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Range Modifier
01-13-2010, 08:53 AM, (This post was last modified: 01-13-2010, 08:59 AM by Aaron.)
#3
RE: Range Modifier
Volcano Man Wrote:It means that fire will be 1/3 of its normal value at two hexes range (ie. a hard attack of 3 would be reduced to 1 at two hexes). So, if you want direct fire to be reduced in effectiveness over range, the best you can do is give a value of "2", which means that fire at two hexes will only be reduced by half. A "1" would make it full strength at all ranges of course.


Thanks, that what i was thinking just wanted to make sure.

I noticed all the MC games have it at 1/2, is this a carry over from PzC because it makes sense a round in WWII losing that much penetration over 1 mile but in modern times looking at penetration numbers and cant see anything less the 1/3rd, now over 2 miles i can see a 1/2 value. Doesn't really matter i know it can be changed if i want to but was just wondering.

Aaron
Rangers Lead the Way
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Messages In This Thread
Range Modifier - by Aaron - 01-13-2010, 07:36 AM
RE: Range Modifier - by Volcano Man - 01-13-2010, 08:39 AM
RE: Range Modifier - by Aaron - 01-13-2010, 08:53 AM
RE: Range Modifier - by Ricky B - 01-13-2010, 09:13 AM
RE: Range Modifier - by Aaron - 01-13-2010, 09:18 AM
RE: Range Modifier - by Volcano Man - 01-13-2010, 05:34 PM

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