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Broken Units Suprisingly Don't Take Heavy Casualties
08-12-2022, 05:17 PM,
#5
RE: Broken Units Suprisingly Don't Take Heavy Casualties
Assaults usually handle broken units quickly, as you can usually trap it and it will lose half its men per assault then.

Recovery depends on quality and if its HQ is nearby along with the general situation. In supply and command, it could recover enough in 10 to 20 turns to fight again, or much longer otherwise or for poor quality troops.
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RE: Broken Units Suprisingly Don't Take Heavy Casualties - by Ricky B - 08-12-2022, 05:17 PM

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