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					02-02-2013, 02:40 AM,  
				 
				
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				RE: An idea for a new class of units - medical unit types 
				
					Well if it's got dead bodies then I'm in too!    
				 
				
				
				
				
				 
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					02-02-2013, 03:34 AM,  
				 
				
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							PawelM 
 
 
							
								Don't mention the war.... and the halftracks :) 
								  
								
							
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				RE: An idea for a new class of units - medical unit types 
				
					
 (02-02-2013, 02:40 AM)Battle Kat Wrote:  Well if it's got dead bodies then I'm in too!   
I will buy in if you put them on the halftracks :)  
				 
				
				
				
				
				 
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					02-02-2013, 05:18 AM,  
				 
				
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							PawelM 
 
 
							
								Don't mention the war.... and the halftracks :) 
								  
								
							
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				RE: An idea for a new class of units - medical unit types 
				 
					To me JTCS is not only a game engine but my favourite ww2 theme. So making any theme based on the engine is not up to my taste. Make it star wars, lord of the rings, korean, katalan or nam these are not the conflict I am interested in. Good to hear though there are people like Ashley who can enjoy it without the limits... Unlike me. :) 
 
				 
				
				
				
				
				 
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					02-02-2013, 06:03 AM,  
				 
				
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							Panther 
 
 
							
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				RE: An idea for a new class of units - medical unit types 
				 
					Gentlemen,  
 
an interesting idea, but not really new! Sanitäter (low medics), Ärzte (doctors) and ... here east german ... SanKra (ambulance) units are a part into my game Cold War Europe! 
 
example ... please: 
P01410 5 0 1 0 0 0 70 25 0 2 0 3 0 0 0 39 73 P01406 3 16 0 0 0 0 52 7 90 9 0 0 0 Kommandeur 5 (mot.) , Kdr 5 (mot.) , 
P01412 3 0 1 0 0 0 70 25 0 2 0 3 0 0 0 39 73 P01406 4 16 0 0 0 0 52 7 90 9 0 0 0 Politoffizier (mot.) , Politoffz. (mot.) , 
P01413 2 0 2 0 10 10 10 5 0 2 1 0 0 0 0 40 73 P01304 -3 2 3 0 0 0 52 7 90 9 0 0 0 Sanitäter , Sanitäter , 
P01414 1 0 1 0 10 10 10 5 0 1 0 0 0 0 0 40 73 P01401 -6 2 3 0 0 0 52 7 90 9 0 0 0 Armeearzt , Armeearzt , 
P01415 2 0 2 35 0 0 60 15 0 2 1 3 0 0 0 38 72 P01305 -3 48 0 0 0 0 52 7 90 9 0 0 0 Sanitätskraftwagen Lkw , Sankra Lkw , 
P01416 2 0 2 35 0 0 65 20 10 2 4 3 3 0 0 38 72 P01933 -4 8 32 1 8 8 61 1 90 9 2 2 1 Sanitätskraftwagen 152Ksan , Sankra 152K , 
P01417 2 0 2 35 0 0 61 30 0 2 1 3 0 0 0 38 72 P01065 -4 161 8 1 8 8 76 1 90 9 1 1 1 Sanitätskraftwagen MT-LB , Sankra MT-LB , 
 
I gave them negative value points, like the civilians in Jorge Majog DGVN Mod. 
 
R 
Stefan
				 
				
				
I create and revise: Order of Battles, Table of Equipments, Weapon Values for Modern Wars (in work: DG Lebanon War 1982 - 1985, DG Falklands War and again CWE!)
 
				
				
				 
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					02-02-2013, 06:20 AM,  
				 
				
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							Ashcloud 
 
 
							
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				RE: An idea for a new class of units - medical unit types 
				
					 (02-02-2013, 06:03 AM)Panther Wrote:  Gentlemen,  
 
an interesting idea, but not really new! Sanitäter (low medics), Ärzte (doctors) and ... here east german ... SanKra (ambulance) units are a part into my game Cold War Europe! 
 
example ... please: 
P01410 5 0 1 0 0 0 70 25 0 2 0 3 0 0 0 39 73 P01406 3 16 0 0 0 0 52 7 90 9 0 0 0 Kommandeur 5 (mot.) , Kdr 5 (mot.) , 
P01412 3 0 1 0 0 0 70 25 0 2 0 3 0 0 0 39 73 P01406 4 16 0 0 0 0 52 7 90 9 0 0 0 Politoffizier (mot.) , Politoffz. (mot.) , 
P01413 2 0 2 0 10 10 10 5 0 2 1 0 0 0 0 40 73 P01304 -3 2 3 0 0 0 52 7 90 9 0 0 0 Sanitäter , Sanitäter , 
P01414 1 0 1 0 10 10 10 5 0 1 0 0 0 0 0 40 73 P01401 -6 2 3 0 0 0 52 7 90 9 0 0 0 Armeearzt , Armeearzt , 
P01415 2 0 2 35 0 0 60 15 0 2 1 3 0 0 0 38 72 P01305 -3 48 0 0 0 0 52 7 90 9 0 0 0 Sanitätskraftwagen Lkw , Sankra Lkw , 
P01416 2 0 2 35 0 0 65 20 10 2 4 3 3 0 0 38 72 P01933 -4 8 32 1 8 8 61 1 90 9 2 2 1 Sanitätskraftwagen 152Ksan , Sankra 152K , 
P01417 2 0 2 35 0 0 61 30 0 2 1 3 0 0 0 38 72 P01065 -4 161 8 1 8 8 76 1 90 9 1 1 1 Sanitätskraftwagen MT-LB , Sankra MT-LB , 
 
I gave them negative value points, like the civilians in Jorge Majog DGVN Mod. 
 
R 
Stefan 
I am a big fan of your Cold War mod but need the menus and text in English (want that so badly). Stefan if you ever want to play a game of Cold War you need only ask me - I will find the time somehow.
				  
				
				
				
				
				 
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					02-02-2013, 06:50 AM,  
				 
				
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							Kool Kat 
 
 
							
								 Lieutenant General 
								  
								
							
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				RE: An idea for a new class of units - medical unit types 
				
				
				
 
Regards,  Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
 
				
				
				 
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					02-02-2013, 07:34 AM,  
				 
				
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							John Given 
 
 
							
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				RE: An idea for a new class of units - medical unit types 
				
					Quote:Gentlemen, 
 
an interesting idea, but not really new! Sanitäter (low medics), Ärzte (doctors) and ... here east german ... SanKra (ambulance) units are a part into my game Cold War Europe! 
Wow - Stefan, I had no idea - I guess my idea isn't that original.  : )   And good work - i may check your mod out.    
To all those saying this unit is a kind of 'gateway' unit that will lead to all kinds of dubious function support units, chillax - all I'm suggesting (with combat medics  et al) is a minor support unit that will assist with morale and disruption. 
 
The thing about negative point value is something I mentioned because I want folks to think outside the box.  Obviously I discourage any kind of gamey play - besides, we know better than that, don't we?  Besides, even if someone kills an enemy medic while assaulting a hex containing a medic, the player with the medic still  loses his medic. Personally, I'd rather have have a medic than a handful of victory points I'd otherwise gain for someone destroying it.
 
The primary  raison d'etre is that officers who help with these functions are hard to find, thinly spaced amongst other units, or (if you play like me) you keep them with their HQ's for safety and to increase supply range of your HQ's.  Medical units would take over some of the function of the absent officers.  
 
Let's not read too much into this - medical class units are just units that assist with morale and therefore disruption recovery, and comes in several different types. I'm just trying to wring the maximum variety and fun out of the game.
 
And to everyone - I truly appreciate the input!!   
				 
				
				
Thus, what is of supreme importance in war is to attack the enemy's strategy.  
 
Sun Tzu
 
				
				
				 
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					02-02-2013, 07:44 PM,   
(This post was last modified: 02-02-2013, 07:45 PM by Crossroads.)
				 
				
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				RE: An idea for a new class of units - medical unit types 
				
					 (02-02-2013, 06:20 AM)Ashcloud Wrote:  I am a big fan of your Cold War mod but need the menus and text in English (want that so badly). Stefan if you ever want to play a game of Cold War you need only ask me - I will find the time somehow. 
Well, unittext.txt containing the unit descriptions for F2 unit info boxes is a plain text file. Just back up the original, and then run a copy through Google Translate and place it to game folder. (I don't own DG but assume the basic mechanics are the same?)
 
Scenario descriptions, just open up a scenario you want to play with Scenario Editor, copy-paste the text to Google Translate, copy back, save. Then play. 
 
Menus and platoon files that need encryption are another matter of course. There you would need the CW team. 
 
But that's a start, right. 
 
Too bad I don't own DG, this sure looks like one fine mod to play!
				  
				
				
				
				
				 
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