When the target is hard and the firing unit is artillery or heavy artillery
firing at a range of 1, then the fire value is multiplied by the Artillery Hard
Target Mod Parameter Data value.
Should there be a bonus to the artillery units HA value for direct fire at a hard target 1 hex away or should it only use the value it has for indirect fire listed in the oob?
Im not leaning towards any bonus for this, while a 155mm round can knock out a tank in direct fire the problem lies with hitting hit