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 140 turns, Designer Adj by Rick Bancroft </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Second-Battle-of-Kharkov-Explicit-Supply/action=scenario_details&amp;sid=193&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a> <br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Manstein Strikes Back by Rick Bancroft]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47191</link>
			<pubDate>Wed, 30 Jul 2008 17:13:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47191</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Manstein Strikes Back </span></span></span></div>
Kharkov area, 15 February, 1943. The Soviet operations Star and Gallop are on the verge of massive success, with Kharkov about to fall with parts of 2 SS and 1 Heer Panzer Grenadier divisions nearly trapped in it, and the last rail lines to Army Group South within a few days of being cut at the Dnepr river. Hitler has ordered that Kharkov be held at all costs, in which case the only strong mobile reserves available to Manstein will be destroyed. Manstein has been planning a counterstroke using the SS Panzer Korps, but this will be impossible if the forces in Kharkov do not escape from the burning city. NOTE: This scenario is best played as Axis human against AI, or human vs. human. Also, best played with VST supply rules and programmed weather.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 293 turns, Designer Rick Bancroft </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Manstein-Strikes-Back/action=scenario_details&amp;sid=191&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Manstein Strikes Back </span></span></span></div>
Kharkov area, 15 February, 1943. The Soviet operations Star and Gallop are on the verge of massive success, with Kharkov about to fall with parts of 2 SS and 1 Heer Panzer Grenadier divisions nearly trapped in it, and the last rail lines to Army Group South within a few days of being cut at the Dnepr river. Hitler has ordered that Kharkov be held at all costs, in which case the only strong mobile reserves available to Manstein will be destroyed. Manstein has been planning a counterstroke using the SS Panzer Korps, but this will be impossible if the forces in Kharkov do not escape from the burning city. NOTE: This scenario is best played as Axis human against AI, or human vs. human. Also, best played with VST supply rules and programmed weather.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 293 turns, Designer Rick Bancroft </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Manstein-Strikes-Back/action=scenario_details&amp;sid=191&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Lunge To Krasnoarmeyskoye by Rick Bancroft]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47190</link>
			<pubDate>Wed, 30 Jul 2008 17:10:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47190</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lunge To Krasnoarmeyskoye </span></span></span></div>
South of Kharkov, February 10, 1943: Operating Gallop, launched in conjunction with Operation Star as follow ups to Little Saturn which had destroyed much of the 8th Italian Army and sealed the fate of the 6th Army at Stalingrad, was aimed at the Sea of Azov and the Dnepr River to isolate the bulk of the German and allied forces still withdrawing from the Caucasus and the vicinity of Rostov. This offensive, begun at the end of January, 1943 became stuck in static fighting in its advance toward the Sea of Azov at Slavyansk and Kramatorsk. Vatutin ordered a flanking movement to seize the rail junction at Krasnoarmeyskoye, far in the German rear area and on the rail line for supply back to Dnepropetrovsk for the entire southern wing of the German forces. This led to a series of battles between the exhausted forces of each side throughout the area, with the Soviets first halted and then thrown back with heavy losses at Krasnoarmeyskoye. This battle helped set the stage for Manstein's counterattack.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 90 turns, Designer Rick Bancroft </span><br />
<br />
<a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Lunge-To-Krasnoarmeyskoye/action=scenario_details&amp;sid=187&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files</span></span>  </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lunge To Krasnoarmeyskoye </span></span></span></div>
South of Kharkov, February 10, 1943: Operating Gallop, launched in conjunction with Operation Star as follow ups to Little Saturn which had destroyed much of the 8th Italian Army and sealed the fate of the 6th Army at Stalingrad, was aimed at the Sea of Azov and the Dnepr River to isolate the bulk of the German and allied forces still withdrawing from the Caucasus and the vicinity of Rostov. This offensive, begun at the end of January, 1943 became stuck in static fighting in its advance toward the Sea of Azov at Slavyansk and Kramatorsk. Vatutin ordered a flanking movement to seize the rail junction at Krasnoarmeyskoye, far in the German rear area and on the rail line for supply back to Dnepropetrovsk for the entire southern wing of the German forces. This led to a series of battles between the exhausted forces of each side throughout the area, with the Soviets first halted and then thrown back with heavy losses at Krasnoarmeyskoye. This battle helped set the stage for Manstein's counterattack.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 90 turns, Designer Rick Bancroft </span><br />
<br />
<a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Lunge-To-Krasnoarmeyskoye/action=scenario_details&amp;sid=187&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files</span></span>  </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Lunge to Krasnoarmeyskoye - Short by Rick Bancroft]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47189</link>
			<pubDate>Wed, 30 Jul 2008 17:08:02 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47189</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lunge to Krasnoarmeyskoye - Short </span></span></span></div>
South of Kharkov, February 10, 1943: Operating Gallop, launched in conjunction with Operation Star as follow ups to Little Saturn which had destroyed much of the 8th Italian Army and sealed the fate of the 6th Army at Stalingrad, was aimed at the Sea of Azov and the Dnepr River to isolate the bulk of the German and allied forces still withdrawing from the Caucasus and the vicinity of Rostov. This offensive, begun at the end of January, 1943 became stuck in static fighting in its advance toward the Sea of Azov at Slavyansk and Kramatorsk. Vatutin ordered a flanking movement to seize the rail junction at Krasnoarmeyskoye, far in the German rear area and on the rail line for supply back to Dnepropetrovsk for the entire southern wing of the German forces. This led to a series of battles between the exhausted forces of each side throughout the area, with the Soviets first halted and then thrown back with heavy losses at Krasnoarmeyskoye. This battle helped set the stage for Manstein's counterattack. This is the short version of the battle, with the Axis player having less time to carry out his counterattack.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Medium Scenario 45 turns, Designer(s) Rick Bancroft </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Lunge-to-Krasnoarmeyskoye---Short/action=scenario_details&amp;sid=188&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lunge to Krasnoarmeyskoye - Short </span></span></span></div>
South of Kharkov, February 10, 1943: Operating Gallop, launched in conjunction with Operation Star as follow ups to Little Saturn which had destroyed much of the 8th Italian Army and sealed the fate of the 6th Army at Stalingrad, was aimed at the Sea of Azov and the Dnepr River to isolate the bulk of the German and allied forces still withdrawing from the Caucasus and the vicinity of Rostov. This offensive, begun at the end of January, 1943 became stuck in static fighting in its advance toward the Sea of Azov at Slavyansk and Kramatorsk. Vatutin ordered a flanking movement to seize the rail junction at Krasnoarmeyskoye, far in the German rear area and on the rail line for supply back to Dnepropetrovsk for the entire southern wing of the German forces. This led to a series of battles between the exhausted forces of each side throughout the area, with the Soviets first halted and then thrown back with heavy losses at Krasnoarmeyskoye. This battle helped set the stage for Manstein's counterattack. This is the short version of the battle, with the Axis player having less time to carry out his counterattack.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Medium Scenario 45 turns, Designer(s) Rick Bancroft </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Lunge-to-Krasnoarmeyskoye---Short/action=scenario_details&amp;sid=188&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[German Counterstrike at Krasnoarmeyskoye by Rick Bancroft]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47188</link>
			<pubDate>Wed, 30 Jul 2008 17:05:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47188</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">German Counterstrike at Krasnoarmeyskoye</span> </span></span></div>
South of Kharkov, February 18, 1943: Operating Gallop, aiming for the Sea of Azov, had bogged down in a stalemate at Krasnoarmeyskoye and Slavyansk by February 11. This stalemate helped Manstein prepare his counterattack, part of which is represented here. 2 Panzer and 1 SS Panzergrenadier divisions, with the support of 1 infantry division, are striking back at 4 Soviet tank corps and 3 Rifle divisions. All the units involved are worn down by months of combat. This was the beginning of the counterattack from the south, which historically led to the destruction of the majority of the remaining equipment of the 4 Soviet Tank Corps represented here.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Medium Scenario 26 turns, Designer Rick Bancroft </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/German-Counterstrike-at-Krasnoarmeyskoye/action=scenario_details&amp;sid=189&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files</span> </span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">German Counterstrike at Krasnoarmeyskoye</span> </span></span></div>
South of Kharkov, February 18, 1943: Operating Gallop, aiming for the Sea of Azov, had bogged down in a stalemate at Krasnoarmeyskoye and Slavyansk by February 11. This stalemate helped Manstein prepare his counterattack, part of which is represented here. 2 Panzer and 1 SS Panzergrenadier divisions, with the support of 1 infantry division, are striking back at 4 Soviet tank corps and 3 Rifle divisions. All the units involved are worn down by months of combat. This was the beginning of the counterattack from the south, which historically led to the destruction of the majority of the remaining equipment of the 4 Soviet Tank Corps represented here.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Medium Scenario 26 turns, Designer Rick Bancroft </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/German-Counterstrike-at-Krasnoarmeyskoye/action=scenario_details&amp;sid=189&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files</span> </span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Gallop - Letting Loose the Reins by Marquo]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47185</link>
			<pubDate>Wed, 30 Jul 2008 15:50:44 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47185</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gallop - Letting Loose the Reins </span></span></span></div>
January 29th, 1943. Operation Gallop calls for the Southwestern Front to capture the bridges over the Dnepr, thus cutting off the entire 1st and 4th Panzerarmies, thereby amputating the entire southern wing of the German Army. This scenario covers the first 4 days of Operation Gallop and the beginning of Popov's Tank Raid. Please use the following rules: artillery setup, recon, night fatigue, virtual supply trucks, programmed weather, and no locking ZOC (essential). This scenario uses a variation of the FSR OOB and PDT file. The speed of all units is increased by 33% and the number of turns per day is decreases by 33%. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Medium Scenario 24 turns, Designer Marquo </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Gallop---Letting-Loose-the-Reins/action=scenario_details&amp;sid=192&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files  </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gallop - Letting Loose the Reins </span></span></span></div>
January 29th, 1943. Operation Gallop calls for the Southwestern Front to capture the bridges over the Dnepr, thus cutting off the entire 1st and 4th Panzerarmies, thereby amputating the entire southern wing of the German Army. This scenario covers the first 4 days of Operation Gallop and the beginning of Popov's Tank Raid. Please use the following rules: artillery setup, recon, night fatigue, virtual supply trucks, programmed weather, and no locking ZOC (essential). This scenario uses a variation of the FSR OOB and PDT file. The speed of all units is increased by 33% and the number of turns per day is decreases by 33%. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Medium Scenario 24 turns, Designer Marquo </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/Gallop---Letting-Loose-the-Reins/action=scenario_details&amp;sid=192&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files  </span></span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[7 Day Stary Saltov Operation by Lawrence Richards]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47184</link>
			<pubDate>Wed, 30 Jul 2008 15:47:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47184</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color">7<span style="font-weight: bold;" class="mycode_b"> <span style="text-decoration: underline;" class="mycode_u">Day Stary Saltov Operation </span></span></span></div>
This scenario is based on the work of Glen Saunders and Wig Graves. It simulates 7 days of combat on the Stary Saltov axis. This scenario is meant to provide the northern half of the Soviet Spring Offensive scenario provided with K42, that is, scenario #3.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 75 turns, Designer Lawrence Richards </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/7-Day-Stary-Saltov-Operation/action=scenario_details&amp;sid=185&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span> </span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color">7<span style="font-weight: bold;" class="mycode_b"> <span style="text-decoration: underline;" class="mycode_u">Day Stary Saltov Operation </span></span></span></div>
This scenario is based on the work of Glen Saunders and Wig Graves. It simulates 7 days of combat on the Stary Saltov axis. This scenario is meant to provide the northern half of the Soviet Spring Offensive scenario provided with K42, that is, scenario #3.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Large Scenario 75 turns, Designer Lawrence Richards </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/7-Day-Stary-Saltov-Operation/action=scenario_details&amp;sid=185&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Scenario Files </span> </span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[A Bridge Too Far-Ski' or 40km to Krasnograd by Phil K. Powers]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=47183</link>
			<pubDate>Wed, 30 Jul 2008 15:40:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=47183</guid>
			<description><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">A Bridge Too Far-Ski' or 40km to Krasnograd</span> </span></span></div>
A 3 day fictional advance by 2 Panzer Divisions during a blizzard. 14th Panzer will breakthrough, 16th Panzer should arrive next day to head for Krasnograd. A surprise glider coup will be attempted near Krasnograd on day 2. Soviets will receive reinforcements throughout the 3 days. Aggressively cut off this advance!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Medium Scenario 24 turns, Designer Phil K. Powers </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/%27A-Bridge-Too-Far-Ski%27-or-40km-to-Krasnograd/action=scenario_details&amp;sid=182&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Scenario Files</span> </span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;" class="mycode_align"> <span style="color: #FF0000;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">A Bridge Too Far-Ski' or 40km to Krasnograd</span> </span></span></div>
A 3 day fictional advance by 2 Panzer Divisions during a blizzard. 14th Panzer will breakthrough, 16th Panzer should arrive next day to head for Krasnograd. A surprise glider coup will be attempted near Krasnograd on day 2. Soviets will receive reinforcements throughout the 3 days. Aggressively cut off this advance!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Medium Scenario 24 turns, Designer Phil K. Powers </span><br />
<br />
Download <a href="https://www.theblitz.club/scenarios/HPS-Operational-Campaigns/%27A-Bridge-Too-Far-Ski%27-or-40km-to-Krasnograd/action=scenario_details&amp;sid=182&amp;ladder=3" target="_blank" rel="noopener" class="mycode_url"> <span style="font-weight: bold;" class="mycode_b"><span style="color: #FF0000;" class="mycode_color">Scenario Files</span> </span> </a><br />
<br />
Any comments you would like to leave about this scenario can be posted in this thread.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Forum Info.]]></title>
			<link>https://www.theblitz.club/message_boards/showthread.php?tid=46966</link>
			<pubDate>Mon, 21 Jul 2008 21:58:56 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.theblitz.club/message_boards/member.php?action=profile&uid=3908">Mr Grumpy</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.theblitz.club/message_boards/showthread.php?tid=46966</guid>
			<description><![CDATA[This forum lists all of the K42 Mod scenarios located at the <span style="font-weight: bold;" class="mycode_b">Blitz</span>, for Volcano Man's Alt Mod scenarios you should visit <a href="http://www.volcanomods.com/index.php?option=com_frontpage&amp;Itemid=1" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">Volcano Mods.</span> </a><br />
<br />
All these scenarios can be reported on the TOC ladder and for the same points as stock scenarios, any problems downloading the files from this forum should be reported to myself.]]></description>
			<content:encoded><![CDATA[This forum lists all of the K42 Mod scenarios located at the <span style="font-weight: bold;" class="mycode_b">Blitz</span>, for Volcano Man's Alt Mod scenarios you should visit <a href="http://www.volcanomods.com/index.php?option=com_frontpage&amp;Itemid=1" target="_blank" rel="noopener" class="mycode_url"><span style="color: #FF0000;" class="mycode_color">Volcano Mods.</span> </a><br />
<br />
All these scenarios can be reported on the TOC ladder and for the same points as stock scenarios, any problems downloading the files from this forum should be reported to myself.]]></content:encoded>
		</item>
	</channel>
</rss>