Iceman (Axis) and ComradeP (Allies) have completed our game. 984 points, Allied major victory. Until the capture of two objectives in the Axis rear and an increase in Axis losses, a Draw seemed the likely result.
It was difficult to deal with Axis tanks and PzG units, but my units held on long enough for reinforcements to land. The PzG units in particular were difficult to deal with, but they ended up taking substantial losses as well.
The key to my victory was a somehow lucky assault on allied main supply source in Gela. From that point, the allied supply was very low and allied offensive capacity really low.
Greetings Patric, I have a question for you: if a player who has already accumulated enough victory points after a few turns to achieve a minor or major victory. significantly slows down his opponent's responses to the turn, thus causing the game to end too late, how is his victory considered? If the trailing opponent is not given the opportunity to recover VPs, to the extent possible, by the time set for the end of the round, will the outcome of the game still stand? In this case, is there no penalty for the player who played the game out of time?
Thanks and regards.
(Yesterday, 12:05 AM)Brancaleone Wrote: Greetings Patric, I have a question for you: if a player who has already accumulated enough victory points after a few turns to achieve a minor or major victory. significantly slows down his opponent's responses to the turn, thus causing the game to end too late, how is his victory considered? If the trailing opponent is not given the opportunity to recover VPs, to the extent possible, by the time set for the end of the round, will the outcome of the game still stand? In this case, is there no penalty for the player who played the game out of time?
Thanks and regards.
Please see the thread "WDS Tiller Operational Campaigns Tournament News". I address your feedback