Hawk Kriegsman Wrote:No it does not. I dare say I play just a few more turns per day/week/month etc than you do.
Did you need to have the right force mix in 1.02 to achieve a 99% success rate.......no you did not.
It wasn't required?
Hawk Kriegsman Wrote:Your 1.04 update notes do not state that you need the right force mix.
They clearly state the % drops from 99% to 60 to 70% nothing more nothing less.
By your own statement you show that one cannot get to a 60 to 70% number. As you have added another variable....the right force mix.
Now what you are saying is that you can only get to 60 to 70% if you have the right force mix.
Based on the listed factors from the document on how it works, I figured common sense would make an appearance.
Hawk Kriegsman Wrote:Many of the most experienced players in the game are telling you it isn't right.
Basically you ignore us.
I offer my time to explain how they are fine but require some thought to actually perform.
You ignore me.
Hawk Kriegsman Wrote:Many ask for something a little lighter than 1.04 assault.
You ignore us.
I ask for files and situations that explain what your issues are which I explained the benefits above.
You ignore me.
Hawk Kriegsman Wrote:Many tell you that you have taken assaults from the game.
You ignore us.
It's optional.
You ignore me.
Hawk Kriegsman Wrote:Also I forgot earlier to throw in early. Alphonse is 100% right when he states that most assaults should result in casualties to the attacker / defender or both.
As they should.
Hawk Kriegsman Wrote:
Quote:Surround, Disrupt and Capture required a learning curve as well. Some got it straight off the mark and mastered it, other never got the hang of it at all.
No it did not. If you were even maginally competent at the game you know how to do this.
Explain that to those that never got the hang of it?