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Unit Breakdown Penalty
05-03-2020, 08:09 AM,
#13
RE: Unit Breakdown Penalty
The problem i see on this rule is when we talk about low number of soldiers in a battalion because or is heavy damage or when we talk about the small battalions like the one type we can see in soviet side in Budapest4.

I remember did a test where a guards battalion with 185 soldiers starting with 0 fatigue needs lose 93 soldiers to rise fatigue one level while a company of german VG infantry (same C quality than guards) lose 34 soldiers and earns 1 level of fatigue, this means a unit a 85% bigger receive 1 level of fatigue at 50% casualties and the other unit 33% faster when the battlation has smaller company size, around 63 soviet soldiers per company.

Here i like a lot the 70% rule for firepower in units, you dont lose it linear, you lose 10% until you arrive 70% casualties, over this forepower decrease faster because is supposed that even if survivors pick the heavy weapons the lose of firepower is more noticiable when numbers lower under 70%.
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Messages In This Thread
Unit Breakdown Penalty - by Tanker Mike - 04-28-2020, 01:12 PM
RE: Unit Breakdown Penalty - by Green - 04-28-2020, 02:13 PM
RE: Unit Breakdown Penalty - by pax_xap - 04-28-2020, 06:46 PM
RE: Unit Breakdown Penalty - by pax_xap - 04-28-2020, 06:48 PM
RE: Unit Breakdown Penalty - by 2-81 Armor - 04-29-2020, 02:03 AM
RE: Unit Breakdown Penalty - by Tanker Mike - 04-29-2020, 02:51 AM
RE: Unit Breakdown Penalty - by Fhil - 04-29-2020, 11:53 PM
RE: Unit Breakdown Penalty - by Liebchen - 05-01-2020, 03:24 PM
RE: Unit Breakdown Penalty - by Jeff Conner - 05-03-2020, 04:34 AM
RE: Unit Breakdown Penalty - by ComradeP - 05-03-2020, 05:03 AM
RE: Unit Breakdown Penalty - by Ricky B - 05-03-2020, 06:53 AM
RE: Unit Breakdown Penalty - by Xaver - 05-03-2020, 08:09 AM
RE: Unit Breakdown Penalty - by Taffy6 - 05-04-2020, 02:17 AM
RE: Unit Breakdown Penalty - by Jeff Conner - 05-04-2020, 12:33 PM

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