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Napoleonic Battles 4.01 Updates
05-31-2022, 09:58 PM, (This post was last modified: 05-31-2022, 09:58 PM by KAreil.)
#10
RE: Napoleonic Battles 4.01 Updates
There seems to be some issue with the latest updates, from the "Hex!" discord:

Quote:Sapare — Today at 12:09 AM
Idk if i got something wrong but i got a btl not bte.
Shows a lot of the examples, a unit that isn't detached when it should, a unit that is detached when it shouldn't be.
You can get the not detached unit (south) to become detached by walking it into the forest.(which will disorg it) As for a general description:
Detachment of units does not update reliably, meaning they usually keep their current status of being detached or not even when it should change. My standing theory is that if a unit's condition changes(it becomes disorganized or routed) then it recalculates that status. But that also means if a unit re-organizes itself while outside of command range you won't be able to get it attached again(outside of intentionally disrupting it while inside command range).

...

Quote:CM — Today at 1:25 PM

The problem is identified. A fix is under development.
"Tapfer. Standhaft. Treu." - PzGrenB.13 Ried/Innkreis
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Messages In This Thread
Napoleonic Battles 4.01 Updates - by rahamy - 05-21-2022, 04:35 AM
RE: Napoleonic Battles 4.01 Updates - by KAreil - 05-21-2022, 08:34 PM
RE: Napoleonic Battles 4.01 Updates - by Elxaime - 05-24-2022, 03:49 PM
RE: Napoleonic Battles 4.01 Updates - by wildb - 05-24-2022, 08:45 PM
RE: Napoleonic Battles 4.01 Updates - by rahamy - 05-25-2022, 11:38 PM
RE: Napoleonic Battles 4.01 Updates - by KAreil - 05-31-2022, 09:58 PM
RE: Napoleonic Battles 4.01 Updates - by rahamy - 06-01-2022, 05:38 AM

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