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New HPS titles?
06-05-2009, 07:28 AM,
#11
RE: New HPS titles?
Foul. Wrote:Waiting for that Duchet email...............Big Grin

Don't give the game away. ;)
06-05-2009, 09:39 AM, (This post was last modified: 06-05-2009, 09:50 AM by Panzer VI.)
#12
RE: New HPS titles?
What I'd like to see:

Panzer Campaigns:Leningrad 41, Berlin '45, or Poland/Warsaw '39

Modern Campaigns: Desert Storm '91

Naval Campaigns:Midway

Early American Wars(Something about the US expansion west and the US Army fights with Native Americans)

Total War in Europe:Barbarossa or something about the East Front.

Squad Battles: Desert Storm(I want to see some kind of SB game about war in mideast 1991 onward)

Civil War Battles:Manassas

Musket and Pike: (Something about battles of 1600s, or about battles from 1600 to the invention of the bayonet)
06-05-2009, 11:22 AM,
#13
RE: New HPS titles?
Rahamy Wrote:... one series is represented that has been quiet of late.

I'm guessing that this would be the Total War in Europe franchise.
06-05-2009, 01:14 PM,
#14
RE: New HPS titles?
Posted by one of the European members at the ACWGC.

1- Total War in Europe : War on the Southern Front
________________________________________
Introduction and Overview
War on the Southern Front (WSF) is the second instalment of HPS’s Total War in Europe series.
It focuses on the ground and air campaigns fought in the regions surrounding the Mediterranean in 1940-43.
This includes the Italian Invasion of Greece in 1940, the subsequent German invasion of the Balkans, Rommel and the exploits of the Afrika Korps, and the Allied invasion of Sicily.
These campaigns saw a wide range of operations, from swift armour thrusts in the desert, to infantry slogging matches in the mountains and to daring airborne assaults.

Features and Scenarios:
Each scenario covers a campaign or major battle.
These include the battles for Tobruk and El Alamein, the Axis last stand in Tunisia, the mountain warfare in Greece in 1940-41, the German airborne assault on Crete, the British intervention in Vichy Syria, and the Patton-Montgomery race for Messina in Sicily.
Game units are regimental-brigade level, with divisional builds.
There are also extensive air orders of battles.
Command, supply, partisans, weather and many more features of operational level warfare are included.

The OOB contains fifteen nations with 337 different unit types.
The combat model provides for such factors as armour effects and morale.
Airpower includes missions such as close support, interdiction, recon and interception.
There is an extensive campaign manual included as an electronic file which includes information on networked play, PBEM, and a troubleshooting guide (127 pages in total).
• 23 Scenarios – with optimization for PBEM as well as a separate version for play against the system AI.
• The Master Map covers the entire Mediterranean theatre of operations.
• Game scale is 1 hex = 10 kilometres, 1 turn = 2 days.
• OOB & Scenario editors, parameter data editor allow players to customize the game and create new ones.
• Sub-map editor allows the main map to be “chopped” up into smaller segments for custom scenario creation.
Multiple play options:
against the computer AI - Play by e-mail (PBEM) - LAN & Internet “live” play - Two player hotseat.

Minimum System Requirements:
1 GHz Pentium PC - 256 MB RAM - 300 MB free hard disk space - Windows 2000/XP/Vista

Total War in Europe : War on the Southern Front
£ 29.99 + £ 1 P&P (Recorded Delivery First Class Post)

________________________________________
2 - Ancient Warfare : Alexandrian Wars
________________________________________

Introduction and Overview:
Alexandrian Wars is the third title in the HPS Ancient Warfare game series. It is set in an era that significantly altered the nature of warfare.

Alexander of Macedon was possibly the greatest military commander in the Ancient World.
From the outset of the Persian Wars in 334 BC and the eight years that followed, Alexander was never defeated in battle.
The combined use of shock heavy cavalry, massed pikemen and light skirmishing infantry distinguished Alexander as one of the greatest tactical geniuses of all time.
Play the campaigns and famous battles of Alexander the Great and his father Philip of Macedon, who consolidated his rule in Greece.
The game accurately reflects Macedonian tactics and the need for combined arms to win battles against superior numbers.

Features and Scenarios:
The Ancient Warfare engine is a hex based, tactical, plot - simultaneous resolution engine.
A game turn is composed of 3 phases
1- Each player assigns commands to his units; movement, changing formation etc
2- The computer determines the net effect of these orders as the move is played out.
3- Fire and melee combat are automatic and at this point the players watch the outcome.
The game then moves on to the next turn.

Alexandrian Wars provides a wide range of actions, from small skirmishes a player can complete in one evening to huge battles with an army of over 40,000 men.
The game contains all the great elements of the Ancient Warfare series such as fortifications and siege warfare as well as massed ranks of pikes, Indian elephants and finely tuned combat.

You can play single historical battles or campaigns where your army is carried through from one scenario to another.
Choice of reinforcements and even the next battle location in a campaign make Alexandrian Wars another great game.

Colourful 3-D units (100 different types) of the historical troop types in Alexander's army plus many of his adversaries'
Specially designed terrain features show the battlefields of the ancient world from Greece to India.

As well as the campaigns, there are 44 scenarios included (20 historical, 16 hypothetical & eight from the Table Top Series)
The historical scenarios include the battles of
Lake Okhrida, Crocus Field (Volo), Olynthus, Chaeronea, Pelium, Lyginus River, Granikos, Gaugamela, Megalopolis, Gabai, Hydaspes

The Table Top Series (TTS) are scenarios made up of evenly matched armies based on points. Many miniature wargamers will recognise the structure of TTS battles.

There is a scenario editor included which allows players to create their own scenarios from scratch, edit existing scenarios and also create their own Order of Battles.

41 maps are included in the game, covering historical and randomly generated locations.
A large amount of terrain is available for scenario designers to create custom scenarios.

Game Scale:
Each hex represents a distance of 20 metres - Each turn represents 15 minutes of real time

The battles can be viewed in either 3D, 2D zoom-in (plan view) and 2D zoom-out (strategic view).

Play options:
against the computer AI - Play by e-mail (PBEM) - Two player hotseat.

Minimum Requirements:
1GHz Pentium - 256 MB RAM - 300 Mb HDD space - Windows 2000 / XP / Vista

Ancient Warfare : Alexandrian Wars
£ 29.99 + £ 1 P&P (Recorded Delivery First Class Post)

________________________________________
3 - Squad Battles DIEN BIEN PHU
________________________________________

Introduction and Overview
May 7th, 1954 - the guns fell silent as the last organized resistance in the fortified camp of Dien Bien Phu came to an end.
The loss of Dien Bien Phu struck a death knell for the French effort to retain control of their former colony of Indochina.
For the Viet Minh it was a long sought victory over significant French forces and heralded an end to this first phase of their war of liberation from their imperial masters.
The war had begun 8 years previously in the wake of World War II and would end 21 long years later with the fall of Saigon in 1975.
Dien Bien Phu covers the period of 1946 - 1954 when a mixed force of Moroccans, Senegalese, Algerians, Legionnaires, Vietnamese,Thais and others under the auspices of the French sought to retain France's hold on Indochina and were opposed by the nationalist communist forces of the Viet Minh.

Dien Bien Phu conjures up many images for the average wargamer - a bloody, muddy siege, the failure of a colonial empire to hold onto its possessions in the aftermath of World War II, the French Foreign Legion holding positions to the end, paratroopers dropping into a hopeless situation - the list goes on.
However, the French Indochina War was much more than that. In the Légion tradition, small outposts and their defense were a fixture throughout the war.
There were river based assaults, a tactic that would blossom in the American War over 10 years later.
Aggressive paradrops were a regular feature before the development of the heliborne assault. There were convoys and endless patrols.
In this latest edition to the Squad Battles series you will get to experience all of these situations and more.

Features and Scenarios:
- 7 campaigns
- 70 stand alone scenarios
Among them (some contain several scenarios)
February 22, 1946: In the vicinity of Saigon
October 23, 1947: Khoan Bo, Bac Phan Province
March 10, 1949: Route 4 - Lung Vai, between That Khe and Lang Son
March 16, 1949: Route 4 - Song Ky Kong, ca 10 km SW of That Khe
March 16, 1949: Route 4 - Deo Cat
May 26 / 27, September 18, 1950: Route 4 - Village of Dong Khe
March 27 / 28, 1951: Route 18 - Mao Khe
December 9,1951: Tu Vu on the Black River
December 19, 1951: Dong Vong on the Black River
November 17, 1952: Route 2, Chan Muong Gorge
November / Dec. 1952: Na San Fortified Camp
April 12 / 14, 1953: Muong Khoua
July 28, 1953: Annam Coast
July 28, 1953: Dong Que
November 20, 1953:Operation Castor, Dien Bien Phu
December 5,1953: Ban Him Lam (Dien Bien Phu)
February 2, 1954: Hill 633 (Dien Bien Phu)
February 6, 1954: Hill 781 (Dien Bien Phu)
March 13, 1954: Beatrice
March 14 / 15, 1954: Gabrielle
March 22, 1954: Ban Kho Lai
March 22, 1954: Route 19, Plei Rinh
March 24, 1954: Dominique 6
March 28, 1954: Ban Ong Pet
March 30 1954: Dominique
March 30, 1954: Eliane 2
March 31, 1954: Ban Kho Lai
March 31 / April 1, 1954: Eliane 2
April 1, 1954: Huguette 7
April 1 / 4, 1954: Route 19, PK 15
April 2 / 3 / 4,1954: Huguette 6, 7, Eliane 2
Many Dien Bien Phu scenarios from 5th April to 7th May
June 24 to July 17: PK 15, Dak Ya-Ayun, Chu-Dreh Pass

- 20 unique maps ranging in size from 780 hexes to 71,400 hexes providing ample ground for scenario designers to create their own actions.

Engine changes include:
1) Support for rolling Barrages has been added.
2) Added ability to give random probability to "withdraws" defined in a scenario.
3) Altered the A/I scripts dialogue within the editor to facilitate the creation of A/I scripts.
4) Multiple A/I enhancements for movement, targeting and assaults.
5) Added Hull Down feature, set in the scenario editor for armour. Fire from the ground through the three front hex sides of a hull down vehicle is reduced by half. Hull down is lost if the vehicle turns or moves.

Included are:
Scenario editor
Order Of Battle editor
Parameters editor
Database editor
Sub-map editor

Contains historical documents in pdf format, and the 415 page e-book "Lessons of the War in Indochina" translated into English by Lt Col Croizat.

Play modes
against the computer AI - Play by e-mail (PBEM) - LAN & Internet “live” play - Two player hotseat.

Minimum system requirements:
1GHz Pentium - 256 MB RAM - 300 Mb HDD space - Windows 2000 / XP / Vista
06-05-2009, 02:03 PM,
#15
RE: New HPS titles?
If these are the games published at least I won't have to worry about finding the money to buy any of them.
06-05-2009, 02:27 PM,
#16
RE: New HPS titles?
Yes, I was a little underwhelmed but I'll probably go for TWIE Southern Front though I'm a little disappointed it didn't go ahead and include the battles in Italy.
06-05-2009, 02:38 PM,
#17
RE: New HPS titles?
KG_RangerBooBoo Wrote:Yes, I was a little underwhelmed but I'll probably go for TWIE Southern Front though I'm a little disappointed it didn't go ahead and include the battles in Italy.

Well consider what is left for the West Front in the later years, and you can see where we needed Italy for that title.

Glenn
Send this user an email
06-05-2009, 02:52 PM,
#18
RE: New HPS titles?
Thank you HPS!

Its been a long long wait for TWIE fans. At last.....a new Division level game.

woohoo Big Grin
06-05-2009, 03:22 PM,
#19
RE: New HPS titles?
Ehhh nothing intersting:( was counting on a PzC or MC game:)
06-05-2009, 04:33 PM,
#20
RE: New HPS titles?
Total War in Europe : War on the Southern Front I am happy to see another campaign in this series and it does cover a large field of battle so I wil buy this one.

Never played any of the squad battles but might get this one ( was this where the Devils Brigade ex SS soliders fought for the French Foriegn Legon?) I read a book years back about these lads the whole Brigade were SS with their own officers.


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