| RE: Campaign Series Middle East 
					Thanks for all the pointers.
 
 Starting out small by modifying just a group of Israeli 106 Jeeps.
 Made them fire 50% faster by changing parameter #5 :firingcost in platoon22.oob (israel) .
 It worked well in game  .
 
 Don't have much of an idea about the Movement.pdt  ,so I think I will leave that one alone. I prefer in my Squad Battles Games for example for Open Ground to have a low Movement Cost ,but in that series it is easy to change that value. Really only Open Ground Movement Cost that I would of liked to have lowered here.
 
 The vanilla game is great by the way -I just like modifying things.
 
 I will slowly work through some of my favourite units and give them some small tweaks.
 Idea is just to look at platoon.oobs initially ;then and maybe weapons.pdt .
 
 Might very slightly adjust the Combat Results Table in the   main.pdt  (maybe Terrain Combat Modifiers as well).(not doing that straight away though - want a better idea of vanilla combat first).
 
				
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