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A new skill learnt, should PzC go the same way?
09-04-2010, 10:27 AM,
#16
RE: A new skill learnt, should PzC go the same way?
Any plans to incorporate some fatigue/night movement/disruption rules reflecting F14 learning to ACW/NAP titles. Any multi-day scenarios would benefit and become more realistic.

I have invented my own "Night" rules for ACW and NAP titles. However, I could never affect fatigue. I always felt that fatigue should accumulate with excessive movement/forced march/night movement. F14 accomplishes this.

Also, I've created rules to transmit orders from superior to subordinate commanders in pre-radio periods (ACW/NAP).

This greatly facilitates balancing play against A/I by causing movements/attacks to be more "uncertain", from the overall commander's POV.

Would be happy to share verbally with HPS/designers. Too much to write.

Agree that what differentiates HPS is commitment to continuous improvement and involvement with gamers. Keep it up.
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RE: A new skill learnt, should PzC go the same way? - by tquinn - 09-04-2010, 10:27 AM

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