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Combat unit removal
09-10-2009, 11:12 PM,
#27
RE: Combat unit removal
Mwest,

The nature of trapped units on the map edge is admittedly tricky, because they could be there for any number of reasons, from bad/risky play to bad scenario design.

And the natural counter for the "well it doesn't make sense that my trapped units stop at the edge of the map to die" argument is "well, I would have continued to pursue them if the map continued", which is equally viable. That's where I could sort of see the half-points solution, but of course that has to be handled "off the books" so to speak since the game engine doesn't track things that way (and I wouldn't support changing the engine to do so, either).

I would agree that RD's somewhat tongue-in-cheek point that if you don't want them to escape, do something about it before they make it to the map edge has some real validity as well.

Another point is that typically when I find myself in that situation (trapped units on the edge of the map) they are usually really beat-up, shredded units anyway instead of high-value artillery/HQs (I usually keep my artillery a ways back from the front lines to avoid entrapment). A few 1 SP infantry or MG units aren't going to be a lot of points one way or the other, and the attacker probably already has the points for the other 3-5 SPs anyways.

Mike
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Messages In This Thread
Combat unit removal - by Skryabin - 09-09-2009, 11:09 PM
RE: Combat unit removal - by Stryker - 09-09-2009, 11:28 PM
RE: Combat unit removal - by Skryabin - 09-09-2009, 11:55 PM
RE: Combat unit removal - by Montana Grizz - 09-10-2009, 12:07 AM
RE: Combat unit removal - by Chuck10mtn - 09-10-2009, 12:31 AM
RE: Combat unit removal - by Skryabin - 09-10-2009, 01:34 AM
RE: Combat unit removal - by Kool Kat - 09-10-2009, 02:14 AM
RE: Combat unit removal - by Mike Abberton - 09-10-2009, 02:23 AM
RE: Combat unit removal - by Kool Kat - 09-10-2009, 02:45 AM
RE: Combat unit removal - by keif149 - 09-10-2009, 02:46 AM
RE: Combat unit removal - by Skryabin - 09-10-2009, 03:55 AM
RE: Combat unit removal - by Kool Kat - 09-10-2009, 07:01 AM
RE: Combat unit removal - by Skryabin - 09-10-2009, 07:17 AM
RE: Combat unit removal - by Glint - 09-10-2009, 04:01 AM
RE: Combat unit removal - by Montana Grizz - 09-10-2009, 04:28 AM
RE: Combat unit removal - by Chuck10mtn - 09-10-2009, 04:37 AM
RE: Combat unit removal - by von Manstein - 09-10-2009, 05:59 AM
RE: Combat unit removal - by K K Rossokolski - 09-10-2009, 09:14 AM
RE: Combat unit removal - by RedDevil - 09-10-2009, 10:02 AM
RE: Combat unit removal - by Montana Grizz - 09-10-2009, 01:55 PM
RE: Combat unit removal - by K K Rossokolski - 09-10-2009, 02:29 PM
RE: Combat unit removal - by Montana Grizz - 09-10-2009, 03:22 PM
RE: Combat unit removal - by Stryker - 09-10-2009, 05:26 PM
RE: Combat unit removal - by K K Rossokolski - 09-10-2009, 06:23 PM
RE: Combat unit removal - by Mike Abberton - 09-10-2009, 11:12 PM
RE: Combat unit removal - by Montana Grizz - 09-11-2009, 10:07 AM
RE: Combat unit removal - by K K Rossokolski - 09-11-2009, 10:11 AM
RE: Combat unit removal - by Skryabin - 09-11-2009, 11:07 AM
RE: Combat unit removal - by K K Rossokolski - 09-11-2009, 12:08 PM
RE: Combat unit removal - by Montana Grizz - 09-11-2009, 01:21 PM

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