RE: Early war engineers
Then maybe the issue is not to increase the hard attack value of engineers, but to give them the ability to blow up pillboxes, bunkers, etc, just like they can bridges and walls. This way it does not make them powerful against armor, but it does make them powerful against bunkers, pillboxes, etc
The pillbox, bunker, etc in question could be reduced to rubble (with all of rubbles benefits) while the units inside get disrupted.
So the ideal approach would be
1: advance to the pillbox (ideally under smoke)
2: blow up the pillbox
3: assault the disrupted survivors (possibly upping the engineers assault factor a bit)
This would be a quite realistic approach to the the engineers without turning them all into tank killers.
What do you think?
Thanx!
Hawk
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