Everyone, 
There's a quick-fix update packaged as a JSGME mod that fixes some of the known issues with the Middle East 2.0 game now available at the Matrix CSME forum.
>>> 
See the post HERE
Contents: 
- Adds the missing Front End Music File 
 
- Fixes the encrypted Platoon files (OBX) that were missing a last data line. 
 
- Adds re-encrypted Campaign, Main, and Weapon data files too. 
 
- Removes accented letters from Order of Battle files (OOB) that display incorrectly on Organization Editor 
 
- Adds a new set of default Unit Pictures (nation map and flag) that don't display the Magenta border on Unit Viewer 
 
- Fixes a Bootcamp 4 Event Engine error 
 
- Provides a new set of Teaching Set scenarios, with added Leaders, and a tighter margin for victory levels. 
 
- Fixes label typos on three Ode to Divided Ground maps (Khan Yunis area, Jerusalem) 
 
Fixes awaiting the official 2.01 UPDATE 
There's a couple of identified bugs in Event Engine - Game Engine communication. Here's the current workaround for them: 
Exit Hexes not recording Victory points 
- Symptom: Victory points not being written to save files 
 
- Workaround: Upon having exited your troops for the turn: 1. Save file, 2. Exit scenario, 3. Load scenario, End Turn, then continue. 
 
Play-by-Email save files being concatenated if Replay not watched- Symptom: PBME save files (*.BTE) become corrupt as Reinforcement data at the end of file becomes concatenated 
 
- Workaround: Always opt to watch opponents move when prompted by Replay dialog. If the save file has already become concatenated / corrupt, continue from a previous save file that loads. 
 
Other identified issues:
 
Unit Viewer doesn't load 
- Symptom: when activating Unit Viewer, it throws an error saying "Path to game not found. Check if you installed Campaign Series properly!" 
 
- Workaround: Provide manually the proper path to your game install at \tools\CS_UnitViewer\settings.txt.