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CSME 1.02 UPDATE - OPEN BETA
02-03-2016, 09:00 PM,
#7
RE: CSME 1.02 UPDATE - OPEN BETA
I sort of concur with you ItB there. Maybe it is because the desert terrain is so nicely painted with Hammada and Rough tiles, while Med is mostly about clear terrain and forests... But yes, desert especially benefited from this imho too. Helmet Smile
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Messages In This Thread
CSME 1.02 UPDATE - OPEN BETA - by Jason Petho - 12-24-2015, 02:22 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by berto - 12-24-2015, 11:12 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Jason Petho - 01-13-2016, 11:42 AM
RE: CSME 1.02 UPDATE - OPEN BETA - by Jason Petho - 02-03-2016, 11:36 AM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-03-2016, 05:23 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Big Ivan - 02-03-2016, 06:54 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-03-2016, 09:00 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by kolc - 02-03-2016, 09:49 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-03-2016, 09:57 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by RADO - 02-03-2016, 11:26 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-03-2016, 11:43 PM
RE: CSME 1.02 UPDATE - OPEN BETA - by RADO - 02-04-2016, 01:17 AM
RE: CSME 1.02 UPDATE - OPEN BETA - by Crossroads - 02-04-2016, 02:51 AM

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