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Updated Normandy'44_Alt (third time, 13 AUG)
08-16-2013, 07:49 AM,
#42
RE: Updated Normandy'44_Alt (third time, 13 AUG)
Bah. I started last week, and I am on turn 6 already of the big campaign. I am playing as the Germans, but even so, I feel the Germans were too powerful.

As for using tanks as attritional units...guilty as charged. Your example of 50 panthers is flawed though. I would send infantry in first to dig in next to the enemy...then drive in 96 pzIV's, with a hundred AA guns out of LOS behind them. Then inflict losses everturn until I feel the hex is weak enough...then assault with engineers/pzgrd from the other adjacent hex.

If the hex has AT guns, then I hit them with artillery, and tank fire. Or use the tanks elsewhere. You will have trouble getting them adjacent to my tanks.

The replacement rate always seemed high to me as I could afford to rest a couple divisions behind the lines and swap them out. 2% is very high. 1% is fairly high, but is the lowest it will go. After the storm...all units were back to full strength anyways.
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Messages In This Thread
RE: Updated Normandy'44_Alt - by FM WarB - 08-05-2013, 01:05 AM
RE: Updated Normandy'44_Alt - by dragonslayer2001 - 08-06-2013, 05:02 AM
RE: Updated Normandy'44_Alt - by Liquid_Sky - 08-06-2013, 12:59 PM
RE: Updated Normandy'44_Alt - by Liquid_Sky - 08-06-2013, 01:45 PM
RE: Updated Normandy'44_Alt - by Volcano Man - 08-07-2013, 06:39 AM
RE: Updated Normandy'44_Alt - by jonnymacbrown - 08-07-2013, 10:50 AM
RE: Updated Normandy'44_Alt - by Volcano Man - 08-08-2013, 03:30 AM
RE: Updated Normandy'44_Alt (third time, 13 AUG) - by Liquid_Sky - 08-16-2013, 07:49 AM

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