• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Valley of Death
11-23-2007, 04:09 AM,
#1
Valley of Death
Just got done playing "Valley of Death" designed by Tanker Tony.

Don't know enough about this battle to offer any insight on it's history, but if you like a larger scenario with a "Showdown at Borisov" force mix on a smaller scale and in my opinion a well made map for manuver I think you'll like this one.

Thank you Tanker Tony and everone else that keep this game fresh.

Have a happy Thanksgiving everyone.

Tim (Montana Mud)
"The Pope? How many Divisions does he have?" Stalin
Quote this message in a reply
11-23-2007, 12:31 PM,
#2
RE: Valley of Death
montana mud where i could find that scenario? i would like to play it
Quote this message in a reply
11-23-2007, 01:38 PM,
#3
RE: Valley of Death
Sorry about that. It's located in EFII scenario data base.
"The Pope? How many Divisions does he have?" Stalin
Quote this message in a reply
11-24-2007, 01:52 PM,
#4
RE: Valley of Death
Hello comrades. Thank you. Valley of Death was my latest attempt at a 'Tank Graveyard at Minsk' type battle. Thats my favorite scenario of all time.
Why not more like it ? There is one grave error that still stands to be corrected in 'valley'. The allies last reinforcement comes in on turn 80, in a 26 turn game. oops.

Looking for a few more battles. I'd definitely like to try 'Heavy Metal Thunder' (WF) and anything else. Maybe even 'Valley'. Any takers'? :smoke:

Tankertony>>>
Quote this message in a reply
11-25-2007, 04:48 AM, (This post was last modified: 11-25-2007, 04:51 AM by Montana Mud.)
#5
RE: Valley of Death
I'd like to try the Germans in "Valley of Death" as I've just got done playing the Soviets.

EFII or Matrix

Tim e-mail- [email protected]
"The Pope? How many Divisions does he have?" Stalin
Quote this message in a reply
11-25-2007, 07:23 AM,
#6
RE: Valley of Death
Excellent, I'll get right on it.
I personally believe, all things being equal, that the Germans have the slight advantage in this scenario. But the size allows for any number of possibilities
and as with most scenarios that have them, the exit hexes can be crucial.
I'm looking forward to the challenge, good luck!

Tankertony>>>
Quote this message in a reply
11-25-2007, 12:58 PM,
#7
RE: Valley of Death
Hi TT

I just played through 6 turns against the AI Nice scenario and map cheers It must be a slugfest H2H Big Grin I like the way it has the potential to turn into several smaller battles good stuff.

Tide1
War is the remedy that our enemies have chosen, and I say let us give them all they want.William Tecumseh Sherman
Quote this message in a reply


Forum Jump:


Users browsing this thread: 1 Guest(s)