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CS Game Scale - Manual Style
08-30-2009, 07:53 AM,
#41
RE: CS Game Scale - Manual Style
MrRoadrunner Wrote:He [James Dunnigan] also designed a scenario for EFII?

Hey Ed: :)

Good memory! :smoke:

I was able to locate the following James Dunnigan stock scenarios:

(EF2) The Real Deal (August 4, 1942)

Near Rzhev, 150km NW of Moscow: [Best played as Axis] For most combat troops on the Russian Front, reality was attacking or defending fortified positions. Most of the time it was like World War I trench warfare. The most common battle was not a mobile one, but troops coming out of their trenches to attack enemy fortifications. To show this, we take you back to the summer of 1942. At the same time the battle for Stalingrad was just beginning, the armies in front of Moscow prepared to push the Germans back. This action shows the attack of the Soviet 20th Army against three divisions of the German 9th Army. The battle lasted for most of August 1942, although the German front line positions had been largely overrun in the first day of the attack. It is recommended that this scenario be played with the Russians (there are so many of them...) under computer control. Also, be sure to see the designer's notes document (pogorelo.doc) and the spreadsheet (pogorelo.xls) found in your East Front II directory for more information about this battle.

(WF) Behind the Mareth Line (March 23, 1943)

Along the Coast Road, 6km S of Gabes, Tunisia: [Best played as Allied with Fog of War "OFF"] By March of 1943 the Germans were on the retreat in Africa. The once-proud Afrika Korps was trying to hold off the Americans advancing from the west, and repulse British attempts to break through at the Mareth line to the SE. Meanwhile, behind the German lines, another war was being fought in the shadows as British long-range commando units scouted the enemy and tried their best to create mayhem in the enemy rear area. One such organization was popularly know as "Popski's Private Army." It was the smallest independent unit in the British army, led by Maj. Vladimir "Popski" Peniakoff. In this instance Popski had discovered a pass through some "impassable" mountains NW of the Mareth line. Popski planned to wait in ambush for an unsuspecting German formation to appear, hit it quick and hard, and escape into the night. To better simulate the commando's advanced planning and their knowledge of the terrain, it is suggested that you play with Fog of War turned "OFF". My thanks to Charles Kibler of Talonsoft for helping me figure out the settings needed to make a night ambush work in the game.
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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Messages In This Thread
RE: CS Game Scale - Manual Style - by Glint - 08-23-2009, 04:37 AM
RE: CS Game Scale - Manual Style - by Glint - 08-23-2009, 05:57 AM
RE: CS Game Scale - Manual Style - by Von Luck - 08-23-2009, 06:39 AM
RE: CS Game Scale - Manual Style - by Glint - 08-23-2009, 07:38 AM
RE: CS Game Scale - Manual Style - by Von Luck - 08-26-2009, 06:21 AM
RE: CS Game Scale - Manual Style - by umbro - 08-27-2009, 05:14 AM
RE: CS Game Scale - Manual Style - by umbro - 08-27-2009, 12:06 PM
RE: CS Game Scale - Manual Style - by umbro - 08-27-2009, 12:10 PM
RE: CS Game Scale - Manual Style - by Kool Kat - 08-30-2009, 02:32 AM
RE: CS Game Scale - Manual Style - by Kool Kat - 08-30-2009, 07:53 AM
RE: CS Game Scale - Manual Style - by Glint - 08-30-2009, 07:22 AM
RE: CS Game Scale - Manual Style - by Kool Kat - 08-30-2009, 09:17 AM
RE: CS Game Scale - Manual Style - by Glint - 08-30-2009, 07:56 AM
RE: CS Game Scale - Manual Style - by Glint - 08-30-2009, 08:17 AM
RE: CS Game Scale - Manual Style - by Steel God - 08-30-2009, 10:08 AM
RE: CS Game Scale - Manual Style - by Glint - 08-30-2009, 10:23 AM
RE: CS Game Scale - Manual Style - by Kool Kat - 08-30-2009, 08:24 PM
RE: CS Game Scale - Manual Style - by Glint - 08-30-2009, 10:53 AM
RE: CS Game Scale - Manual Style - by Steel God - 08-30-2009, 12:57 PM
RE: CS Game Scale - Manual Style - by Glint - 08-30-2009, 08:55 PM
RE: CS Game Scale - Manual Style - by Kool Kat - 08-30-2009, 10:05 PM
RE: CS Game Scale - Manual Style - by zap - 08-30-2009, 11:52 PM
RE: CS Game Scale - Manual Style - by Glint - 08-31-2009, 04:59 AM
RE: CS Game Scale - Manual Style - by Glint - 08-31-2009, 05:43 AM
RE: CS Game Scale - Manual Style - by Glint - 08-31-2009, 05:56 AM
RE: CS Game Scale - Manual Style - by Glint - 08-31-2009, 06:29 AM
RE: CS Game Scale - Manual Style - by Glint - 08-31-2009, 07:28 AM
RE: CS Game Scale - Manual Style - by Glint - 08-31-2009, 07:42 AM
RE: CS Game Scale - Manual Style - by zap - 08-31-2009, 08:44 AM

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