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Functional WW1 Version of CS
02-24-2013, 10:31 PM,
#11
RE: Functional WW1 Version of CS
We are working out a bunch of initial things, before having some testers jump on board. That way we can all be on the same level with it, w/o patching too much. Map editor giving us a little problem, and we are going through the platoons and adjusting some of the artwork. Please be patient!
Meine Ehre heisst Treue



http://www.cslegion.com/
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Messages In This Thread
Functional WW1 Version of CS - by Dogovich - 02-18-2013, 03:39 PM
RE: Functional WW1 Version of CS - by Ashcloud - 02-18-2013, 05:14 PM
RE: Functional WW1 Version of CS - by Dogovich - 02-19-2013, 12:50 AM
RE: Functional WW1 Version of CS - by Ashcloud - 02-19-2013, 02:11 AM
RE: Functional WW1 Version of CS - by Warhorse - 02-19-2013, 10:14 AM
RE: Functional WW1 Version of CS - by John Given - 02-20-2013, 01:23 PM
RE: Functional WW1 Version of CS - by Nort - 02-21-2013, 09:56 AM
RE: Functional WW1 Version of CS - by Warhorse - 02-21-2013, 11:37 AM
RE: Functional WW1 Version of CS - by Nort - 02-24-2013, 01:55 PM
RE: Functional WW1 Version of CS - by Warhorse - 02-24-2013, 10:31 PM
RE: Functional WW1 Version of CS - by Crossroads - 02-24-2013, 11:41 PM
RE: Functional WW1 Version of CS - by Dogovich - 02-25-2013, 04:29 PM
RE: Functional WW1 Version of CS - by Panther - 02-26-2013, 05:21 AM
RE: Functional WW1 Version of CS - by Warhorse - 05-20-2013, 03:08 AM

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