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Auto defensive fire
09-27-2013, 06:51 AM,
#8
RE: Auto defensive fire
(09-26-2013, 04:52 AM)Liebchen Wrote: tbridges, in order to get your head around the concept, I suggest that, during your enemies turn, you click on your unit that is being attacked. You will see that your unit starts off the enemy's turn with a fresh load of 100% movement points. As they fire defensive fire, you will note that their movement points reduce accordingly. This is during your opponent's turn, mind you. So your units are limited to the number of shots on your opponent's turn that they could conceivably take during your turn.

The only difference is that on your turn you tell them if, when, and against whom to fire. During your opponent's turn, you have no control over this.

But, no, a unit will never, ever have the chance to fire more than three times on any given opposition turn (two for artillery units).

Hey David...thanks, good ideas. That's a good way to actually watch it happen.
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Messages In This Thread
Auto defensive fire - by tbridges - 09-19-2013, 12:35 AM
RE: Auto defensive fire - by Aaron - 09-19-2013, 02:23 AM
RE: Auto defensive fire - by tbridges - 09-19-2013, 02:41 AM
RE: Auto defensive fire - by Aaron - 09-19-2013, 03:05 AM
RE: Auto defensive fire - by Dog Soldier - 09-23-2013, 07:31 AM
RE: Auto defensive fire - by tbridges - 09-23-2013, 07:52 AM
RE: Auto defensive fire - by Liebchen - 09-26-2013, 04:52 AM
RE: Auto defensive fire - by tbridges - 09-27-2013, 06:51 AM

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