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				RE: HPS Diadochoi Wars Released 
				 
					Oh yeah , I agree, I think this engine could really handle combat all the way up to the Italian Wars! 
After that Tercios etc  could be problematic yet no game I know can really get those correct (except possibly tabletop games but that is a different breed of game altogether)   Sorry to hear that you cant play these games due to eye issues.  I have good vision (at least at close range)  but I get by what you mean with the squiggly tadpole motions.  Now that I have figure out what causes this and that there is a purpose allows me to ignore it.  I generally give my orders and walk away while the turn resolves (sometime I watch to see how the casualty counts are going and focus more micromanagement on areas or units that seem to be getting clobbered. 
Somewhere I read they might add an additional 3d zoom level, maybe that will help?  
Cheers!
				 
				
				
				
				
				 
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