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WITE Campaign Game, ver 1.09
06-16-2017, 05:17 AM, (This post was last modified: 06-16-2017, 06:34 AM by Gris.)
#17
RE: WITE Campaign Game, ver 1.09
(06-16-2017, 02:07 AM)Currahee Wrote: Thanks Gris!  I'm in 1.09, using the "better CV approximation" switch, and after a bit of experience, there aren't too many surprises at odds during combat; but I notice the AI is also very good at choosing its battles, piles up on all the weak hexes, and launches bad-odds attacks only occasionally, so maybe it too benefits from more accurate cv comparisons, although I haven't tried a game against the AI without the switch, so have nothing to compare...

In practical terms when it comes to CV you want to make sure you have a Detection level as close to 10 as possible. Rule 13.1. Detection Level (DL) & 13.1.1. Air Reconnaissance and Detection Level . For example;

The Axis 30th and 126th Infantry Division face the Soviet 48th Infantry Division. We have a Detection level of 6. The Soviet CV is 1-12. As the Commander we decide we need a 2:1 odds for a hasty attack. We have 22 Axis CV vs 12 Soviet CV. Too close to call.

[Image: DET6.jpg]

The Axis Commander decides to bring up the 253rd Infantry which automatically conducts recce on the 48th bringing our Detection level to 10. This give us a more accurate picture of the Soviet CV.

[Image: DET10.jpg]

With a more accurate picture of the enemy strength, a Soviet 1-5 CV, we can use the 30th infantry to attack. It has a CV of 14 (not pictured) vs a Soviet CV defender of 5. Almost a 3:1. Our Axis reconnaissance  tells us the Soviet 48th cannot hold the position against the Axis 30th.

What this means in game terms is this. If I attack at a 2:1 at a detection level of 6, I commit 3 Axis Divisions when I only really need one. The Soviet Division is not really a CV 12 on defense, the Axis thinks it is based on the best intel it has in that moment. A waste of resources and movements points and a win for the Soviets. Every delay in 1941 adds up.

You can see the Detection Level can be quite telling. As the Commander, the more timely and accurate the information (in this case, CV) the more likely you can present your men with a favorable outcome. The Steppe is unforgiving. reconnaissance  is a force multiplier that can tip the balance in any battle.

Hope this helps, see you on the Steppe!
'Millions died or suffered in the mud of Flanders between 1914-18. Who remembers them? Even those with names on their graves are by now unknown soldiers.' - Mier Ronnen, Jerusalem Post, 1933 Gris
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Messages In This Thread
WITE Campaign Game, ver 1.09 - by Currahee - 06-05-2017, 11:52 AM
RE: WITE Campaign Game, ver 1.09 - by Gris - 06-06-2017, 12:32 AM
RE: WITE Campaign Game, ver 1.09 - by Currahee - 06-06-2017, 12:57 AM
RE: WITE Campaign Game, ver 1.09 - by Weasel - 06-06-2017, 04:56 AM
RE: WITE Campaign Game, ver 1.09 - by Gris - 06-06-2017, 06:43 AM
RE: WITE Campaign Game, ver 1.09 - by Weasel - 06-06-2017, 12:29 PM
RE: WITE Campaign Game, ver 1.09 - by Gris - 06-06-2017, 02:40 PM
RE: WITE Campaign Game, ver 1.09 - by Currahee - 06-07-2017, 05:00 AM
RE: WITE Campaign Game, ver 1.09 - by Weasel - 06-09-2017, 06:02 AM
RE: WITE Campaign Game, ver 1.09 - by Currahee - 06-12-2017, 01:15 PM
RE: WITE Campaign Game, ver 1.09 - by Weasel - 06-13-2017, 08:55 AM
RE: WITE Campaign Game, ver 1.09 - by Currahee - 06-14-2017, 12:04 AM
RE: WITE Campaign Game, ver 1.09 - by Weasel - 06-14-2017, 11:37 AM
RE: WITE Campaign Game, ver 1.09 - by Currahee - 06-15-2017, 10:36 AM
RE: WITE Campaign Game, ver 1.09 - by Gris - 06-15-2017, 02:42 PM
RE: WITE Campaign Game, ver 1.09 - by Currahee - 06-16-2017, 02:07 AM
RE: WITE Campaign Game, ver 1.09 - by Gris - 06-16-2017, 05:17 AM
RE: WITE Campaign Game, ver 1.09 - by Currahee - 06-17-2017, 01:41 AM
Stavka for support units - by Weasel - 06-16-2017, 07:46 AM
RE: Stavka for support units - by Gris - 06-16-2017, 08:19 AM
RE: WITE Campaign Game, ver 1.09 - by Weasel - 06-17-2017, 09:25 AM
RE: WITE Campaign Game, ver 1.09 - by Gris - 06-17-2017, 10:25 AM
RE: WITE Campaign Game, ver 1.09 - by Weasel - 06-17-2017, 11:26 AM
RE: WITE Campaign Game, ver 1.09 - by Gris - 06-17-2017, 12:06 PM
RE: WITE Campaign Game, ver 1.09 - by Currahee - 06-28-2017, 01:09 PM
RE: WITE Campaign Game, ver 1.09 - by Currahee - 07-04-2017, 11:57 AM
RE: WITE Campaign Game, ver 1.09 - by Weasel - 07-04-2017, 12:58 PM

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