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Accidental moves...
07-24-2010, 09:46 AM,
#15
RE: Accidental moves...
(07-24-2010, 08:55 AM)Ricky B Wrote: Foul, the reason for the switch to 3D was to limit the viewable area so that the enemy units couldn't be seen when the switch was flipped, not due to a requirement to get it to roll back the move :).

Rick

Ah, OK i see......;)
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Messages In This Thread
Accidental moves... - by Gasbag - 07-21-2010, 04:15 AM
RE: Accidental moves... - by Ozgur Budak - 07-21-2010, 06:28 PM
RE: Accidental moves... - by Gasbag - 07-22-2010, 05:23 PM
RE: Accidental moves... - by jomni - 07-21-2010, 07:51 PM
RE: Accidental moves... - by TheBigRedOne - 07-21-2010, 10:54 PM
RE: Accidental moves... - by FroBodine - 07-22-2010, 01:42 AM
RE: Accidental moves... - by TheBigRedOne - 07-22-2010, 02:09 AM
RE: Accidental moves... - by jomni - 07-22-2010, 10:47 AM
RE: Accidental moves... - by Riley D. Smith - 07-24-2010, 07:37 AM
RE: Accidental moves... - by Dog Soldier - 07-22-2010, 12:08 PM
RE: Accidental moves... - by jomni - 07-22-2010, 05:59 PM
RE: Accidental moves... - by Ozgur Budak - 07-22-2010, 07:40 PM
RE: Accidental moves... - by Mr Grumpy - 07-24-2010, 08:28 AM
RE: Accidental moves... - by Ricky B - 07-24-2010, 08:55 AM
RE: Accidental moves... - by Mr Grumpy - 07-24-2010, 09:46 AM

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