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Question to Glenn S regarding AT units
03-10-2010, 09:46 AM,
#17
RE: Question to Glenn S regarding AT units
(03-10-2010, 05:24 AM)Xaver Wrote: Well, is hard find a good and realistic solution... here my 2 cents.

For AT (and for light arty even) units is interesting create a new rule called "disengage" with a % controled in PDT you can try to move the unit one hex to reguard without change formation expending 1/3 or 1/2 of action points in the proces, if all goes well you lose 1/3 or 1/2 of action points but your unit is 1 hex behind the line and you safe then (the great evasion hehehe) if the retreat fail you lose 1/3 or 1/2 of action points and are in the same situation. Here can influe if is a night turn, unit quality and nation %... can control it... what do you think about this???.

Actually - not to bad of an idea at all really.

Anyone think this is a dumb idea or a great idea??

Let me just say I've no idea how feasible it would be from a programming POV, but it might work.

Glenn
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RE: Question to Glenn S regarding AT units - by Glenn Saunders - 03-10-2010, 09:46 AM

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