• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


RECON units in MC
08-18-2009, 08:53 AM, (This post was last modified: 08-18-2009, 09:04 AM by JDR Dragoon.)
#2
RE: RECON units in MC
If the Unit Type is Recon, the unit can take advantage of the "Reconnaisance" optional rule (ie. pay 1/3rd of its movement points for a potential chance to spot unseen enemy units in LoS). Or was it something different you meant?

Marking the unit as "Recon" also means it will show up on the map as a counter marked as such:

[Image: symbol5.gif]

With appropiate stylistic additions if armoured or motorized of course.
Send this user an email
Quote this message in a reply


Messages In This Thread
RECON units in MC - by Aaron - 08-18-2009, 08:22 AM
RE: RECON units in MC - by JDR Dragoon - 08-18-2009, 08:53 AM
RE: RECON units in MC - by Aaron - 08-18-2009, 09:13 AM
RE: RECON units in MC - by Midge - 08-18-2009, 09:13 AM
RE: RECON units in MC - by Volcano Man - 08-18-2009, 09:26 AM
RE: RECON units in MC - by Dog Soldier - 08-18-2009, 10:04 AM
RE: RECON units in MC - by Volcano Man - 08-18-2009, 12:33 PM
RE: RECON units in MC - by Midge - 08-18-2009, 09:32 AM
RE: RECON units in MC - by Volcano Man - 08-18-2009, 09:46 AM
RE: RECON units in MC - by Dog Soldier - 08-18-2009, 09:59 AM
RE: RECON units in MC - by Aaron - 08-18-2009, 10:47 AM
RE: RECON units in MC - by JDR Dragoon - 08-18-2009, 10:51 AM
RE: RECON units in MC - by Aaron - 08-18-2009, 11:04 AM
RE: RECON units in MC - by JDR Dragoon - 08-18-2009, 11:06 AM
RE: RECON units in MC - by Aaron - 08-18-2009, 11:22 AM
RE: RECON units in MC - by JDR Dragoon - 08-18-2009, 11:25 AM
RE: RECON units in MC - by Marquo - 08-18-2009, 11:57 AM
RE: RECON units in MC - by Aaron - 08-18-2009, 01:26 PM
RE: RECON units in MC - by Midge - 08-18-2009, 07:43 PM
RE: RECON units in MC - by Dog Soldier - 08-19-2009, 02:20 AM
RE: RECON units in MC - by James Ward - 08-19-2009, 02:23 AM
RE: RECON units in MC - by Aaron - 08-19-2009, 03:21 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)