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Map Mod
07-05-2020, 05:41 AM, (This post was last modified: 04-07-2024, 02:30 AM by bigus.)
#1
Map Mod
Here is my map mod for Panzer battles.
It is still WIP.
Tested with Kursk, Normandy and the Demo.
Feedback would be great for North Africa.
Use JSGME to install.

Version 2.3: Revised Towns and villages.
Edit 04_06_24: Revised Cities. Darkened hedgerows.

PB Version 2.3:
https://www.dropbox.com/scl/fi/ut2oz16vx...xf6h4&dl=0


[Image: pb11_result.jpg]

[Image: PB6.jpg]

[Image: PB7.jpg]

[Image: pb12_result.jpg]
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07-12-2020, 06:21 PM,
#2
RE: Map Mod
Thanks for sharing, I like it.
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07-13-2020, 07:16 AM,
#3
RE: Map Mod
Thanks Jeff!   Thumbs Up
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07-15-2020, 08:02 AM,
#4
RE: Map Mod
Your welcome gents,
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04-03-2021, 07:01 PM,
#5
RE: Map Mod
(07-15-2020, 08:02 AM)bigus Wrote: Your welcome gents,

Very nice bigus, thanks for sharing, really digging the aesthetic.
Kind Regards,
Harry
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04-06-2021, 08:32 AM,
#6
RE: Map Mod
Your welcome,
Glad you like it.
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04-07-2021, 02:39 AM,
#7
RE: Map Mod
I like how gritty this looks!
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04-10-2021, 09:21 AM, (This post was last modified: 04-10-2021, 09:23 AM by bigus.)
#8
RE: Map Mod
(04-07-2021, 02:39 AM)NikolaiB Wrote: I like how gritty this looks!

Thanks?
All in all this mod is nothing more than the original graphics lightened (not so dark).
I do not like the updated stock graphics (period). It's very hard for me to see grass and bushes in Kursk.
The trees and fields have also been reduced in size but nothing original.
I've always hated the full hex tree's because I could never pick out the elevation changes.
So, I've reduced most of the 2D graphics to hopefully be able to see the elevation changes.
I've done this in every mod I've posted so far for other games.
I might change the minefields and obstacles one of these days cause I'm not sure if I like them.
Stay tuned.

Cheers,
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07-20-2022, 04:42 AM, (This post was last modified: 07-20-2022, 04:44 AM by bigus.)
#9
RE: Map Mod
Revised 2D Symbols. They are similar to Panzer Campaigns.

[Image: PB%202D%20Symbols%20%281%29.jpg]
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07-21-2022, 04:10 PM,
#10
RE: Map Mod
Thanks for keeping your mods updated for us, bigus! Thumbs Up
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