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Kharkov '43 updated
02-23-2011, 12:21 PM,
#12
RE: Kharkov '43 updated
Sch,

Feel free to edit the Parameter file back to 2% if you like. Some of the design team argued that the Germans were falling back on their major logistics centres (Kharkov & Dnepropetrovsk) which allowed more replacements to come forward. Another member of the Blitz here has provided info that would indicate we do not have enough German armour in the game according to the official records. This appears to be correct but we are not adjusting any of the official scenarios as they are play balanced as is. Future mods may take this into account, or the higher replacement rate can be considered some form of compensation.

The ability to change the parameters to play Panzer Campaigns is one of the beauties of the system....
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Messages In This Thread
Kharkov '43 updated - by Al - 02-21-2011, 04:18 AM
RE: Kharkov '43 updated - by Strela - 02-21-2011, 10:06 AM
RE: Kharkov '43 updated - by Ricky B - 02-21-2011, 02:35 PM
RE: Kharkov '43 updated - by Strela - 02-21-2011, 04:32 PM
RE: Kharkov '43 updated - by Ricky B - 02-22-2011, 01:33 AM
RE: Kharkov '43 updated - by Arkan - 02-21-2011, 08:28 PM
RE: Kharkov '43 updated - by Strela - 02-21-2011, 09:01 PM
RE: Kharkov '43 updated - by Indragnir - 02-22-2011, 04:10 AM
RE: Kharkov '43 updated - by Sch - 02-22-2011, 08:17 AM
RE: Kharkov '43 updated - by raizer - 02-22-2011, 07:40 AM
RE: Kharkov '43 updated - by Arkan - 02-22-2011, 08:00 AM
RE: Kharkov '43 updated - by Strela - 02-23-2011, 12:21 PM

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