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mortar patch
05-28-2020, 06:59 PM,
#5
RE: mortar patch
I hope you can roll out a hotfix patch, David. But also look at this issue. I just spent an hour playing the big Prokhorovka scenario from BOKS and it was a bit frustrating to spend so much time clicking through the masses of soviet artillery, each turn, to get the same results over and over again - 'No Effect'. I don't understand. 38 (or whatever) very large calibre guns firing at a handful of AT guns in improved positions in a 250m wide hex area, and over and over again 'No effect', not even fatigue. If they're firing at a bunker (I wouldn't bother) then fair enough. But is it really meant to be like that for the big guns (as well as the mortars, but I don't even try with mortars now)? The most I ever get firing on platoon size units in 'improved' positions is 'Fatigue', but only very very rarely.

Sorry. There's probably threads all over about this already...
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Messages In This Thread
mortar patch - by phoenix - 05-15-2020, 08:44 PM
RE: mortar patch - by Strela - 05-16-2020, 11:30 AM
RE: mortar patch - by phoenix - 05-17-2020, 01:21 AM
RE: mortar patch - by Xaver - 05-20-2020, 03:09 AM
RE: mortar patch - by 5 Leichte Div - 06-13-2020, 10:36 AM
RE: mortar patch - by phoenix - 05-28-2020, 06:59 PM
RE: mortar patch - by Fhil - 05-28-2020, 08:27 PM
RE: mortar patch - by Strela - 05-29-2020, 03:11 AM
RE: mortar patch - by phoenix - 05-29-2020, 06:34 AM
RE: mortar patch - by Xaver - 06-13-2020, 09:36 PM

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