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					01-05-2012, 09:35 AM,  (This post was last modified: 01-08-2012, 04:50 AM by Warhorse.) |  
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						|  | Warhorse   Moderator
 
       
 | Posts: 2,338 Joined: Jun 2001
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			| Update to 1.04 for Korean War Mod 
					Hey all, 
Everyone who has downloaded my mod, I've updated the files to be that of 1.04. Not every new unit, but tried to be as realistic as possible. Here are the files.
 
EDIT: Had to adjust the ex-Japanese Infantry Guns to be able to indirect fire, you will need to re-download this update, my apologies, I'm not perfect!!
 
Mike
  new files.zip  (Size: 1.64 MB / Downloads: 61)
				
				
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					01-08-2012, 06:21 AM,  
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						|  | Warhorse   Moderator
 
       
 | Posts: 2,338 Joined: Jun 2001
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			| RE: Update to 1.04 for Korean War Mod 
					Here is a file you will need for some of Huibs little gems, portrays higher elevations! Either unzip this into your MODS folder of Korean War and enter with JSGME, or unzip right into the Korean War folder. 
Mike
  Big hills2d.zip  (Size: 1.04 MB / Downloads: 42)
				
				
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					01-08-2012, 10:02 AM,  
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			| RE: Update to 1.04 for Korean War Mod 
					Mike, this to me seems incomplete, as it only mentions 2D. I have downloaded, but no effect in 2d or 3d. 
				 
				
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					01-08-2012, 12:17 PM,  
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			| RE: Update to 1.04 for Korean War Mod 
					Understood...I think. I can do with 12 for Kap'yong with a big delta.
 
				
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					01-08-2012, 01:31 PM,  
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						|  | Warhorse   Moderator
 
       
 | Posts: 2,338 Joined: Jun 2001
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			| RE: Update to 1.04 for Korean War Mod 
					It's kinda tricky, to do 13>, requiring first to make a line in the map open in Word, put all the keyboard characters on it, then open in the map editor to see where your numbers are. Then by hand enter first 18 level, then on down to 13, then save, fill in the rest of the levels as usual. I'll have to make a tutorial on it!!
 Mike
 
				
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					01-09-2012, 02:29 AM,  
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						|  | junk2drive   Lieutenant Colonel
 
  
 | Posts: 682 Joined: Feb 2007
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			| RE: Update to 1.04 for Korean War Mod 
					Inside the zip is a folder, Big hills2d. Do the files stay in this folder or should the files be extracted and overwrite the original files?
				 
				
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					01-14-2012, 03:02 AM,  (This post was last modified: 01-14-2012, 03:03 AM by Kool Kat.) |  
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						|  | Kool Kat   Lieutenant General
 
  
 | Posts: 2,499 Joined: Aug 2006
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			| RE: Update to 1.04 for Korean War Mod 
					 (01-05-2012, 09:35 AM)Warhorse Wrote:  Hey all,
 Everyone who has downloaded my mod, I've updated the files to be that of 1.04. Not every new unit, but tried to be as realistic as possible. Here are the files.
 
 EDIT: Had to adjust the ex-Japanese Infantry Guns to be able to indirect fire, you will need to re-download this update, my apologies, I'm not perfect!!
 
 Mike
 
Question - When you download and unzip the version 1.04 file... should your Korean Mod game version now read 1.04 or still 1.02?
 
I performed the referenced operation... and when it was unzipping into the Korean Mod folder... it replaced approx 76 files? So, that is correct?
				 
Regards,  Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
 
				
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