• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Is it possible to create new units in the PzC OOB
10-31-2015, 09:36 PM,
#1
Help  Is it possible to create new units in the PzC OOB
I'm trying to create a new scenario for Salerno'43 which involves units not included in the game - for example fixed Panther turret emplacements, and ex Italian armour units. Is it possible to create these new units or even transfer them from other PzC titles such as Sicily (and if so how)? Or am I limited to adjusting the characteristics of existing unit types?  Cheers
Quote this message in a reply
10-31-2015, 09:48 PM,
#2
RE: Is it possible to create new units in the PzC OOB
Sure, I made an alien mod for the modern series, little tricky getting them in, but that was many years ago, and forget what I did? Made oob's, graphics, etc. I have the mod somewhere on my computer, for the Northern Plains '85, I think...

BTW, this is the Campaign Series Forum, not Panzer Campaigns!! Just sayin'!!
Meine Ehre heisst Treue



http://www.cslegion.com/
Quote this message in a reply
10-31-2015, 09:58 PM,
#3
RE: Is it possible to create new units in the PzC OOB
Oops I'll post it this thread in the panzer campaigns forum.

Thanks for the tip though.
Quote this message in a reply
10-31-2015, 10:15 PM,
#4
RE: Is it possible to create new units in the PzC OOB
LOL, no problem, if you like, I can send the mod, so you can see what I did. Essentially I ported WW2 stuff over to NGP'85, so I could use the chemical/nukes options of the modern era, then made a country to use the Aliens, redid all the phasebox etc. artwork and the units and graphics for them. There is only one scenario, but I dropped doing it as other things cam up!
Meine Ehre heisst Treue



http://www.cslegion.com/
Quote this message in a reply
10-31-2015, 10:33 PM,
#5
RE: Is it possible to create new units in the PzC OOB
Thanks warhorse. Email sent
Quote this message in a reply


Forum Jump:


Users browsing this thread: 1 Guest(s)