• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


MC Helo Units
06-30-2020, 12:51 AM,
#5
RE: MC Helo Units
Alternatively, you could treat them like some sort of long-range Deception-units, capable of delivering helo-strikes or air-landed troops within some set radius of their HQ.
And just like Patrolling negates the effect of Deception units, AA units could prohibit the landing of airborne troops.

But again, we're talking a major rewrite of the source-code here, so I'm not holding my breath. :)
Quote this message in a reply


Messages In This Thread
MC Helo Units - by Kool Kat - 06-29-2020, 03:12 AM
RE: MC Helo Units - by CheerfullyInsane - 06-29-2020, 05:25 AM
RE: MC Helo Units - by Aaron - 06-29-2020, 10:43 AM
RE: MC Helo Units - by Outlaw Josey Wales - 06-29-2020, 11:23 PM
RE: MC Helo Units - by CheerfullyInsane - 06-30-2020, 12:51 AM
RE: MC Helo Units - by Aaron - 06-30-2020, 01:08 AM
RE: MC Helo Units - by Strela - 06-30-2020, 03:06 AM
RE: MC Helo Units - by Aaron - 06-30-2020, 03:16 AM
RE: MC Helo Units - by Elxaime - 07-02-2020, 09:47 PM
RE: MC Helo Units - by Indragnir - 07-03-2020, 12:05 AM
RE: MC Helo Units - by Outlaw Josey Wales - 07-02-2020, 11:20 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)