Game 
				
					Looking for a game in Austerlitz, Waterloo, Eckmuhl, Wagram, NRC, or any of the BG games.  Prefer full battle or long campaign scenarios (I don't play the campaign feature of the HPS games).  I have a couple house rules that I don't play without: 
 
1.  Skirmishers must stay within 3 hexes of a battalion in their parent formation.  If they become separated, they must move the shortest rout to the nearest battalion or seek shelter in nearest defensive terrain (orchard, woods, building/village/chateau).  Until they have returned to the 3-hex range, they may not perform any actions except to fire.  
 
2.  A player cannot abandon the field unless the game is currently a draw or they are losing (no win and run). 
 
Optional rules are negotiable. 
 
You can pick the game and scenario, but then I reserve the choice of sides.  I am willing to play mirror games on short (50 turns or less) scenarios.
				 
				
				
				
				
				 
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