• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Umpired Multiplayer Campaign
09-18-2013, 01:43 AM, (This post was last modified: 09-18-2013, 01:46 AM by Rabbit.)
#24
RE: Umpired Multiplayer Campaign
I can't speak for the US' side, but either one or two players for the Japanese side would work. I'd probably encourage two players, as it is a bit of work during the first half of the scenario, and it is more fun to play as a team.

The biggest issue I noticed with the team games in which I have participated is that a turn might get stuck on a particular player for whatever reason, causing the whole thing to grind to a halt for a little while. And this tends to have a snowballing effect the closer you get to the end of the scenario.

As a remedy, I might suggest future team games designate one participant as the overall referee who has the role of keeping things moving forward. We have encountered situations where people forgot they received the move (ahem, me), didn't receive the email containing a move, etc., and all these things can bring the pace of a game to a grinding halt. It would help keep moving things along if someone had the official role of keeping things moving along and eliminating bottlenecks just to make sure turns don't go move than a week or so without getting sent to the other side.

And another suggestion would be to maintain a thread on this site in which participants simply replied to the main post whenever they sent their turn to the next person (mentioning the name of their side as well as the turn number). In that way, everyone would know whose court the ball was in at any point in time.
Quote this message in a reply


Messages In This Thread
Umpired Multiplayer Campaign - by Jeff Conner - 09-15-2013, 12:12 PM
RE: Umpired Multiplayer Campaign - by Richie61 - 09-15-2013, 12:40 PM
RE: Umpired Multiplayer Campaign - by z1812 - 09-16-2013, 12:29 AM
RE: Umpired Multiplayer Campaign - by burroughs - 09-16-2013, 02:04 AM
RE: Umpired Multiplayer Campaign - by Jeff Conner - 09-16-2013, 02:33 AM
RE: Umpired Multiplayer Campaign - by z1812 - 09-16-2013, 03:34 AM
RE: Umpired Multiplayer Campaign - by Rabbit - 09-16-2013, 08:39 AM
RE: Umpired Multiplayer Campaign - by Jeff Conner - 09-16-2013, 10:52 PM
RE: Umpired Multiplayer Campaign - by Stejones82 - 09-17-2013, 07:43 AM
RE: Umpired Multiplayer Campaign - by Richie61 - 09-17-2013, 07:56 AM
RE: Umpired Multiplayer Campaign - by Jeff Conner - 09-17-2013, 02:37 PM
RE: Umpired Multiplayer Campaign - by burroughs - 09-17-2013, 08:18 PM
RE: Umpired Multiplayer Campaign - by burroughs - 09-17-2013, 10:42 PM
RE: Umpired Multiplayer Campaign - by Jeff Conner - 09-17-2013, 11:25 PM
RE: Umpired Multiplayer Campaign - by Richie61 - 09-18-2013, 12:44 AM
RE: Umpired Multiplayer Campaign - by Rabbit - 09-17-2013, 11:27 PM
RE: Umpired Multiplayer Campaign - by Jeff Conner - 09-17-2013, 11:28 PM
RE: Umpired Multiplayer Campaign - by Rabbit - 09-18-2013, 01:43 AM
RE: Umpired Multiplayer Campaign - by burroughs - 09-18-2013, 05:56 PM
RE: Umpired Multiplayer Campaign - by Stejones82 - 09-20-2013, 09:34 AM
RE: Umpired Multiplayer Campaign - by burroughs - 09-24-2013, 01:28 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)