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It's a Long Way to Tipperary Round 2
06-16-2025, 03:04 AM,
#21
RE: It's a Long Way to Tipperary Round 2
(06-16-2025, 02:33 AM)HMCS Rosthern Wrote: Are there any Round 2 pairings that have not started?

I still waiting for  Witblitz
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06-16-2025, 09:55 PM,
#22
RE: It's a Long Way to Tipperary Round 2
(06-16-2025, 02:33 AM)HMCS Rosthern Wrote: Are there any Round 2 pairings that have not started?

I was unable to contact Pijus. Dog Soldier stepped in, and we have begun commenced hostilities.
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06-20-2025, 01:56 AM,
#23
RE: It's a Long Way to Tipperary Round 2
Iceman (axis) and akilpio (allied) have completed - the result was an allied minor victory with 717 points.
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06-24-2025, 04:22 AM,
#24
RE: It's a Long Way to Tipperary Round 2
Unofortunately, my opponent had to discontinue the game midway through. We agreed to report the result as it was when the battle was halted.

Giorgiobeacco (Axis) v. SvenDuuva (Allied): Allied Minor victory with 509 points (after 15 turns).
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5 hours ago,
#25
RE: It's a Long Way to Tipperary Round 2
Should we (or should we not) automatically upgrade if a new patch is released while a round is in play?
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5 hours ago,
#26
RE: It's a Long Way to Tipperary Round 2
We didn't do so in the Winter Operations tournament and that seems like a good solution this time around as well. 

Updating if a patch was released before the start date of a round was mandatory, but installing an update when a round was in progress was to be delayed.
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