02-26-2009, 03:08 AM,   
(This post was last modified: 02-26-2009, 03:13 AM by MasnarT.)
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							MasnarT 
 
 
							
								Technical Sergeant 
								  
								
							
						 | 
						
							
	Posts: 115 
	Joined: Mar 2008
	
						 | 
					 
				 
			 | 
		 
		
			| 
				Suprcharger? Nitro boost? 
				 
					is there a way to make the speed of the AI even faster? 
 
this way the big campaigns -witch start with not much fixed units (like Rzehv, Minsk)- will take a less time for the AI to complete the turn. i usually don't look for the AI how it moves the units, i wait for the result at the starting of my turn.
				 
				
				
Dany "BigBlock" Sakr 
Beirut / Lebanon 
 
				
				
				 
			 | 
		 
		
			| 
				
				
			 | 
		 
	
 
	
		
			| 
				 
					02-26-2009, 03:29 AM,  
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							Mike Bowen 
 
 
							
								First Sergeant 
								  
								
							
						 | 
						
							
	Posts: 237 
	Joined: Jan 2005
	
						 | 
					 
				 
			 | 
		 
		
			| 
				RE: Suprcharger? Nitro boost? 
				 
					Only F8
				 
				
				
				
				
				 
			 | 
		 
		
			| 
				 
					
				 
				
			 | 
		 
	
 
	
		
			| 
				 
					02-27-2009, 03:18 AM,  
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							Liquid_Sky 
 
 
							
								Warrant Officer 
								  
								
							
						 | 
						
							
	Posts: 265 
	Joined: Jan 2009
	
						 | 
					 
				 
			 | 
		 
		
			| 
				RE: Suprcharger? Nitro boost? 
				 
					Let the AI do its turn in 2D mode.  3D mode is way slower.  I usually play my game in 3d mode, change to 2d mode, then hit end turn.
				 
				
				
				
				
				 
			 | 
		 
		
			| 
				 
					
				 
				
			 | 
		 
	
 
	
		
			| 
				 
					02-27-2009, 05:16 AM,  
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							MasnarT 
 
 
							
								Technical Sergeant 
								  
								
							
						 | 
						
							
	Posts: 115 
	Joined: Mar 2008
	
						 | 
					 
				 
			 | 
		 
		
			| 
				RE: Suprcharger? Nitro boost? 
				 
					i play always in 2D, remove the divisional colors, remove the units too hehehe and let it start. 
i wish i can even boost the AI to x20 times faster.  
i will try to reduce the resolution to see if this  give it some extra horsepower!
				 
				
				
Dany "BigBlock" Sakr 
Beirut / Lebanon 
 
				
				
				 
			 | 
		 
		
			| 
				
				
			 | 
		 
	
 
	
		
			| 
				 
					02-27-2009, 08:56 AM,  
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							Krak 
 
 
							
								Chevalier de la Croix 
								
								
							
						 | 
						
							
	Posts: 387 
	Joined: Apr 2006
	
						 | 
					 
				 
			 | 
		 
		
			| 
				RE: Suprcharger? Nitro boost? 
				 
					I wish there was a pause key for replays, some big games take 10 or 15 minutes to watch the replay, thats if you want to make any sense if it. If I have to pay attention to something else like a daughter or a wife during that time I have to stop it and resume it from scratch again. Painful.
				 
				
				
				
				
				 
			 | 
		 
		
			| 
				 
					
				 
				
			 | 
		 
	
 
	
		
			| 
				 
					02-27-2009, 11:27 AM,  
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							Marquo 
 
 
							
								2nd Lieutenant 
								  
								
							
						 | 
						
							
	Posts: 320 
	Joined: Sep 2002
	
						 | 
					 
				 
			 | 
		 
		
			
				RE: Suprcharger? Nitro boost? 
				
					Watching a replay is a  sacred moment - you get to watch how the brain of someone you never met in person reacts to what you did. I always take my time. One trick is to leave the sound on - this way the units move quickly, but if there is firing or an assault the action slows down as the sound plays.  
Another thing which is a really advanced tactic PzC for truly insane gronards (:whis:) is to listen to all of the action. Different units and artillery pieces make different sounds...:chin:
 
Marquo   
				 
				
				
				
				
				 
			 | 
		 
		
			| 
				 
					
				 
				
			 | 
		 
	
 
	
		
			| 
				 
					02-27-2009, 06:39 PM,  
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							Liquid_Sky 
 
 
							
								Warrant Officer 
								  
								
							
						 | 
						
							
	Posts: 265 
	Joined: Jan 2009
	
						 | 
					 
				 
			 | 
		 
		
			| 
				RE: Suprcharger? Nitro boost? 
				 
					Yeah, I am always curious to see what the very first area will replay first, because it usually shows an unusual interest, or that my enemy thinks the area is important.  As well...the cursor flickers for every unit being moved out of line of sight, so it also gives me an idea how many reinforcements are moving into the area.
				 
				
				
				
				
				 
			 | 
		 
		
			| 
				 
					
				 
				
			 | 
		 
	
 
	
		
			| 
				 
					02-27-2009, 11:32 PM,  
				 
				
			 | 
		 
		
			
				
					
						| 
							
						 | 
						
							MasnarT 
 
 
							
								Technical Sergeant 
								  
								
							
						 | 
						
							
	Posts: 115 
	Joined: Mar 2008
	
						 | 
					 
				 
			 | 
		 
		
			
				RE: Suprcharger? Nitro boost? 
				
					that's in pbem, and replay... i agree. 
but i only wish in playing versus the computer that it just move faster so i don't have to wait minutes to start my next turn  
				 
				
				
Dany "BigBlock" Sakr 
Beirut / Lebanon 
 
				
				
				 
			 | 
		 
		
			| 
				
				
			 | 
		 
	
 
	 
 |